sc 1 year ago
parent
commit
669d11aa69
  1. 11
      DyeingComputer.csproj
  2. 404
      UserClass/AsyncTcpServer.cs
  3. 186
      UserClass/TCPServer.cs

11
DyeingComputer.csproj

@ -143,7 +143,7 @@
<Compile Include="UserClass\PressKey.cs" />
<Compile Include="UserClass\SqliteHelper.cs" />
<Compile Include="UserClass\StrToInt.cs" />
<Compile Include="UserClass\TCPServer.cs" />
<Compile Include="UserClass\AsyncTcpServer.cs" />
<Compile Include="ViewModel\CurveDiagramViewModel.cs" />
<Compile Include="ViewModel\HistoryRecordsViewModel.cs" />
<Compile Include="ViewModel\MainWindowViewModel.cs" />
@ -348,7 +348,7 @@
<Version>2.0.7</Version>
</PackageReference>
<PackageReference Include="CommunityToolkit.Mvvm">
<Version>8.2.2</Version>
<Version>8.3.2</Version>
</PackageReference>
<PackageReference Include="LiveChartsCore.SkiaSharpView.WPF">
<Version>2.0.0-rc3.3</Version>
@ -366,7 +366,7 @@
<Version>3.0.81</Version>
</PackageReference>
<PackageReference Include="ScottPlot.WPF">
<Version>5.0.37</Version>
<Version>5.0.39</Version>
</PackageReference>
<PackageReference Include="System.Buffers">
<Version>4.5.1</Version>
@ -375,7 +375,7 @@
<Version>5.0.0</Version>
</PackageReference>
<PackageReference Include="System.Data.SQLite">
<Version>1.0.118</Version>
<Version>1.0.119</Version>
</PackageReference>
<PackageReference Include="System.Memory">
<Version>4.5.5</Version>
@ -389,6 +389,9 @@
<PackageReference Include="System.Threading.Tasks.Extensions">
<Version>4.5.4</Version>
</PackageReference>
<PackageReference Include="TouchSocket">
<Version>2.1.9</Version>
</PackageReference>
</ItemGroup>
<ItemGroup>
<Content Include="Fonts\font-awesome-4.7.0\css\font-awesome.css" />

404
UserClass/AsyncTcpServer.cs

@ -0,0 +1,404 @@
using DyeingComputer.UserClass;
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Net.Sockets;
using System.Reflection.Emit;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Diagnostics;
namespace DyeingComputer.UserClass
{/// <summary>
/// 异步TCP服务器
/// </summary>
public class AsyncTcpServer : IDisposable
{
#region Fields
private TcpListener listener;
private List<TcpClientState> clients;
private bool disposed = false;
#endregion
#region Ctors
/// <summary>
/// 异步TCP服务器
/// </summary>
/// <param name="listenPort">监听的端口</param>
public AsyncTcpServer(int listenPort)
: this(IPAddress.Any, listenPort)
{
}
/// <summary>
/// 异步TCP服务器
/// </summary>
/// <param name="localEP">监听的终结点</param>
public AsyncTcpServer(IPEndPoint localEP)
: this(localEP.Address, localEP.Port)
{
}
/// <summary>
/// 异步TCP服务器
/// </summary>
/// <param name="localIPAddress">监听的IP地址</param>
/// <param name="listenPort">监听的端口</param>
public AsyncTcpServer(IPAddress localIPAddress, int listenPort)
{
Address = localIPAddress;
Port = listenPort;
this.Encoding = Encoding.Default;
clients = new List<TcpClientState>();
listener = new TcpListener(Address, Port);
listener.AllowNatTraversal(true);
}
#endregion
#region Properties
/// <summary>
/// 服务器是否正在运行
/// </summary>
public bool IsRunning { get; private set; }
/// <summary>
/// 监听的IP地址
/// </summary>
public IPAddress Address { get; private set; }
/// <summary>
/// 监听的端口
/// </summary>
public int Port { get; private set; }
/// <summary>
/// 通信使用的编码
/// </summary>
public Encoding Encoding { get; set; }
#endregion
#region Server
/// <summary>
/// 启动服务器
/// </summary>
/// <returns>异步TCP服务器</returns>
public AsyncTcpServer Start()
{
if (!IsRunning)
{
IsRunning = true;
listener.Start();
listener.BeginAcceptTcpClient(
new AsyncCallback(HandleTcpClientAccepted), listener);
}
return this;
}
/// <summary>
/// 启动服务器
/// </summary>
/// <param name="backlog">
/// 服务器所允许的挂起连接序列的最大长度
/// </param>
/// <returns>异步TCP服务器</returns>
public AsyncTcpServer Start(int backlog)
{
if (!IsRunning)
{
IsRunning = true;
listener.Start(backlog);
listener.BeginAcceptTcpClient(
new AsyncCallback(HandleTcpClientAccepted), listener);
}
return this;
}
/// <summary>
/// 停止服务器
/// </summary>
/// <returns>异步TCP服务器</returns>
public AsyncTcpServer Stop()
{
if (IsRunning)
{
IsRunning = false;
listener.Stop();
lock (this.clients)
{
for (int i = 0; i < this.clients.Count; i++)
{
this.clients[i].TcpClient.Client.Disconnect(false);
}
this.clients.Clear();
}
}
return this;
}
#endregion
#region Receive
private void HandleTcpClientAccepted(IAsyncResult ar)
{
if (IsRunning)
{
TcpListener tcpListener = (TcpListener)ar.AsyncState;
TcpClient tcpClient = tcpListener.EndAcceptTcpClient(ar);
byte[] buffer = new byte[tcpClient.ReceiveBufferSize];
TcpClientState internalClient
= new TcpClientState(tcpClient, buffer);
lock (this.clients)
{
this.clients.Add(internalClient);
RaiseClientConnected(tcpClient);
}
NetworkStream networkStream = internalClient.NetworkStream;
networkStream.BeginRead(
internalClient.Buffer,
0,
internalClient.Buffer.Length,
HandleDatagramReceived,
internalClient);
tcpListener.BeginAcceptTcpClient(
new AsyncCallback(HandleTcpClientAccepted), ar.AsyncState);
}
}
private void HandleDatagramReceived(IAsyncResult ar)
{
if (IsRunning)
{
TcpClientState internalClient = (TcpClientState)ar.AsyncState;
NetworkStream networkStream = internalClient.NetworkStream;
int numberOfReadBytes = 0;
try
{
numberOfReadBytes = networkStream.EndRead(ar);
}
catch
{
numberOfReadBytes = 0;
}
if (numberOfReadBytes == 0)
{
// connection has been closed
lock (this.clients)
{
this.clients.Remove(internalClient);
RaiseClientDisconnected(internalClient.TcpClient);
return;
}
}
// received byte and trigger event notification
byte[] receivedBytes = new byte[numberOfReadBytes];
Buffer.BlockCopy(
internalClient.Buffer, 0,
receivedBytes, 0, numberOfReadBytes);
RaiseDatagramReceived(internalClient.TcpClient, receivedBytes);
RaisePlaintextReceived(internalClient.TcpClient, receivedBytes);
// continue listening for tcp datagram packets
networkStream.BeginRead(
internalClient.Buffer,
0,
internalClient.Buffer.Length,
HandleDatagramReceived,
internalClient);
}
}
#endregion
#region Events
/// <summary>
/// 接收到数据报文事件
/// </summary>
public event EventHandler<TcpDatagramReceivedEventArgs<byte[]>> DatagramReceived;
/// <summary>
/// 接收到数据报文明文事件
/// </summary>
public event EventHandler<TcpDatagramReceivedEventArgs<string>> PlaintextReceived;
private void RaiseDatagramReceived(TcpClient sender, byte[] datagram)
{
if (DatagramReceived != null)
{
DatagramReceived(this, new TcpDatagramReceivedEventArgs<byte[]>(sender, datagram));
}
}
private void RaisePlaintextReceived(TcpClient sender, byte[] datagram)
{
if (PlaintextReceived != null)
{
PlaintextReceived(this, new TcpDatagramReceivedEventArgs<string>(
sender, this.Encoding.GetString(datagram, 0, datagram.Length)));
}
}
/// <summary>
/// 与客户端的连接已建立事件
/// </summary>
public event EventHandler<TcpClientConnectedEventArgs> ClientConnected;
/// <summary>
/// 与客户端的连接已断开事件
/// </summary>
public event EventHandler<TcpClientDisconnectedEventArgs> ClientDisconnected;
private void RaiseClientConnected(TcpClient tcpClient)
{
if (ClientConnected != null)
{
ClientConnected(this, new TcpClientConnectedEventArgs(tcpClient));
}
}
private void RaiseClientDisconnected(TcpClient tcpClient)
{
if (ClientDisconnected != null)
{
ClientDisconnected(this, new TcpClientDisconnectedEventArgs(tcpClient));
}
}
#endregion
#region Send
/// <summary>
/// 发送报文至指定的客户端
/// </summary>
/// <param name="tcpClient">客户端</param>
/// <param name="datagram">报文</param>
public void Send(TcpClient tcpClient, byte[] datagram)
{
if (!IsRunning)
throw new InvalidProgramException("This TCP server has not been started.");
if (tcpClient == null)
throw new ArgumentNullException("tcpClient");
if (datagram == null)
throw new ArgumentNullException("datagram");
tcpClient.GetStream().BeginWrite(
datagram, 0, datagram.Length, HandleDatagramWritten, tcpClient);
}
private void HandleDatagramWritten(IAsyncResult ar)
{
((TcpClient)ar.AsyncState).GetStream().EndWrite(ar);
}
/// <summary>
/// 发送报文至指定的客户端
/// </summary>
/// <param name="tcpClient">客户端</param>
/// <param name="datagram">报文</param>
public void Send(TcpClient tcpClient, string datagram)
{
Send(tcpClient, this.Encoding.GetBytes(datagram));
}
/// <summary>
/// 发送报文至所有客户端
/// </summary>
/// <param name="datagram">报文</param>
public void SendAll(byte[] datagram)
{
if (!IsRunning)
throw new InvalidProgramException("This TCP server has not been started.");
for (int i = 0; i < this.clients.Count; i++)
{
Send(this.clients[i].TcpClient, datagram);
}
}
/// <summary>
/// 发送报文至所有客户端
/// </summary>
/// <param name="datagram">报文</param>
public void SendAll(string datagram)
{
if (!IsRunning)
throw new InvalidProgramException("This TCP server has not been started.");
SendAll(this.Encoding.GetBytes(datagram));
}
#endregion
#region IDisposable Members
/// <summary>
/// Performs application-defined tasks associated with freeing,
/// releasing, or resetting unmanaged resources.
/// </summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Releases unmanaged and - optionally - managed resources
/// </summary>
/// <param name="disposing"><c>true</c> to release
/// both managed and unmanaged resources; <c>false</c>
/// to release only unmanaged resources.</param>
protected virtual void Dispose(bool disposing)
{
if (!this.disposed)
{
if (disposing)
{
try
{
Stop();
if (listener != null)
{
listener = null;
}
}
catch (SocketException ex)
{
ExceptionHandler.Handle(ex);
}
}
disposed = true;
}
}
#endregion
}
}

186
UserClass/TCPServer.cs

@ -1,186 +0,0 @@
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
namespace DyeingComputer.UserClass
{
public class TCPServer
{
public static string infoR;
//第一步:调用socket()函数创建一个用于通信的套接字
public static Socket listenSocket;
//字典集合:存储IP和Socket的集合
public static Dictionary<string, Socket> OnLineList = new Dictionary<string, Socket>();
//当前时间
private string CurrentTime
{
get { return DateTime.Now.ToString("HH:mm:ss") + Environment.NewLine; }
}
//编码格式
public static Encoding econding = Encoding.UTF8;
public static void Start()
{
//第一步:调用socket()函数创建一个用于通信的套接字
listenSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
//第二步:给已经创建的套接字绑定一个端口号,这一般通过设置网络套接口地址和调用Bind()函数来实现
IPEndPoint endPoint = new IPEndPoint(IPAddress.Parse(UserClass.get_local_ip_address.IP_Address()), int.Parse("11080"));
UserClass.LogGing.LogGingDATA("NativeIP = " + UserClass.get_local_ip_address.IP_Address());
UserClass.LogGing.LogGingDATA("NativePORT = 11080");
try
{
listenSocket.Bind(endPoint);
}
catch (Exception ex)
{
UserClass.LogGing.LogGingDATA("TCP_NotStart");
UserClass.LogGing.LogGingDATA(ex.Message);
return;
}
//第三步:调用listen()函数使套接字成为一个监听套接字
listenSocket.Listen(10);
//ShowMessage("服务器开启成功");
//开启一个线程监听
Task.Run(new Action(() => { ListenConnection(); }));
}
public static void ListenConnection()
{
while (true)
{
Socket clientSocket = listenSocket.Accept();
string ip = clientSocket.RemoteEndPoint.ToString();
//更新在线列表
// AddOnLine(ip, true);
//更新在线列表集合
OnLineList.Add(ip, clientSocket);
UserClass.LogGing.LogGingDATA("IP_Online = " + ip);
// ShowMessage(ip + "上线了");
Task.Run(() => ReceiveMsg(clientSocket));
}
}
/// <summary>
/// 接收方法
/// </summary>
/// <param name="clientSocket"></param>
public static void ReceiveMsg(Socket clientSocket)
{
while (true)
{
//定义一个2M的缓冲区
byte[] buffer = new byte[1024 * 1024 * 10];
int length = -1;
try
{
length = clientSocket.Receive(buffer);
}
catch (Exception)
{
//客户端下线了
//更新在线列表
string ip = clientSocket.RemoteEndPoint.ToString();
UserClass.LogGing.LogGingDATA("IP_Line = " + ip);
// AddOnLine(ip, false);
OnLineList.Remove(ip); //移除ip
break; //退出循环
}
if (length == 0)
{
//客户端下线了
//更新在线列表
string ip = clientSocket.RemoteEndPoint.ToString();
UserClass.LogGing.LogGingDATA("IP_Line = " + ip);
// AddOnLine(ip, false);
OnLineList.Remove(ip);
break;
}
else
{
infoR = econding.GetString(buffer, 0, length);
//ShowMessage(info);
string ip = clientSocket.RemoteEndPoint.ToString();
}
}
}
/*
/// <summary>
/// 在线列表更新
/// </summary>
/// <param name="clientIp"></param>
/// <param name="value"></param>
private void AddOnLine(string clientIp, bool value)
{
Invoke(new Action(() =>
{
if (value)
{
this.lst_Online.Items.Add(clientIp);
}
else
{
this.lst_Online.Items.Remove(clientIp);
}
}));
}
/// <summary>
/// 更新接收区
/// </summary>
/// <param name="info"></param>
private void ShowMessage(string info)
{
Invoke(new Action(() =>
{
this.txt_Rcv.AppendText(CurrentTime + info + Environment.NewLine);
}));
}
*/
/// <summary>
/// 消息发送
/// </summary>
public static void Bn_Send(string IP, string DAT)
{
if (OnLineList.ContainsKey(IP))
{
OnLineList[IP].Send(econding.GetBytes(DAT));
}
}
/// <summary>
/// 群发功能
/// </summary>
public static void Btn_SendAll(string DAT)
{
foreach (string item in OnLineList.Keys.ToArray())
{
if (OnLineList.ContainsKey(item))
{
OnLineList[item].Send(econding.GetBytes(DAT));
}
}
}
}
}
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