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添加资源及模拟页面修改

master
sc 5 months ago
parent
commit
4a5163a658
  1. 2
      DyeingComputer.csproj
  2. BIN
      Lmage/2000.png
  3. BIN
      Lmage/2001.png
  4. 40
      View/EquipmentSimulationView.xaml
  5. 10
      View/EquipmentSimulationView.xaml.cs

2
DyeingComputer.csproj

@ -402,6 +402,8 @@
<Content Include="Fonts\font-awesome-4.7.0\css\font-awesome.css" />
<Content Include="Fonts\font-awesome-4.7.0\css\font-awesome.min.css" />
<Content Include="Fonts\font-awesome-4.7.0\fonts\fontawesome-webfont.svg" />
<Resource Include="Lmage\2001.png" />
<Resource Include="Lmage\2000.png" />
<Resource Include="Lmage\guandao %2812%29.png" />
<Resource Include="Lmage\guandao %2813%29.png" />
<Resource Include="Lmage\guandao %2814%29.png" />

BIN
Lmage/2000.png

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Lmage/2001.png

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40
View/EquipmentSimulationView.xaml

@ -11,11 +11,45 @@
<Canvas>
<Image Width="300" Height="300" Source="/Lmage/10000.png"
HorizontalAlignment="Left" VerticalAlignment="Top" Canvas.Left="100" Canvas.Top="125"/>
<Image Width="300" Height="300" gif:ImageBehavior.AnimatedSource="/Lmage/1000-1.png"
HorizontalAlignment="Left" Canvas.Left="20" Canvas.Top="180"/>
<Image Width="300" Height="300" gif:ImageBehavior.AnimatedSource="/Lmage/10001.gif"
gif:ImageBehavior.RepeatBehavior="Forever" HorizontalAlignment="Left" Canvas.Left="20" Canvas.Top="180"/>
gif:ImageBehavior.RepeatBehavior="Forever" HorizontalAlignment="Left" Canvas.Left="20"
Canvas.Top="180" Visibility="Collapsed" x:Name="Swing_"/>
<Grid Margin="800,86,0,0" Width="400" Height="400">
<Image Width="200" Height="200" gif:ImageBehavior.AnimatedSource="/Lmage/tong.png"
HorizontalAlignment="Right" Canvas.Left="930" Canvas.Top="79" VerticalAlignment="Top"/>
<TextBlock x:Name="S1_T" HorizontalAlignment="Right" Height="30" TextWrapping="Wrap" Text="C"
TextAlignment="Right" VerticalAlignment="Top" Width="100" FontSize="20" Background="White"
Padding="5,0,5,0" Margin="20,10,20,0"/>
<TextBlock x:Name="S1_L" HorizontalAlignment="Right" Height="30" TextWrapping="Wrap" Text="L"
TextAlignment="Right" VerticalAlignment="Top" Width="100" FontSize="20" Background="White"
Padding="5,0,5,0" Margin="20,60,20,0" />
<Image Width="50" gif:ImageBehavior.AnimatedSource="/Lmage/2000.png"
HorizontalAlignment="Left" Canvas.Left="20" Canvas.Top="180"
Margin="0,20,0,0" VerticalAlignment="Top" Height="50"/>
<Image Width="50" gif:ImageBehavior.AnimatedSource="/Lmage/2000.png"
HorizontalAlignment="Left" Canvas.Left="20" Canvas.Top="180"
Margin="0,80,0,0" VerticalAlignment="Top" Height="50"/>
<Image Width="50" gif:ImageBehavior.AnimatedSource="/Lmage/2000.png"
HorizontalAlignment="Left" Canvas.Left="20" Canvas.Top="180"
Margin="120,20,0,0" VerticalAlignment="Top" Height="50"/>
<Image Width="50" gif:ImageBehavior.AnimatedSource="/Lmage/2001.png"
HorizontalAlignment="Left" Canvas.Left="20" Canvas.Top="180"
Margin="0,20,0,0" VerticalAlignment="Top" Height="50"/>
<Image Width="50" gif:ImageBehavior.AnimatedSource="/Lmage/2001.png"
HorizontalAlignment="Left" Canvas.Left="20" Canvas.Top="180"
Margin="0,80,0,0" VerticalAlignment="Top" Height="50"/>
<Image Width="50" gif:ImageBehavior.AnimatedSource="/Lmage/2001.png"
HorizontalAlignment="Left" Canvas.Left="20" Canvas.Top="180"
Margin="120,20,0,0" VerticalAlignment="Top" Height="50"/>
<Image Width="100" Height="100" gif:ImageBehavior.AnimatedSource="/Lmage/beng_stop.png"
HorizontalAlignment="Left" Canvas.Left="20" Canvas.Top="180" Margin="284,159,0,141"/>
</Grid>
<Image Width="186" Height="154" gif:ImageBehavior.AnimatedSource="/Lmage/tong.png"
gif:ImageBehavior.RepeatBehavior="Forever" HorizontalAlignment="Left" Canvas.Left="930" Canvas.Top="79" VerticalAlignment="Top"/>
</Canvas>
<TextBlock x:Name="M_T" HorizontalAlignment="Left" Height="30" Margin="260,180,0,0" TextWrapping="Wrap" Text="C" TextAlignment="Right"
VerticalAlignment="Top" Width="100" FontSize="20" Background="White" Padding="5,0,5,0"/>

10
View/EquipmentSimulationView.xaml.cs

@ -32,16 +32,18 @@ namespace DyeingComputer.View
void Tick_Event_1S(object sender, EventArgs e)//Tick_Event周期执行事件1S
{
M_T.Text = string.Format(" {0:###.#}", Convert.ToDouble(MainWindowViewModel.Selet_dtm("1010"))) + "°C";
M_L.Text = string.Format("{0:D4}", Convert.ToInt16(MainWindowViewModel.Selet_dtm("1015"))) + "L";
M_T.Text = string.Format(" {0:###.#}", Convert.ToDouble(MainWindowViewModel.Selet_dtm("1010"))) + "°C";//主缸温度
M_L.Text = string.Format("{0:D4}", Convert.ToInt16(MainWindowViewModel.Selet_dtm("1015"))) + "L";//主缸水
if (MainWindowViewModel.Selet_dtd("3023") || MainWindowViewModel.Selet_dtd("3024"))//摆动显示
{ Swing_.Visibility = Visibility.Visible; }
else { Swing_.Visibility = Visibility.Collapsed; }
}
public void CountDown()
{
DispatcherTimer timer1s = new DispatcherTimer//初始化循环,每1秒调用一次Tick
{
Interval = TimeSpan.FromSeconds(1)//秒
Interval = TimeSpan.FromSeconds(2)//秒
};
timer1s.Tick += Tick_Event_1S;
timer1s.Start();

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