6 changed files with 505 additions and 50 deletions
@ -1,71 +1,171 @@ |
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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// <auto-generated>
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// <auto-generated>
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// 此代码由工具生成。
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// 此代码由工具生成。
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// 运行时版本: 4.0.30319.42000
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// 运行时版本:4.0.30319.42000
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//
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//
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// 对此文件的更改可能导致不正确的行为,如果
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// 对此文件的更改可能会导致不正确的行为,并且如果
|
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// 重新生成代码,则所做更改将丢失。
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// 重新生成代码,这些更改将会丢失。
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// </auto-generated>
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// </auto-generated>
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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namespace DyeingComputer.Properties |
namespace DyeingComputer.Properties { |
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{ |
using System; |
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|
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|
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/// <summary>
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/// <summary>
|
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/// 强类型资源类,用于查找本地化字符串等。
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/// 一个强类型的资源类,用于查找本地化的字符串等。
|
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/// </summary>
|
/// </summary>
|
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// 此类是由 StronglyTypedResourceBuilder
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// 此类是由 StronglyTypedResourceBuilder
|
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// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
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// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
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// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
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// (以 /str 作为命令选项),或重新生成 VS 项目。
|
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] |
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] |
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] |
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] |
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] |
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] |
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internal class Resources |
public class Resources { |
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{ |
|
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|
|
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private static global::System.Resources.ResourceManager resourceMan; |
private static global::System.Resources.ResourceManager resourceMan; |
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private static global::System.Globalization.CultureInfo resourceCulture; |
private static global::System.Globalization.CultureInfo resourceCulture; |
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] |
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] |
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internal Resources() |
internal Resources() { |
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{ |
|
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} |
} |
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|
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/// <summary>
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/// <summary>
|
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/// 返回此类使用的缓存 ResourceManager 实例。
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/// 返回此类使用的缓存的 ResourceManager 实例。
|
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/// </summary>
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/// </summary>
|
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
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internal static global::System.Resources.ResourceManager ResourceManager |
public static global::System.Resources.ResourceManager ResourceManager { |
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{ |
get { |
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get |
if (object.ReferenceEquals(resourceMan, null)) { |
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{ |
|
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if ((resourceMan == null)) |
|
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{ |
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DyeingComputer.Properties.Resources", typeof(Resources).Assembly); |
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DyeingComputer.Properties.Resources", typeof(Resources).Assembly); |
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resourceMan = temp; |
resourceMan = temp; |
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} |
} |
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return resourceMan; |
return resourceMan; |
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} |
} |
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} |
} |
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/// <summary>
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/// <summary>
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/// 重写当前线程的 CurrentUICulture 属性,对
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/// 重写当前线程的 CurrentUICulture 属性,对
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/// 使用此强类型资源类的所有资源查找执行重写。
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/// 使用此强类型资源类的所有资源查找执行重写。
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/// </summary>
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/// </summary>
|
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
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internal static global::System.Globalization.CultureInfo Culture |
public static global::System.Globalization.CultureInfo Culture { |
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{ |
get { |
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get |
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{ |
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return resourceCulture; |
return resourceCulture; |
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} |
} |
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set |
set { |
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{ |
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resourceCulture = value; |
resourceCulture = value; |
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} |
} |
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} |
} |
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/// <summary>
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/// 查找类似 的本地化字符串。
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/// </summary>
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public static string CurveDiagram { |
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get { |
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return ResourceManager.GetString("CurveDiagram", resourceCulture); |
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} |
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} |
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/// <summary>
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/// 查找类似 的本地化字符串。
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/// </summary>
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public static string EngineerSet { |
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get { |
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return ResourceManager.GetString("EngineerSet", resourceCulture); |
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} |
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} |
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/// <summary>
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/// 查找类似 的本地化字符串。
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/// </summary>
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public static string EquipmentSimulation { |
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get { |
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return ResourceManager.GetString("EquipmentSimulation", resourceCulture); |
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} |
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} |
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/// <summary>
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/// 查找类似 的本地化字符串。
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/// </summary>
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public static string HistoryRecords { |
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get { |
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return ResourceManager.GetString("HistoryRecords", resourceCulture); |
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} |
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} |
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/// <summary>
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/// 查找类似 的本地化字符串。
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/// </summary>
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public static string InOut { |
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get { |
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return ResourceManager.GetString("InOut", resourceCulture); |
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} |
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} |
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/// <summary>
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/// 查找类似 的本地化字符串。
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/// </summary>
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public static string Next { |
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get { |
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return ResourceManager.GetString("Next", resourceCulture); |
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} |
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} |
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/// <summary>
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/// 查找类似 的本地化字符串。
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/// </summary>
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public static string ParameterSet { |
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get { |
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return ResourceManager.GetString("ParameterSet", resourceCulture); |
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} |
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} |
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/// <summary>
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/// 查找类似 的本地化字符串。
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/// </summary>
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public static string Previous { |
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get { |
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return ResourceManager.GetString("Previous", resourceCulture); |
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} |
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} |
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/// <summary>
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/// 查找类似 的本地化字符串。
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/// </summary>
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public static string Programgroup { |
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get { |
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return ResourceManager.GetString("Programgroup", resourceCulture); |
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} |
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} |
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/// <summary>
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/// 查找类似 的本地化字符串。
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/// </summary>
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public static string SysSet { |
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get { |
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return ResourceManager.GetString("SysSet", resourceCulture); |
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} |
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} |
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/// <summary>
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/// 查找类似 的本地化字符串。
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/// </summary>
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public static string TechnologicalProcess { |
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get { |
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return ResourceManager.GetString("TechnologicalProcess", resourceCulture); |
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} |
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} |
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|
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/// <summary>
|
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/// 查找类似 Work order 的本地化字符串。
|
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/// </summary>
|
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public static string WorkOrder { |
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get { |
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return ResourceManager.GetString("WorkOrder", resourceCulture); |
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} |
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} |
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} |
} |
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} |
} |
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@ -0,0 +1,156 @@ |
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<?xml version="1.0" encoding="utf-8"?> |
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<root> |
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<!-- |
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Microsoft ResX Schema |
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|
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Version 2.0 |
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|
|
||||
|
The primary goals of this format is to allow a simple XML format |
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that is mostly human readable. The generation and parsing of the |
||||
|
various data types are done through the TypeConverter classes |
||||
|
associated with the data types. |
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|
|
||||
|
Example: |
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|
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... ado.net/XML headers & schema ... |
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<resheader name="resmimetype">text/microsoft-resx</resheader> |
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<resheader name="version">2.0</resheader> |
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> |
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> |
||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> |
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|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> |
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|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> |
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|
<value>[base64 mime encoded serialized .NET Framework object]</value> |
||||
|
</data> |
||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> |
||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> |
||||
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<comment>This is a comment</comment> |
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|
</data> |
||||
|
|
||||
|
There are any number of "resheader" rows that contain simple |
||||
|
name/value pairs. |
||||
|
|
||||
|
Each data row contains a name, and value. The row also contains a |
||||
|
type or mimetype. Type corresponds to a .NET class that support |
||||
|
text/value conversion through the TypeConverter architecture. |
||||
|
Classes that don't support this are serialized and stored with the |
||||
|
mimetype set. |
||||
|
|
||||
|
The mimetype is used for serialized objects, and tells the |
||||
|
ResXResourceReader how to depersist the object. This is currently not |
||||
|
extensible. For a given mimetype the value must be set accordingly: |
||||
|
|
||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format |
||||
|
that the ResXResourceWriter will generate, however the reader can |
||||
|
read any of the formats listed below. |
||||
|
|
||||
|
mimetype: application/x-microsoft.net.object.binary.base64 |
||||
|
value : The object must be serialized with |
||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter |
||||
|
: and then encoded with base64 encoding. |
||||
|
|
||||
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mimetype: application/x-microsoft.net.object.soap.base64 |
||||
|
value : The object must be serialized with |
||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter |
||||
|
: and then encoded with base64 encoding. |
||||
|
|
||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64 |
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|
value : The object must be serialized into a byte array |
||||
|
: using a System.ComponentModel.TypeConverter |
||||
|
: and then encoded with base64 encoding. |
||||
|
--> |
||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> |
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|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> |
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<xsd:element name="root" msdata:IsDataSet="true"> |
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|
<xsd:complexType> |
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|
<xsd:choice maxOccurs="unbounded"> |
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<xsd:element name="metadata"> |
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|
<xsd:complexType> |
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|
<xsd:sequence> |
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<xsd:element name="value" type="xsd:string" minOccurs="0" /> |
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</xsd:sequence> |
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<xsd:attribute name="name" use="required" type="xsd:string" /> |
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<xsd:attribute name="type" type="xsd:string" /> |
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<xsd:attribute name="mimetype" type="xsd:string" /> |
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<xsd:attribute ref="xml:space" /> |
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</xsd:complexType> |
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</xsd:element> |
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<xsd:element name="assembly"> |
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<xsd:complexType> |
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<xsd:attribute name="alias" type="xsd:string" /> |
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<xsd:attribute name="name" type="xsd:string" /> |
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</xsd:complexType> |
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</xsd:element> |
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<xsd:element name="data"> |
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<xsd:complexType> |
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<xsd:sequence> |
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> |
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</xsd:sequence> |
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> |
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> |
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> |
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<xsd:attribute ref="xml:space" /> |
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</xsd:complexType> |
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</xsd:element> |
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<xsd:element name="resheader"> |
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<xsd:complexType> |
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<xsd:sequence> |
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
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</xsd:sequence> |
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<xsd:attribute name="name" type="xsd:string" use="required" /> |
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</xsd:complexType> |
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</xsd:element> |
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</xsd:choice> |
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</xsd:complexType> |
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</xsd:element> |
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</xsd:schema> |
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<resheader name="resmimetype"> |
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<value>text/microsoft-resx</value> |
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</resheader> |
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<resheader name="version"> |
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<value>2.0</value> |
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</resheader> |
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|
<resheader name="reader"> |
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
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</resheader> |
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<resheader name="writer"> |
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
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</resheader> |
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<data name="WorkOrder" xml:space="preserve"> |
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<value>WorkOrder</value> |
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</data> |
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<data name="TechnologicalProcess" xml:space="preserve"> |
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<value>Process</value> |
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</data> |
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<data name="CurveDiagram" xml:space="preserve"> |
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<value>Curve</value> |
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</data> |
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<data name="EngineerSet" xml:space="preserve"> |
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<value>Engineer</value> |
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</data> |
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<data name="EquipmentSimulation" xml:space="preserve"> |
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<value>Simulation!</value> |
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|
</data> |
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<data name="InOut" xml:space="preserve"> |
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|
<value>I/O</value> |
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|
</data> |
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<data name="Next" xml:space="preserve"> |
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<value>Next</value> |
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</data> |
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<data name="Previous" xml:space="preserve"> |
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|
<value>back</value> |
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|
</data> |
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|
<data name="SysSet" xml:space="preserve"> |
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|
<value>System</value> |
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|
</data> |
||||
|
<data name="HistoryRecords" xml:space="preserve"> |
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|
<value>History</value> |
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|
</data> |
||||
|
<data name="ParameterSet" xml:space="preserve"> |
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|
<value>Parameter</value> |
||||
|
</data> |
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|
<data name="Programgroup" xml:space="preserve"> |
||||
|
<value>ProgramGroup</value> |
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|
</data> |
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|
</root> |
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@ -0,0 +1,156 @@ |
|||||
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<?xml version="1.0" encoding="utf-8"?> |
||||
|
<root> |
||||
|
<!-- |
||||
|
Microsoft ResX Schema |
||||
|
|
||||
|
Version 2.0 |
||||
|
|
||||
|
The primary goals of this format is to allow a simple XML format |
||||
|
that is mostly human readable. The generation and parsing of the |
||||
|
various data types are done through the TypeConverter classes |
||||
|
associated with the data types. |
||||
|
|
||||
|
Example: |
||||
|
|
||||
|
... ado.net/XML headers & schema ... |
||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader> |
||||
|
<resheader name="version">2.0</resheader> |
||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> |
||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> |
||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> |
||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> |
||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> |
||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value> |
||||
|
</data> |
||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> |
||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> |
||||
|
<comment>This is a comment</comment> |
||||
|
</data> |
||||
|
|
||||
|
There are any number of "resheader" rows that contain simple |
||||
|
name/value pairs. |
||||
|
|
||||
|
Each data row contains a name, and value. The row also contains a |
||||
|
type or mimetype. Type corresponds to a .NET class that support |
||||
|
text/value conversion through the TypeConverter architecture. |
||||
|
Classes that don't support this are serialized and stored with the |
||||
|
mimetype set. |
||||
|
|
||||
|
The mimetype is used for serialized objects, and tells the |
||||
|
ResXResourceReader how to depersist the object. This is currently not |
||||
|
extensible. For a given mimetype the value must be set accordingly: |
||||
|
|
||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format |
||||
|
that the ResXResourceWriter will generate, however the reader can |
||||
|
read any of the formats listed below. |
||||
|
|
||||
|
mimetype: application/x-microsoft.net.object.binary.base64 |
||||
|
value : The object must be serialized with |
||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter |
||||
|
: and then encoded with base64 encoding. |
||||
|
|
||||
|
mimetype: application/x-microsoft.net.object.soap.base64 |
||||
|
value : The object must be serialized with |
||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter |
||||
|
: and then encoded with base64 encoding. |
||||
|
|
||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64 |
||||
|
value : The object must be serialized into a byte array |
||||
|
: using a System.ComponentModel.TypeConverter |
||||
|
: and then encoded with base64 encoding. |
||||
|
--> |
||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> |
||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> |
||||
|
<xsd:element name="root" msdata:IsDataSet="true"> |
||||
|
<xsd:complexType> |
||||
|
<xsd:choice maxOccurs="unbounded"> |
||||
|
<xsd:element name="metadata"> |
||||
|
<xsd:complexType> |
||||
|
<xsd:sequence> |
||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" /> |
||||
|
</xsd:sequence> |
||||
|
<xsd:attribute name="name" use="required" type="xsd:string" /> |
||||
|
<xsd:attribute name="type" type="xsd:string" /> |
||||
|
<xsd:attribute name="mimetype" type="xsd:string" /> |
||||
|
<xsd:attribute ref="xml:space" /> |
||||
|
</xsd:complexType> |
||||
|
</xsd:element> |
||||
|
<xsd:element name="assembly"> |
||||
|
<xsd:complexType> |
||||
|
<xsd:attribute name="alias" type="xsd:string" /> |
||||
|
<xsd:attribute name="name" type="xsd:string" /> |
||||
|
</xsd:complexType> |
||||
|
</xsd:element> |
||||
|
<xsd:element name="data"> |
||||
|
<xsd:complexType> |
||||
|
<xsd:sequence> |
||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> |
||||
|
</xsd:sequence> |
||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> |
||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> |
||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> |
||||
|
<xsd:attribute ref="xml:space" /> |
||||
|
</xsd:complexType> |
||||
|
</xsd:element> |
||||
|
<xsd:element name="resheader"> |
||||
|
<xsd:complexType> |
||||
|
<xsd:sequence> |
||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
||||
|
</xsd:sequence> |
||||
|
<xsd:attribute name="name" type="xsd:string" use="required" /> |
||||
|
</xsd:complexType> |
||||
|
</xsd:element> |
||||
|
</xsd:choice> |
||||
|
</xsd:complexType> |
||||
|
</xsd:element> |
||||
|
</xsd:schema> |
||||
|
<resheader name="resmimetype"> |
||||
|
<value>text/microsoft-resx</value> |
||||
|
</resheader> |
||||
|
<resheader name="version"> |
||||
|
<value>2.0</value> |
||||
|
</resheader> |
||||
|
<resheader name="reader"> |
||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
||||
|
</resheader> |
||||
|
<resheader name="writer"> |
||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
||||
|
</resheader> |
||||
|
<data name="WorkOrder" xml:space="preserve"> |
||||
|
<value>工作清单</value> |
||||
|
</data> |
||||
|
<data name="TechnologicalProcess" xml:space="preserve"> |
||||
|
<value>工艺流程</value> |
||||
|
</data> |
||||
|
<data name="SysSet" xml:space="preserve"> |
||||
|
<value>系统</value> |
||||
|
</data> |
||||
|
<data name="Previous" xml:space="preserve"> |
||||
|
<value>返回</value> |
||||
|
</data> |
||||
|
<data name="Next" xml:space="preserve"> |
||||
|
<value>更多</value> |
||||
|
</data> |
||||
|
<data name="InOut" xml:space="preserve"> |
||||
|
<value>输入输出</value> |
||||
|
</data> |
||||
|
<data name="HistoryRecords" xml:space="preserve"> |
||||
|
<value>历史</value> |
||||
|
</data> |
||||
|
<data name="EquipmentSimulation" xml:space="preserve"> |
||||
|
<value>设备模拟</value> |
||||
|
</data> |
||||
|
<data name="EngineerSet" xml:space="preserve"> |
||||
|
<value>工程师</value> |
||||
|
</data> |
||||
|
<data name="CurveDiagram" xml:space="preserve"> |
||||
|
<value>工艺曲线</value> |
||||
|
</data> |
||||
|
<data name="ParameterSet" xml:space="preserve"> |
||||
|
<value>参数</value> |
||||
|
</data> |
||||
|
<data name="Programgroup" xml:space="preserve"> |
||||
|
<value>程序组</value> |
||||
|
</data> |
||||
|
</root> |
||||
Loading…
Reference in new issue