Merge branch 'master' of http://www.scserverddns.top:13000/sc/DyeingComputer
This commit is contained in:
commit
669d11aa69
3 files changed
+411
-190
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@@ -143,7 +143,7 @@
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<Compile Include="UserClass\PressKey.cs" />
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<Compile Include="UserClass\SqliteHelper.cs" />
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<Compile Include="UserClass\StrToInt.cs" />
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<Compile Include="UserClass\TCPServer.cs" />
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<Compile Include="UserClass\AsyncTcpServer.cs" />
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<Compile Include="ViewModel\CurveDiagramViewModel.cs" />
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<Compile Include="ViewModel\HistoryRecordsViewModel.cs" />
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<Compile Include="ViewModel\MainWindowViewModel.cs" />
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@@ -348,7 +348,7 @@
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<Version>2.0.7</Version>
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</PackageReference>
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<PackageReference Include="CommunityToolkit.Mvvm">
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<Version>8.2.2</Version>
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<Version>8.3.2</Version>
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</PackageReference>
|
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<PackageReference Include="LiveChartsCore.SkiaSharpView.WPF">
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<Version>2.0.0-rc3.3</Version>
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@@ -366,7 +366,7 @@
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<Version>3.0.81</Version>
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</PackageReference>
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<PackageReference Include="ScottPlot.WPF">
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<Version>5.0.37</Version>
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<Version>5.0.39</Version>
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</PackageReference>
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<PackageReference Include="System.Buffers">
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<Version>4.5.1</Version>
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@@ -375,7 +375,7 @@
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<Version>5.0.0</Version>
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</PackageReference>
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<PackageReference Include="System.Data.SQLite">
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<Version>1.0.118</Version>
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<Version>1.0.119</Version>
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</PackageReference>
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<PackageReference Include="System.Memory">
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<Version>4.5.5</Version>
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@@ -389,6 +389,9 @@
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<PackageReference Include="System.Threading.Tasks.Extensions">
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<Version>4.5.4</Version>
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</PackageReference>
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||||
<PackageReference Include="TouchSocket">
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<Version>2.1.9</Version>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<Content Include="Fonts\font-awesome-4.7.0\css\font-awesome.css" />
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@@ -0,0 +1,404 @@
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using DyeingComputer.UserClass;
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using System;
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using System.Collections.Generic;
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using System.Data;
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using System.Linq;
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using System.Net;
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using System.Net.Http;
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using System.Net.Sockets;
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using System.Reflection.Emit;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Diagnostics;
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namespace DyeingComputer.UserClass
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{/// <summary>
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/// 异步TCP服务器
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/// </summary>
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public class AsyncTcpServer : IDisposable
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{
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#region Fields
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private TcpListener listener;
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private List<TcpClientState> clients;
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private bool disposed = false;
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#endregion
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||||
|
||||
#region Ctors
|
||||
|
||||
/// <summary>
|
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/// 异步TCP服务器
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/// </summary>
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||||
/// <param name="listenPort">监听的端口</param>
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||||
public AsyncTcpServer(int listenPort)
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: this(IPAddress.Any, listenPort)
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||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 异步TCP服务器
|
||||
/// </summary>
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/// <param name="localEP">监听的终结点</param>
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||||
public AsyncTcpServer(IPEndPoint localEP)
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||||
: this(localEP.Address, localEP.Port)
|
||||
{
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}
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|
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/// <summary>
|
||||
/// 异步TCP服务器
|
||||
/// </summary>
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||||
/// <param name="localIPAddress">监听的IP地址</param>
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||||
/// <param name="listenPort">监听的端口</param>
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public AsyncTcpServer(IPAddress localIPAddress, int listenPort)
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||||
{
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Address = localIPAddress;
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Port = listenPort;
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||||
this.Encoding = Encoding.Default;
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||||
clients = new List<TcpClientState>();
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listener = new TcpListener(Address, Port);
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listener.AllowNatTraversal(true);
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}
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#endregion
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||||
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||||
#region Properties
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||||
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||||
/// <summary>
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||||
/// 服务器是否正在运行
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||||
/// </summary>
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||||
public bool IsRunning { get; private set; }
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||||
/// <summary>
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||||
/// 监听的IP地址
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||||
/// </summary>
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public IPAddress Address { get; private set; }
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/// <summary>
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||||
/// 监听的端口
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||||
/// </summary>
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||||
public int Port { get; private set; }
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||||
/// <summary>
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/// 通信使用的编码
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||||
/// </summary>
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||||
public Encoding Encoding { get; set; }
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||||
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||||
#endregion
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||||
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#region Server
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||||
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/// <summary>
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||||
/// 启动服务器
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||||
/// </summary>
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||||
/// <returns>异步TCP服务器</returns>
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public AsyncTcpServer Start()
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{
|
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if (!IsRunning)
|
||||
{
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||||
IsRunning = true;
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listener.Start();
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listener.BeginAcceptTcpClient(
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new AsyncCallback(HandleTcpClientAccepted), listener);
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}
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return this;
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||||
}
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||||
|
||||
/// <summary>
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||||
/// 启动服务器
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||||
/// </summary>
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||||
/// <param name="backlog">
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/// 服务器所允许的挂起连接序列的最大长度
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/// </param>
|
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/// <returns>异步TCP服务器</returns>
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||||
public AsyncTcpServer Start(int backlog)
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{
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if (!IsRunning)
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{
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||||
IsRunning = true;
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listener.Start(backlog);
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listener.BeginAcceptTcpClient(
|
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new AsyncCallback(HandleTcpClientAccepted), listener);
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||||
}
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return this;
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||||
}
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||||
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||||
/// <summary>
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||||
/// 停止服务器
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||||
/// </summary>
|
||||
/// <returns>异步TCP服务器</returns>
|
||||
public AsyncTcpServer Stop()
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||||
{
|
||||
if (IsRunning)
|
||||
{
|
||||
IsRunning = false;
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||||
listener.Stop();
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||||
|
||||
lock (this.clients)
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||||
{
|
||||
for (int i = 0; i < this.clients.Count; i++)
|
||||
{
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||||
this.clients[i].TcpClient.Client.Disconnect(false);
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||||
}
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||||
this.clients.Clear();
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||||
}
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||||
|
||||
}
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||||
return this;
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||||
}
|
||||
|
||||
#endregion
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||||
|
||||
#region Receive
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||||
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||||
private void HandleTcpClientAccepted(IAsyncResult ar)
|
||||
{
|
||||
if (IsRunning)
|
||||
{
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||||
TcpListener tcpListener = (TcpListener)ar.AsyncState;
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||||
|
||||
TcpClient tcpClient = tcpListener.EndAcceptTcpClient(ar);
|
||||
byte[] buffer = new byte[tcpClient.ReceiveBufferSize];
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||||
|
||||
TcpClientState internalClient
|
||||
= new TcpClientState(tcpClient, buffer);
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||||
lock (this.clients)
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||||
{
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||||
this.clients.Add(internalClient);
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||||
RaiseClientConnected(tcpClient);
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||||
}
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||||
|
||||
NetworkStream networkStream = internalClient.NetworkStream;
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||||
networkStream.BeginRead(
|
||||
internalClient.Buffer,
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||||
0,
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||||
internalClient.Buffer.Length,
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||||
HandleDatagramReceived,
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||||
internalClient);
|
||||
|
||||
tcpListener.BeginAcceptTcpClient(
|
||||
new AsyncCallback(HandleTcpClientAccepted), ar.AsyncState);
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||||
}
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||||
}
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||||
|
||||
private void HandleDatagramReceived(IAsyncResult ar)
|
||||
{
|
||||
if (IsRunning)
|
||||
{
|
||||
TcpClientState internalClient = (TcpClientState)ar.AsyncState;
|
||||
NetworkStream networkStream = internalClient.NetworkStream;
|
||||
|
||||
int numberOfReadBytes = 0;
|
||||
try
|
||||
{
|
||||
numberOfReadBytes = networkStream.EndRead(ar);
|
||||
}
|
||||
catch
|
||||
{
|
||||
numberOfReadBytes = 0;
|
||||
}
|
||||
|
||||
if (numberOfReadBytes == 0)
|
||||
{
|
||||
// connection has been closed
|
||||
lock (this.clients)
|
||||
{
|
||||
this.clients.Remove(internalClient);
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||||
RaiseClientDisconnected(internalClient.TcpClient);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// received byte and trigger event notification
|
||||
byte[] receivedBytes = new byte[numberOfReadBytes];
|
||||
Buffer.BlockCopy(
|
||||
internalClient.Buffer, 0,
|
||||
receivedBytes, 0, numberOfReadBytes);
|
||||
RaiseDatagramReceived(internalClient.TcpClient, receivedBytes);
|
||||
RaisePlaintextReceived(internalClient.TcpClient, receivedBytes);
|
||||
|
||||
// continue listening for tcp datagram packets
|
||||
networkStream.BeginRead(
|
||||
internalClient.Buffer,
|
||||
0,
|
||||
internalClient.Buffer.Length,
|
||||
HandleDatagramReceived,
|
||||
internalClient);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Events
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||||
|
||||
/// <summary>
|
||||
/// 接收到数据报文事件
|
||||
/// </summary>
|
||||
public event EventHandler<TcpDatagramReceivedEventArgs<byte[]>> DatagramReceived;
|
||||
/// <summary>
|
||||
/// 接收到数据报文明文事件
|
||||
/// </summary>
|
||||
public event EventHandler<TcpDatagramReceivedEventArgs<string>> PlaintextReceived;
|
||||
|
||||
private void RaiseDatagramReceived(TcpClient sender, byte[] datagram)
|
||||
{
|
||||
if (DatagramReceived != null)
|
||||
{
|
||||
DatagramReceived(this, new TcpDatagramReceivedEventArgs<byte[]>(sender, datagram));
|
||||
}
|
||||
}
|
||||
|
||||
private void RaisePlaintextReceived(TcpClient sender, byte[] datagram)
|
||||
{
|
||||
if (PlaintextReceived != null)
|
||||
{
|
||||
PlaintextReceived(this, new TcpDatagramReceivedEventArgs<string>(
|
||||
sender, this.Encoding.GetString(datagram, 0, datagram.Length)));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 与客户端的连接已建立事件
|
||||
/// </summary>
|
||||
public event EventHandler<TcpClientConnectedEventArgs> ClientConnected;
|
||||
/// <summary>
|
||||
/// 与客户端的连接已断开事件
|
||||
/// </summary>
|
||||
public event EventHandler<TcpClientDisconnectedEventArgs> ClientDisconnected;
|
||||
|
||||
private void RaiseClientConnected(TcpClient tcpClient)
|
||||
{
|
||||
if (ClientConnected != null)
|
||||
{
|
||||
ClientConnected(this, new TcpClientConnectedEventArgs(tcpClient));
|
||||
}
|
||||
}
|
||||
|
||||
private void RaiseClientDisconnected(TcpClient tcpClient)
|
||||
{
|
||||
if (ClientDisconnected != null)
|
||||
{
|
||||
ClientDisconnected(this, new TcpClientDisconnectedEventArgs(tcpClient));
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Send
|
||||
|
||||
/// <summary>
|
||||
/// 发送报文至指定的客户端
|
||||
/// </summary>
|
||||
/// <param name="tcpClient">客户端</param>
|
||||
/// <param name="datagram">报文</param>
|
||||
public void Send(TcpClient tcpClient, byte[] datagram)
|
||||
{
|
||||
if (!IsRunning)
|
||||
throw new InvalidProgramException("This TCP server has not been started.");
|
||||
|
||||
if (tcpClient == null)
|
||||
throw new ArgumentNullException("tcpClient");
|
||||
|
||||
if (datagram == null)
|
||||
throw new ArgumentNullException("datagram");
|
||||
|
||||
tcpClient.GetStream().BeginWrite(
|
||||
datagram, 0, datagram.Length, HandleDatagramWritten, tcpClient);
|
||||
}
|
||||
|
||||
private void HandleDatagramWritten(IAsyncResult ar)
|
||||
{
|
||||
((TcpClient)ar.AsyncState).GetStream().EndWrite(ar);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 发送报文至指定的客户端
|
||||
/// </summary>
|
||||
/// <param name="tcpClient">客户端</param>
|
||||
/// <param name="datagram">报文</param>
|
||||
public void Send(TcpClient tcpClient, string datagram)
|
||||
{
|
||||
Send(tcpClient, this.Encoding.GetBytes(datagram));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 发送报文至所有客户端
|
||||
/// </summary>
|
||||
/// <param name="datagram">报文</param>
|
||||
public void SendAll(byte[] datagram)
|
||||
{
|
||||
if (!IsRunning)
|
||||
throw new InvalidProgramException("This TCP server has not been started.");
|
||||
|
||||
for (int i = 0; i < this.clients.Count; i++)
|
||||
{
|
||||
Send(this.clients[i].TcpClient, datagram);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 发送报文至所有客户端
|
||||
/// </summary>
|
||||
/// <param name="datagram">报文</param>
|
||||
public void SendAll(string datagram)
|
||||
{
|
||||
if (!IsRunning)
|
||||
throw new InvalidProgramException("This TCP server has not been started.");
|
||||
|
||||
SendAll(this.Encoding.GetBytes(datagram));
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IDisposable Members
|
||||
|
||||
/// <summary>
|
||||
/// Performs application-defined tasks associated with freeing,
|
||||
/// releasing, or resetting unmanaged resources.
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Releases unmanaged and - optionally - managed resources
|
||||
/// </summary>
|
||||
/// <param name="disposing"><c>true</c> to release
|
||||
/// both managed and unmanaged resources; <c>false</c>
|
||||
/// to release only unmanaged resources.</param>
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (!this.disposed)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
try
|
||||
{
|
||||
Stop();
|
||||
|
||||
if (listener != null)
|
||||
{
|
||||
listener = null;
|
||||
}
|
||||
}
|
||||
catch (SocketException ex)
|
||||
{
|
||||
ExceptionHandler.Handle(ex);
|
||||
}
|
||||
}
|
||||
|
||||
disposed = true;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1,186 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace DyeingComputer.UserClass
|
||||
{
|
||||
public class TCPServer
|
||||
{
|
||||
public static string infoR;
|
||||
//第一步:调用socket()函数创建一个用于通信的套接字
|
||||
public static Socket listenSocket;
|
||||
|
||||
//字典集合:存储IP和Socket的集合
|
||||
public static Dictionary<string, Socket> OnLineList = new Dictionary<string, Socket>();
|
||||
|
||||
|
||||
//当前时间
|
||||
private string CurrentTime
|
||||
{
|
||||
get { return DateTime.Now.ToString("HH:mm:ss") + Environment.NewLine; }
|
||||
}
|
||||
|
||||
//编码格式
|
||||
public static Encoding econding = Encoding.UTF8;
|
||||
|
||||
public static void Start()
|
||||
{
|
||||
//第一步:调用socket()函数创建一个用于通信的套接字
|
||||
listenSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
|
||||
//第二步:给已经创建的套接字绑定一个端口号,这一般通过设置网络套接口地址和调用Bind()函数来实现
|
||||
IPEndPoint endPoint = new IPEndPoint(IPAddress.Parse(UserClass.get_local_ip_address.IP_Address()), int.Parse("11080"));
|
||||
UserClass.LogGing.LogGingDATA("NativeIP = " + UserClass.get_local_ip_address.IP_Address());
|
||||
UserClass.LogGing.LogGingDATA("NativePORT = 11080");
|
||||
try
|
||||
{
|
||||
listenSocket.Bind(endPoint);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
UserClass.LogGing.LogGingDATA("TCP_NotStart");
|
||||
UserClass.LogGing.LogGingDATA(ex.Message);
|
||||
return;
|
||||
}
|
||||
//第三步:调用listen()函数使套接字成为一个监听套接字
|
||||
listenSocket.Listen(10);
|
||||
//ShowMessage("服务器开启成功");
|
||||
|
||||
//开启一个线程监听
|
||||
Task.Run(new Action(() => { ListenConnection(); }));
|
||||
}
|
||||
|
||||
public static void ListenConnection()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
Socket clientSocket = listenSocket.Accept();
|
||||
string ip = clientSocket.RemoteEndPoint.ToString();
|
||||
//更新在线列表
|
||||
// AddOnLine(ip, true);
|
||||
//更新在线列表集合
|
||||
OnLineList.Add(ip, clientSocket);
|
||||
UserClass.LogGing.LogGingDATA("IP_Online = " + ip);
|
||||
// ShowMessage(ip + "上线了");
|
||||
Task.Run(() => ReceiveMsg(clientSocket));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 接收方法
|
||||
/// </summary>
|
||||
/// <param name="clientSocket"></param>
|
||||
public static void ReceiveMsg(Socket clientSocket)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
//定义一个2M的缓冲区
|
||||
byte[] buffer = new byte[1024 * 1024 * 10];
|
||||
|
||||
int length = -1;
|
||||
try
|
||||
{
|
||||
length = clientSocket.Receive(buffer);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
//客户端下线了
|
||||
//更新在线列表
|
||||
string ip = clientSocket.RemoteEndPoint.ToString();
|
||||
UserClass.LogGing.LogGingDATA("IP_Line = " + ip);
|
||||
// AddOnLine(ip, false);
|
||||
OnLineList.Remove(ip); //移除ip
|
||||
break; //退出循环
|
||||
}
|
||||
|
||||
if (length == 0)
|
||||
{
|
||||
//客户端下线了
|
||||
//更新在线列表
|
||||
string ip = clientSocket.RemoteEndPoint.ToString();
|
||||
UserClass.LogGing.LogGingDATA("IP_Line = " + ip);
|
||||
// AddOnLine(ip, false);
|
||||
OnLineList.Remove(ip);
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
infoR = econding.GetString(buffer, 0, length);
|
||||
//ShowMessage(info);
|
||||
string ip = clientSocket.RemoteEndPoint.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
/*
|
||||
/// <summary>
|
||||
/// 在线列表更新
|
||||
/// </summary>
|
||||
/// <param name="clientIp"></param>
|
||||
/// <param name="value"></param>
|
||||
private void AddOnLine(string clientIp, bool value)
|
||||
{
|
||||
Invoke(new Action(() =>
|
||||
{
|
||||
if (value)
|
||||
{
|
||||
this.lst_Online.Items.Add(clientIp);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.lst_Online.Items.Remove(clientIp);
|
||||
}
|
||||
|
||||
}));
|
||||
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 更新接收区
|
||||
/// </summary>
|
||||
/// <param name="info"></param>
|
||||
private void ShowMessage(string info)
|
||||
{
|
||||
Invoke(new Action(() =>
|
||||
{
|
||||
this.txt_Rcv.AppendText(CurrentTime + info + Environment.NewLine);
|
||||
}));
|
||||
|
||||
}
|
||||
|
||||
*/
|
||||
/// <summary>
|
||||
/// 消息发送
|
||||
/// </summary>
|
||||
public static void Bn_Send(string IP, string DAT)
|
||||
{
|
||||
if (OnLineList.ContainsKey(IP))
|
||||
{
|
||||
OnLineList[IP].Send(econding.GetBytes(DAT));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 群发功能
|
||||
/// </summary>
|
||||
public static void Btn_SendAll(string DAT)
|
||||
{
|
||||
foreach (string item in OnLineList.Keys.ToArray())
|
||||
{
|
||||
if (OnLineList.ContainsKey(item))
|
||||
{
|
||||
OnLineList[item].Send(econding.GetBytes(DAT));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in new issue
Block a user