sc 1 year ago
parent
commit
4a8a4607c8
  1. 18
      Properties/Resources.Designer.cs
  2. 9
      Properties/Resources.en-US.resx
  3. 6
      Properties/Resources.resx
  4. 9
      Properties/Resources.zh-CN.resx
  5. 9
      Properties/Resources.zh-TW.resx
  6. 100
      Windows/ViewStep.xaml.cs

18
Properties/Resources.Designer.cs

@ -123,6 +123,15 @@ namespace DyeingComputer.Properties {
} }
} }
/// <summary>
/// 查找类似 Cooling 的本地化字符串。
/// </summary>
public static string Cooling {
get {
return ResourceManager.GetString("Cooling", resourceCulture);
}
}
/// <summary> /// <summary>
/// 查找类似 Curve 的本地化字符串。 /// 查找类似 Curve 的本地化字符串。
/// </summary> /// </summary>
@ -150,6 +159,15 @@ namespace DyeingComputer.Properties {
} }
} }
/// <summary>
/// 查找类似 Drainage 的本地化字符串。
/// </summary>
public static string Drainage {
get {
return ResourceManager.GetString("Drainage", resourceCulture);
}
}
/// <summary> /// <summary>
/// 查找类似 edit 的本地化字符串。 /// 查找类似 edit 的本地化字符串。
/// </summary> /// </summary>

9
Properties/Resources.en-US.resx

@ -261,4 +261,13 @@
<data name="WaterLevel" xml:space="preserve"> <data name="WaterLevel" xml:space="preserve">
<value>Water Level</value> <value>Water Level</value>
</data> </data>
<data name="Washing" xml:space="preserve">
<value>Washing</value>
</data>
<data name="Cooling" xml:space="preserve">
<value>Cooling</value>
</data>
<data name="Drainage" xml:space="preserve">
<value>Drainage</value>
</data>
</root> </root>

6
Properties/Resources.resx

@ -252,6 +252,12 @@
<data name="AddWater" xml:space="preserve"> <data name="AddWater" xml:space="preserve">
<value>Add water</value> <value>Add water</value>
</data> </data>
<data name="Cooling" xml:space="preserve">
<value>Cooling</value>
</data>
<data name="Drainage" xml:space="preserve">
<value>Drainage</value>
</data>
<data name="Flowmeter" xml:space="preserve"> <data name="Flowmeter" xml:space="preserve">
<value>Flowmeter</value> <value>Flowmeter</value>
</data> </data>

9
Properties/Resources.zh-CN.resx

@ -261,4 +261,13 @@
<data name="WaterLevel" xml:space="preserve"> <data name="WaterLevel" xml:space="preserve">
<value>水位</value> <value>水位</value>
</data> </data>
<data name="Washing" xml:space="preserve">
<value>水洗</value>
</data>
<data name="Cooling" xml:space="preserve">
<value>冷却</value>
</data>
<data name="Drainage" xml:space="preserve">
<value>排水</value>
</data>
</root> </root>

9
Properties/Resources.zh-TW.resx

@ -261,4 +261,13 @@
<data name="WaterLevel" xml:space="preserve"> <data name="WaterLevel" xml:space="preserve">
<value>水位</value> <value>水位</value>
</data> </data>
<data name="Washing" xml:space="preserve">
<value>洗滌</value>
</data>
<data name="Cooling" xml:space="preserve">
<value>冷卻</value>
</data>
<data name="Drainage" xml:space="preserve">
<value>排水</value>
</data>
</root> </root>

100
Windows/ViewStep.xaml.cs

@ -34,14 +34,17 @@ namespace DyeingComputer.Windows
e.Handled = !re.IsMatch(e.Text); e.Handled = !re.IsMatch(e.Text);
} }
string[] a = {"001","007","008","013","017", "020", "022", "031", "035", "036", "039", "040", "041", "049", "050",
"051", "054", "055", "056","065","066","067","090","091","092","093","094" };
private void Form1_Load() private void Form1_Load()
{ {
this.boxID.Items.Add(Properties.Resources.TemperatureControl); this.boxID.Items.Add(Properties.Resources.TemperatureControl);
this.boxID.Items.Add(Properties.Resources.AddWater + "(" + Properties.Resources.WaterLevel + ")"); this.boxID.Items.Add(Properties.Resources.AddWater + "(" + Properties.Resources.WaterLevel + ")");
this.boxID.Items.Add(Properties.Resources.AddWater + "(" + Properties.Resources.Flowmeter + ")"); this.boxID.Items.Add(Properties.Resources.AddWater + "(" + Properties.Resources.Flowmeter + ")");
this.boxID.Items.Add(Properties.Resources.Washing + "(" + Properties.Resources.WaterLevel + ")"); this.boxID.Items.Add(Properties.Resources.Washing + "(" + Properties.Resources.WaterLevel + ")");
this.boxID.Items.Add(Properties.Resources.Washing + "(" + Properties.Resources.Cooling + ")");
this.boxID.Items.Add(Properties.Resources.Drainage);
@ -55,98 +58,7 @@ namespace DyeingComputer.Windows
string text = boxNAME.Text.ToString(); string text = boxNAME.Text.ToString();
if (l == 3) if (l == 3)
{ {
if(text == "001") boxID.SelectedIndex = Array.IndexOf(a, text);
{
boxID.SelectedIndex = 0; //温度控制
}
else
if (text == "007")
{
boxID.SelectedIndex = 1; //水位入水
}
else
if (text == "008")
{
boxID.SelectedIndex = 2; //流量入水
}
else
if (text == "013")
{
boxID.SelectedIndex = 3;//水洗
}
else
if (text == "017") { }
else
if (text == "020") { }
else
if (text == "022") { }
else
if (text == "031") { }
else
if (text == "035") { }
else
if (text == "036") { }
else
if (text == "039") { }
else
if (text == "040") { }
else
if (text == "041") { }
else
if (text == "049") { }
else
if (text == "050") { }
else
if (text == "051") { }
else
if (text == "054") { }
else
if (text == "055") { }
else
if (text == "056") { }
else
if (text == "065") { }
else
if (text == "066") { }
else
if (text == "067") { }
else
if (text == "072") { }
else
if (text == "073") { }
else
if (text == "074") { }
else
if (text == "075") { }
else
if (text == "076") { }
else
if (text == "077") { }
else
if (text == "070") { }
else
if (text == "090") { }
else
if (text == "091") { }
else
if (text == "092") { }
else
if (text == "093") { }
else
if (text == "094") { }
else
if (text == "095") { }
else
if (text == "096") { }
else
if (text == "097") { }
else
if (text == "101") { }
else
if (text == "102") { }
else
if (text == "103") { }
} }
} }

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