//------------------------------------------------------------------------------
//
// 此代码已从模板生成。
//
// 手动更改此文件可能导致应用程序出现意外的行为。
// 如果重新生成代码,将覆盖对此文件的手动更改。
//
//------------------------------------------------------------------------------
namespace Audit
{
using System;
using System.Collections.Generic;
public partial class DyelotsHistory
{
public int ID { get; set; }
public string Dyelot { get; set; }
public int ReDye { get; set; }
public Nullable Industry { get; set; }
public string Machine { get; set; }
public string DispenseMachine { get; set; }
public Nullable StartTime { get; set; }
public Nullable EndTime { get; set; }
public Nullable StandardTime { get; set; }
public Nullable TotalShot { get; set; }
public Nullable State { get; set; }
public Nullable Blocked { get; set; }
public string Program { get; set; }
public Nullable Color { get; set; }
public Nullable CreationTime { get; set; }
public string Batch { get; set; }
public string OrderNo { get; set; }
public Nullable TotalWeight { get; set; }
public string LiquidRatio { get; set; }
public string TotalVolume { get; set; }
public Nullable AcidQty { get; set; }
public Nullable ActualAcidQty { get; set; }
public Nullable Sequence { get; set; }
public Nullable DispenseMode { get; set; }
public Nullable DyeDissolve { get; set; }
public Nullable CheDissolve { get; set; }
public Nullable TotalBuckets { get; set; }
public Nullable SpcTotalBuckets { get; set; }
public Nullable DissolveMethod { get; set; }
public string ReferenceDyelot { get; set; }
public Nullable Final { get; set; }
public Nullable Shade { get; set; }
public string UserAccount { get; set; }
public Nullable Updated { get; set; }
}
}