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//------------------------------------------------------------------------------
// <auto-generated>
// 此代码已从模板生成。
//
// 手动更改此文件可能导致应用程序出现意外的行为。
// 如果重新生成代码,将覆盖对此文件的手动更改。
// </auto-generated>
//------------------------------------------------------------------------------
namespace Models
{
using System;
using System.Collections.Generic;
public partial class Machines
{
public string Name { get; set; }
public string DispenseDyelot { get; set; }
public Nullable<int> DispenseReDye { get; set; }
public string RescheduleGroup { get; set; }
public string Connect { get; set; }
public Nullable<int> ChemicalCallOff { get; set; }
public Nullable<int> ChemicalState { get; set; }
public Nullable<int> ChemicalTank { get; set; }
public Nullable<int> ChemicalTankSize { get; set; }
public Nullable<int> ChemicalEnabled { get; set; }
public string ChemicalStatus { get; set; }
public string ChemicalDispenser { get; set; }
public Nullable<int> ChemicalError { get; set; }
public Nullable<int> ChemicalDistribute { get; set; }
public string ChemicalStation { get; set; }
public Nullable<int> ChemicalDevideNo { get; set; }
public Nullable<System.DateTime> ChemicalDispensedTime { get; set; }
public Nullable<int> ChemicalDefaultTank { get; set; }
public Nullable<int> ChemicalDissolving { get; set; }
public Nullable<int> ChemicalResp { get; set; }
public Nullable<int> ChemicalCallOff2 { get; set; }
public Nullable<int> ChemicalState2 { get; set; }
public Nullable<int> ChemicalTank2 { get; set; }
public string ChemicalStatus2 { get; set; }
public Nullable<int> ChemicalResp2 { get; set; }
public Nullable<int> ChemicalTargetSelect { get; set; }
public string ChemicalTargetMachine { get; set; }
public Nullable<int> DyeCallOff { get; set; }
public Nullable<int> DyeState { get; set; }
public Nullable<int> DyeTank { get; set; }
public Nullable<int> DyeTankSize { get; set; }
public Nullable<int> DyeEnabled { get; set; }
public string DyeStatus { get; set; }
public string DyeDispenser { get; set; }
public Nullable<int> DyeError { get; set; }
public Nullable<int> DyeDistribute { get; set; }
public string DyeStation { get; set; }
public Nullable<int> DyeDevideNo { get; set; }
public Nullable<System.DateTime> DyeDispensedTime { get; set; }
public Nullable<int> DyeDefaultTank { get; set; }
public Nullable<int> DyeResp { get; set; }
public string DyeDispenseDyelot { get; set; }
public Nullable<int> DyeDispenseReDye { get; set; }
public Nullable<int> DyeDissolving { get; set; }
public Nullable<int> PowderCallOff { get; set; }
public Nullable<int> PowderState { get; set; }
public Nullable<int> PowderTank { get; set; }
public Nullable<int> PowderTankSize { get; set; }
public Nullable<int> PowderEnabled { get; set; }
public string PowderStatus { get; set; }
public string PowderDispenser { get; set; }
public Nullable<int> PowderError { get; set; }
public string PowderStation { get; set; }
public Nullable<int> PowderDevideNo { get; set; }
public Nullable<System.DateTime> PowderDispensedTime { get; set; }
public Nullable<int> PowderDefaultTank { get; set; }
public Nullable<int> PowderResp { get; set; }
public Nullable<int> HostRead { get; set; }
public string OnSystem { get; set; }
public string SystemID { get; set; }
public Nullable<System.DateTime> SchDispenseTime { get; set; }
public string UserAccount { get; set; }
public Nullable<int> AutoMode { get; set; }
public Nullable<int> UseOnScheduling { get; set; }
}
}