//------------------------------------------------------------------------------ // // 此代码已从模板生成。 // // 手动更改此文件可能导致应用程序出现意外的行为。 // 如果重新生成代码,将覆盖对此文件的手动更改。 // //------------------------------------------------------------------------------ namespace Models { using System; using System.Collections.Generic; public partial class MachineState { public string Machine { get; set; } public string DispenseDyelot { get; set; } public Nullable DispenseReDye { get; set; } public Nullable ChemicalCallOff { get; set; } public Nullable ChemicalState { get; set; } public Nullable ChemicalTank { get; set; } public Nullable ChemicalTankSize { get; set; } public string ChemicalDispenser { get; set; } public Nullable ChemicalError { get; set; } public Nullable ChemicalTargetSelect { get; set; } public Nullable DyeCallOff { get; set; } public Nullable DyeState { get; set; } public Nullable DyeTank { get; set; } public Nullable DyeTankSize { get; set; } public string DyeDispenser { get; set; } public Nullable DyeError { get; set; } public Nullable PowderCallOff { get; set; } public Nullable PowderState { get; set; } public Nullable PowderTank { get; set; } public Nullable PowderTankSize { get; set; } public string PowderDispenser { get; set; } public Nullable PowderError { get; set; } public Nullable HostRead { get; set; } } }