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405 lines
12 KiB
405 lines
12 KiB
1 year ago
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using DyeingComputer.UserClass;
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using System;
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using System.Collections.Generic;
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using System.Data;
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using System.Linq;
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using System.Net;
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using System.Net.Http;
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using System.Net.Sockets;
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using System.Reflection.Emit;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Diagnostics;
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namespace DyeingComputer.UserClass
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{/// <summary>
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/// 异步TCP服务器
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/// </summary>
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public class AsyncTcpServer : IDisposable
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{
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#region Fields
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private TcpListener listener;
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private List<TcpClientState> clients;
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private bool disposed = false;
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#endregion
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#region Ctors
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/// <summary>
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/// 异步TCP服务器
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/// </summary>
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/// <param name="listenPort">监听的端口</param>
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public AsyncTcpServer(int listenPort)
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: this(IPAddress.Any, listenPort)
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{
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}
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/// <summary>
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/// 异步TCP服务器
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/// </summary>
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/// <param name="localEP">监听的终结点</param>
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public AsyncTcpServer(IPEndPoint localEP)
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: this(localEP.Address, localEP.Port)
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{
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}
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/// <summary>
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/// 异步TCP服务器
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/// </summary>
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/// <param name="localIPAddress">监听的IP地址</param>
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/// <param name="listenPort">监听的端口</param>
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public AsyncTcpServer(IPAddress localIPAddress, int listenPort)
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{
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Address = localIPAddress;
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Port = listenPort;
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this.Encoding = Encoding.Default;
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clients = new List<TcpClientState>();
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listener = new TcpListener(Address, Port);
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listener.AllowNatTraversal(true);
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}
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#endregion
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#region Properties
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/// <summary>
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/// 服务器是否正在运行
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/// </summary>
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public bool IsRunning { get; private set; }
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/// <summary>
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/// 监听的IP地址
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/// </summary>
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public IPAddress Address { get; private set; }
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/// <summary>
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/// 监听的端口
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/// </summary>
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public int Port { get; private set; }
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/// <summary>
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/// 通信使用的编码
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/// </summary>
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public Encoding Encoding { get; set; }
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#endregion
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#region Server
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/// <summary>
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/// 启动服务器
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/// </summary>
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/// <returns>异步TCP服务器</returns>
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public AsyncTcpServer Start()
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{
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if (!IsRunning)
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{
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IsRunning = true;
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listener.Start();
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listener.BeginAcceptTcpClient(
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new AsyncCallback(HandleTcpClientAccepted), listener);
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}
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return this;
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}
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/// <summary>
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/// 启动服务器
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/// </summary>
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/// <param name="backlog">
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/// 服务器所允许的挂起连接序列的最大长度
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/// </param>
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/// <returns>异步TCP服务器</returns>
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public AsyncTcpServer Start(int backlog)
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{
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if (!IsRunning)
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{
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IsRunning = true;
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listener.Start(backlog);
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listener.BeginAcceptTcpClient(
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new AsyncCallback(HandleTcpClientAccepted), listener);
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}
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return this;
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}
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/// <summary>
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/// 停止服务器
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/// </summary>
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/// <returns>异步TCP服务器</returns>
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public AsyncTcpServer Stop()
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{
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if (IsRunning)
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{
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IsRunning = false;
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listener.Stop();
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lock (this.clients)
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{
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for (int i = 0; i < this.clients.Count; i++)
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{
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this.clients[i].TcpClient.Client.Disconnect(false);
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}
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this.clients.Clear();
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}
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}
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return this;
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}
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#endregion
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#region Receive
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private void HandleTcpClientAccepted(IAsyncResult ar)
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{
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if (IsRunning)
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{
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TcpListener tcpListener = (TcpListener)ar.AsyncState;
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TcpClient tcpClient = tcpListener.EndAcceptTcpClient(ar);
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byte[] buffer = new byte[tcpClient.ReceiveBufferSize];
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TcpClientState internalClient
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= new TcpClientState(tcpClient, buffer);
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lock (this.clients)
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{
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this.clients.Add(internalClient);
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RaiseClientConnected(tcpClient);
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}
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NetworkStream networkStream = internalClient.NetworkStream;
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networkStream.BeginRead(
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internalClient.Buffer,
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0,
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internalClient.Buffer.Length,
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HandleDatagramReceived,
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internalClient);
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tcpListener.BeginAcceptTcpClient(
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new AsyncCallback(HandleTcpClientAccepted), ar.AsyncState);
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}
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}
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private void HandleDatagramReceived(IAsyncResult ar)
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{
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if (IsRunning)
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{
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TcpClientState internalClient = (TcpClientState)ar.AsyncState;
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NetworkStream networkStream = internalClient.NetworkStream;
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int numberOfReadBytes = 0;
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try
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{
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numberOfReadBytes = networkStream.EndRead(ar);
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}
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catch
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{
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numberOfReadBytes = 0;
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}
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if (numberOfReadBytes == 0)
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{
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// connection has been closed
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lock (this.clients)
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{
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this.clients.Remove(internalClient);
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RaiseClientDisconnected(internalClient.TcpClient);
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return;
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}
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}
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// received byte and trigger event notification
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byte[] receivedBytes = new byte[numberOfReadBytes];
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Buffer.BlockCopy(
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internalClient.Buffer, 0,
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receivedBytes, 0, numberOfReadBytes);
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RaiseDatagramReceived(internalClient.TcpClient, receivedBytes);
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RaisePlaintextReceived(internalClient.TcpClient, receivedBytes);
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// continue listening for tcp datagram packets
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networkStream.BeginRead(
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internalClient.Buffer,
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0,
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internalClient.Buffer.Length,
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HandleDatagramReceived,
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internalClient);
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}
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}
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#endregion
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#region Events
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/// <summary>
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/// 接收到数据报文事件
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/// </summary>
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public event EventHandler<TcpDatagramReceivedEventArgs<byte[]>> DatagramReceived;
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/// <summary>
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/// 接收到数据报文明文事件
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/// </summary>
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public event EventHandler<TcpDatagramReceivedEventArgs<string>> PlaintextReceived;
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private void RaiseDatagramReceived(TcpClient sender, byte[] datagram)
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{
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if (DatagramReceived != null)
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{
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DatagramReceived(this, new TcpDatagramReceivedEventArgs<byte[]>(sender, datagram));
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}
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}
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private void RaisePlaintextReceived(TcpClient sender, byte[] datagram)
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{
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if (PlaintextReceived != null)
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{
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PlaintextReceived(this, new TcpDatagramReceivedEventArgs<string>(
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sender, this.Encoding.GetString(datagram, 0, datagram.Length)));
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}
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}
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/// <summary>
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/// 与客户端的连接已建立事件
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/// </summary>
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public event EventHandler<TcpClientConnectedEventArgs> ClientConnected;
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/// <summary>
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/// 与客户端的连接已断开事件
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/// </summary>
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public event EventHandler<TcpClientDisconnectedEventArgs> ClientDisconnected;
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private void RaiseClientConnected(TcpClient tcpClient)
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{
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if (ClientConnected != null)
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{
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ClientConnected(this, new TcpClientConnectedEventArgs(tcpClient));
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}
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}
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private void RaiseClientDisconnected(TcpClient tcpClient)
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{
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if (ClientDisconnected != null)
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{
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ClientDisconnected(this, new TcpClientDisconnectedEventArgs(tcpClient));
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}
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}
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#endregion
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#region Send
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/// <summary>
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/// 发送报文至指定的客户端
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/// </summary>
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/// <param name="tcpClient">客户端</param>
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/// <param name="datagram">报文</param>
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public void Send(TcpClient tcpClient, byte[] datagram)
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{
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if (!IsRunning)
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throw new InvalidProgramException("This TCP server has not been started.");
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if (tcpClient == null)
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throw new ArgumentNullException("tcpClient");
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if (datagram == null)
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throw new ArgumentNullException("datagram");
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tcpClient.GetStream().BeginWrite(
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datagram, 0, datagram.Length, HandleDatagramWritten, tcpClient);
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}
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private void HandleDatagramWritten(IAsyncResult ar)
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{
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((TcpClient)ar.AsyncState).GetStream().EndWrite(ar);
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}
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/// <summary>
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/// 发送报文至指定的客户端
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/// </summary>
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/// <param name="tcpClient">客户端</param>
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/// <param name="datagram">报文</param>
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public void Send(TcpClient tcpClient, string datagram)
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{
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Send(tcpClient, this.Encoding.GetBytes(datagram));
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}
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/// <summary>
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/// 发送报文至所有客户端
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/// </summary>
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/// <param name="datagram">报文</param>
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public void SendAll(byte[] datagram)
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{
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if (!IsRunning)
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throw new InvalidProgramException("This TCP server has not been started.");
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for (int i = 0; i < this.clients.Count; i++)
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{
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Send(this.clients[i].TcpClient, datagram);
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}
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}
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/// <summary>
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/// 发送报文至所有客户端
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/// </summary>
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/// <param name="datagram">报文</param>
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public void SendAll(string datagram)
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{
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if (!IsRunning)
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throw new InvalidProgramException("This TCP server has not been started.");
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SendAll(this.Encoding.GetBytes(datagram));
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}
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#endregion
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#region IDisposable Members
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/// <summary>
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/// Performs application-defined tasks associated with freeing,
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/// releasing, or resetting unmanaged resources.
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/// </summary>
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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/// <summary>
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/// Releases unmanaged and - optionally - managed resources
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/// </summary>
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/// <param name="disposing"><c>true</c> to release
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/// both managed and unmanaged resources; <c>false</c>
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/// to release only unmanaged resources.</param>
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protected virtual void Dispose(bool disposing)
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{
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if (!this.disposed)
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{
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if (disposing)
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{
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try
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{
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Stop();
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if (listener != null)
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{
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listener = null;
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}
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}
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catch (SocketException ex)
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{
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ExceptionHandler.Handle(ex);
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}
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}
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disposed = true;
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}
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}
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#endregion
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}
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}
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