添加通知页面
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@@ -197,6 +197,9 @@
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<Compile Include="Windows\InputBox.xaml.cs">
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<DependentUpon>InputBox.xaml</DependentUpon>
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</Compile>
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<Compile Include="Windows\UserCall.xaml.cs">
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<DependentUpon>UserCall.xaml</DependentUpon>
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</Compile>
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<Compile Include="Windows\ViewProgram.xaml.cs">
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<DependentUpon>ViewProgram.xaml</DependentUpon>
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</Compile>
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@@ -271,6 +274,10 @@
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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<Page Include="Windows\UserCall.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</Page>
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<Page Include="Windows\ViewProgram.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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@@ -413,6 +420,8 @@
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<Content Include="Fonts\font-awesome-4.7.0\css\font-awesome.css" />
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<Content Include="Fonts\font-awesome-4.7.0\css\font-awesome.min.css" />
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<Content Include="Fonts\font-awesome-4.7.0\fonts\fontawesome-webfont.svg" />
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<Resource Include="Lmage\FxemojiBellcancellation.png" />
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<Resource Include="Lmage\FxemojiRingingbell.png" />
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<Resource Include="Lmage\IconParkMessages.png" />
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<Resource Include="Lmage\IconParkPlayTwo.png" />
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<Resource Include="Lmage\StreamlinePlayList4Solid.png" />
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After Width: | Height: | Size: 4.3 KiB |
Generated
+9
@@ -762,6 +762,15 @@ namespace DyeingComputer.Properties {
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}
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}
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/// <summary>
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/// 查找类似 Muffling 的本地化字符串。
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/// </summary>
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public static string Muffling {
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get {
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return ResourceManager.GetString("Muffling", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 NAME 的本地化字符串。
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/// </summary>
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@@ -579,4 +579,7 @@
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<data name="Total" xml:space="preserve">
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<value>Total</value>
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</data>
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<data name="Muffling" xml:space="preserve">
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<value>Muffling</value>
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</data>
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</root>
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@@ -579,4 +579,7 @@
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<data name="Total" xml:space="preserve">
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<value>Total</value>
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</data>
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<data name="Muffling" xml:space="preserve">
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<value>Muffling</value>
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</data>
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</root>
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@@ -579,4 +579,7 @@
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<data name="Total" xml:space="preserve">
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<value>总量</value>
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</data>
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<data name="Muffling" xml:space="preserve">
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<value>静音</value>
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</data>
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</root>
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@@ -579,4 +579,7 @@
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<data name="Total" xml:space="preserve">
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<value>總量</value>
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</data>
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<data name="Muffling" xml:space="preserve">
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<value />
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</data>
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</root>
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@@ -145,8 +145,8 @@ namespace DyeingComputer.View
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WorkOrder_new.Add("Dyelot", WorkOrder_Numder);
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WorkOrder_new.Add("ProgramName", Process_Name);
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WorkOrder_new.Add("StartTime", DateTime.Now.AddMinutes(1).ToString("yyyy/MM/dd HH:mm:ss"));
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WorkOrder_new.Add("EndTime", DateTime.Now.AddMinutes(DateTime.Parse(e.TIME).Minute +
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DateTime.Parse(e.TIME).Hour*60).ToString("yyyy/MM/dd HH:mm:ss"));
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WorkOrder_new.Add("EndTime", (DateTime.Now.AddMinutes(1) +
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TimeSpan.Parse(e.TIME)).ToString("yyyy/MM/dd HH:mm:ss"));
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WorkOrder_new.Add("Time", e.TIME);
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WorkOrder_new.Add("State", "101");
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WorkOrder_new.Add("ProgramID", Process_id);
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@@ -0,0 +1,31 @@
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<Window x:Class="DyeingComputer.Windows.UserCall"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:DyeingComputer.Windows"
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xmlns:lang="clr-namespace:DyeingComputer.Properties"
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WindowStartupLocation="CenterScreen"
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ResizeMode="NoResize"
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mc:Ignorable="d"
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Title="SUNLIGHT 800" Height="400" Width="400">
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<Grid>
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<TextBox x:Name="INF_DATA" Margin="5,5,5,150" TextWrapping="Wrap" FontSize="30" IsReadOnly="True" />
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<Image Height="100" Width="100" VerticalAlignment="Bottom" FlowDirection="LeftToRight"
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HorizontalAlignment="Left" Margin="25,0,0,27" Source="/Lmage/FxemojiRingingbell.png"/>
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<Image x:Name="NOT" Height="100" Width="100" VerticalAlignment="Bottom" FlowDirection="LeftToRight"
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HorizontalAlignment="Left" Margin="25,0,0,27" Source="/Lmage/FxemojiBellcancellation.png"/>
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<TextBox x:Name="TIME_" HorizontalAlignment="Right" Height="40" Margin="0,0,20,80"
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TextWrapping="Wrap" VerticalAlignment="Bottom" Width="134" FontSize="30" IsReadOnly="True"
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BorderBrush="{x:Null}" />
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<TextBox HorizontalAlignment="Right" Height="40" Margin="0,0,150,80" Text="{x:Static lang:Resources.Time}"
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TextWrapping="Wrap" VerticalAlignment="Bottom" Width="80" FontSize="25" IsReadOnly="True"
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Background="{x:Null}" Foreground="Black" BorderBrush="{x:Null}" />
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<Button Content="{x:Static lang:Resources.Muffling}" HorizontalAlignment="Right" Height="35" Margin="50,70,150,20"
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VerticalAlignment="Bottom" Width="80" Click="Muffling_Click" Name="Muffling_"/>
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<Button Content="{x:Static lang:Resources.YES}" HorizontalAlignment="Right" Height="35" Margin="50,70,20,20"
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VerticalAlignment="Bottom" Width="80" Click="YES_Click"/>
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</Grid>
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</Window>
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@@ -0,0 +1,66 @@
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using System;
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using System.Collections.Generic;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Net;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Markup;
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using System.Windows.Media;
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using System.Windows.Media.Animation;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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using System.Windows.Threading;
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using System.Xml.Linq;
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using static DyeingComputer.UserClass.SqliteHelper;
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using static DyeingComputer.Windows.ViewStep;
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namespace DyeingComputer.Windows
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{
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/// <summary>
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/// ViewProgram.xaml 的交互逻辑
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/// </summary>
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public partial class UserCall : Window
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{
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DateTime times = DateTime.Now;
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TimeSpan timeSpan5=new TimeSpan(0,0,0,5);
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public UserCall()
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{
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InitializeComponent();
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NOT.Visibility =Visibility.Collapsed;
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Muffling_.IsEnabled = false;
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DispatcherTimer disTimer = new DispatcherTimer
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{
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Interval = TimeSpan.FromMilliseconds(950) //毫秒
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};
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disTimer.Tick += DisTimer_1S;
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disTimer.Start();//计时开始
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}
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void DisTimer_1S(object sender, EventArgs e)
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{
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TimeSpan timeSpan = DateTime.Now - times;
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TIME_.Text = timeSpan.ToString(@"hh\:mm\:ss");
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if (timeSpan>timeSpan5) Muffling_.IsEnabled=true;//5秒后允许禁英
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}
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private void YES_Click(object sender, RoutedEventArgs e)//确认
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{
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this.Close(); //关闭窗口
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}
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private void Muffling_Click(object sender, RoutedEventArgs e)//
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{
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NOT.Visibility = Visibility.Visible;
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}
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}
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}
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