12 changed files with 475 additions and 0 deletions
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<?xml version="1.0" encoding="utf-8" ?> |
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<configuration> |
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<startup> |
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" /> |
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</startup> |
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</configuration> |
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<Application x:Class="DyeingComputer.App" |
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" |
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" |
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xmlns:local="clr-namespace:DyeingComputer" |
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StartupUri="MainWindow.xaml"> |
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<Application.Resources> |
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|
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</Application.Resources> |
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</Application> |
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using System; |
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using System.Collections.Generic; |
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using System.Configuration; |
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using System.Data; |
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using System.Linq; |
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using System.Threading.Tasks; |
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using System.Windows; |
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|
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namespace DyeingComputer |
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{ |
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/// <summary>
|
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/// App.xaml 的交互逻辑
|
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/// </summary>
|
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public partial class App : Application |
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{ |
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} |
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} |
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<?xml version="1.0" encoding="utf-8"?> |
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> |
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<PropertyGroup> |
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
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<ProjectGuid>{18FD96BD-D3DD-46DA-BE92-CA942F27D4DD}</ProjectGuid> |
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<OutputType>WinExe</OutputType> |
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<RootNamespace>DyeingComputer</RootNamespace> |
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<AssemblyName>DyeingComputer</AssemblyName> |
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> |
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<FileAlignment>512</FileAlignment> |
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<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> |
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<WarningLevel>4</WarningLevel> |
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> |
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<Deterministic>true</Deterministic> |
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</PropertyGroup> |
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
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<PlatformTarget>AnyCPU</PlatformTarget> |
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<DebugSymbols>true</DebugSymbols> |
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<DebugType>full</DebugType> |
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<Optimize>false</Optimize> |
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<OutputPath>bin\Debug\</OutputPath> |
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<DefineConstants>DEBUG;TRACE</DefineConstants> |
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<ErrorReport>prompt</ErrorReport> |
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<WarningLevel>4</WarningLevel> |
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</PropertyGroup> |
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
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<PlatformTarget>AnyCPU</PlatformTarget> |
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<DebugType>pdbonly</DebugType> |
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<Optimize>true</Optimize> |
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<OutputPath>bin\Release\</OutputPath> |
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<DefineConstants>TRACE</DefineConstants> |
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<ErrorReport>prompt</ErrorReport> |
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<WarningLevel>4</WarningLevel> |
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</PropertyGroup> |
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<ItemGroup> |
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<Reference Include="System" /> |
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<Reference Include="System.Data" /> |
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<Reference Include="System.Xml" /> |
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<Reference Include="Microsoft.CSharp" /> |
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<Reference Include="System.Core" /> |
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<Reference Include="System.Xml.Linq" /> |
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<Reference Include="System.Data.DataSetExtensions" /> |
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<Reference Include="System.Net.Http" /> |
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<Reference Include="System.Xaml"> |
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<RequiredTargetFramework>4.0</RequiredTargetFramework> |
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</Reference> |
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<Reference Include="WindowsBase" /> |
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<Reference Include="PresentationCore" /> |
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<Reference Include="PresentationFramework" /> |
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</ItemGroup> |
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<ItemGroup> |
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<ApplicationDefinition Include="App.xaml"> |
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<Generator>MSBuild:Compile</Generator> |
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<SubType>Designer</SubType> |
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</ApplicationDefinition> |
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<Page Include="MainWindow.xaml"> |
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<Generator>MSBuild:Compile</Generator> |
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<SubType>Designer</SubType> |
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</Page> |
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<Compile Include="App.xaml.cs"> |
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<DependentUpon>App.xaml</DependentUpon> |
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<SubType>Code</SubType> |
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</Compile> |
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<Compile Include="MainWindow.xaml.cs"> |
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<DependentUpon>MainWindow.xaml</DependentUpon> |
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<SubType>Code</SubType> |
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</Compile> |
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</ItemGroup> |
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<ItemGroup> |
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<Compile Include="Properties\AssemblyInfo.cs"> |
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<SubType>Code</SubType> |
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</Compile> |
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<Compile Include="Properties\Resources.Designer.cs"> |
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<AutoGen>True</AutoGen> |
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<DesignTime>True</DesignTime> |
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<DependentUpon>Resources.resx</DependentUpon> |
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</Compile> |
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<Compile Include="Properties\Settings.Designer.cs"> |
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<AutoGen>True</AutoGen> |
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<DependentUpon>Settings.settings</DependentUpon> |
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<DesignTimeSharedInput>True</DesignTimeSharedInput> |
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</Compile> |
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<EmbeddedResource Include="Properties\Resources.resx"> |
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<Generator>ResXFileCodeGenerator</Generator> |
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<LastGenOutput>Resources.Designer.cs</LastGenOutput> |
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</EmbeddedResource> |
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<None Include="Properties\Settings.settings"> |
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<Generator>SettingsSingleFileGenerator</Generator> |
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<LastGenOutput>Settings.Designer.cs</LastGenOutput> |
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</None> |
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</ItemGroup> |
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<ItemGroup> |
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<None Include="App.config" /> |
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</ItemGroup> |
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
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</Project> |
@ -0,0 +1,25 @@ |
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|
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Microsoft Visual Studio Solution File, Format Version 12.00 |
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# Visual Studio Version 17 |
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VisualStudioVersion = 17.10.35122.118 |
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MinimumVisualStudioVersion = 10.0.40219.1 |
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DyeingComputer", "DyeingComputer.csproj", "{18FD96BD-D3DD-46DA-BE92-CA942F27D4DD}" |
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EndProject |
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Global |
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GlobalSection(SolutionConfigurationPlatforms) = preSolution |
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Debug|Any CPU = Debug|Any CPU |
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Release|Any CPU = Release|Any CPU |
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EndGlobalSection |
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GlobalSection(ProjectConfigurationPlatforms) = postSolution |
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{18FD96BD-D3DD-46DA-BE92-CA942F27D4DD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
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{18FD96BD-D3DD-46DA-BE92-CA942F27D4DD}.Debug|Any CPU.Build.0 = Debug|Any CPU |
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{18FD96BD-D3DD-46DA-BE92-CA942F27D4DD}.Release|Any CPU.ActiveCfg = Release|Any CPU |
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{18FD96BD-D3DD-46DA-BE92-CA942F27D4DD}.Release|Any CPU.Build.0 = Release|Any CPU |
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EndGlobalSection |
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GlobalSection(SolutionProperties) = preSolution |
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HideSolutionNode = FALSE |
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EndGlobalSection |
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GlobalSection(ExtensibilityGlobals) = postSolution |
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SolutionGuid = {23C27729-172E-4ACB-8978-76C890F41C29} |
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EndGlobalSection |
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EndGlobal |
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<Window x:Class="DyeingComputer.MainWindow" |
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" |
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" |
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008" |
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" |
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xmlns:local="clr-namespace:DyeingComputer" |
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mc:Ignorable="d" |
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Title="MainWindow" Height="450" Width="800"> |
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<Grid> |
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|
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</Grid> |
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</Window> |
@ -0,0 +1,28 @@ |
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using System; |
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using System.Collections.Generic; |
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using System.Linq; |
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using System.Text; |
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using System.Threading.Tasks; |
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using System.Windows; |
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using System.Windows.Controls; |
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using System.Windows.Data; |
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using System.Windows.Documents; |
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using System.Windows.Input; |
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using System.Windows.Media; |
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using System.Windows.Media.Imaging; |
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using System.Windows.Navigation; |
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using System.Windows.Shapes; |
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|
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namespace DyeingComputer |
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{ |
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/// <summary>
|
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/// MainWindow.xaml 的交互逻辑
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/// </summary>
|
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public partial class MainWindow : Window |
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{ |
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public MainWindow() |
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{ |
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InitializeComponent(); |
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} |
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} |
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} |
@ -0,0 +1,55 @@ |
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using System.Reflection; |
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using System.Resources; |
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using System.Runtime.CompilerServices; |
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using System.Runtime.InteropServices; |
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using System.Windows; |
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|
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// 有关程序集的一般信息由以下
|
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// 控制。更改这些特性值可修改
|
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// 与程序集关联的信息。
|
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[assembly: AssemblyTitle("DyeingComputer")] |
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[assembly: AssemblyDescription("")] |
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[assembly: AssemblyConfiguration("")] |
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[assembly: AssemblyCompany("")] |
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[assembly: AssemblyProduct("DyeingComputer")] |
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[assembly: AssemblyCopyright("Copyright © 2024")] |
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[assembly: AssemblyTrademark("")] |
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[assembly: AssemblyCulture("")] |
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|
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// 将 ComVisible 设置为 false 会使此程序集中的类型
|
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//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
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//请将此类型的 ComVisible 特性设置为 true。
|
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[assembly: ComVisible(false)] |
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|
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//若要开始生成可本地化的应用程序,请设置
|
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//.csproj 文件中的 <UICulture>CultureYouAreCodingWith</UICulture>
|
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//在 <PropertyGroup> 中。例如,如果你使用的是美国英语。
|
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//使用的是美国英语,请将 <UICulture> 设置为 en-US。 然后取消
|
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//对以下 NeutralResourceLanguage 特性的注释。 更新
|
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//以下行中的“en-US”以匹配项目文件中的 UICulture 设置。
|
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|
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//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
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|
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|
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[assembly: ThemeInfo( |
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ResourceDictionaryLocation.None, //主题特定资源词典所处位置
|
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//(未在页面中找到资源时使用,
|
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//或应用程序资源字典中找到时使用)
|
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ResourceDictionaryLocation.SourceAssembly //常规资源词典所处位置
|
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//(未在页面中找到资源时使用,
|
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//、应用程序或任何主题专用资源字典中找到时使用)
|
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)] |
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|
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|
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// 程序集的版本信息由下列四个值组成:
|
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//
|
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// 主版本
|
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// 次版本
|
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// 生成号
|
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// 修订号
|
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//
|
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//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
|
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//通过使用 "*",如下所示:
|
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// [assembly: AssemblyVersion("1.0.*")]
|
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[assembly: AssemblyVersion("1.0.0.0")] |
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[assembly: AssemblyFileVersion("1.0.0.0")] |
@ -0,0 +1,71 @@ |
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//------------------------------------------------------------------------------
|
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// <auto-generated>
|
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// 此代码由工具生成。
|
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// 运行时版本: 4.0.30319.42000
|
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//
|
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// 对此文件的更改可能导致不正确的行为,如果
|
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// 重新生成代码,则所做更改将丢失。
|
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// </auto-generated>
|
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//------------------------------------------------------------------------------
|
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|
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namespace DyeingComputer.Properties |
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{ |
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|
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|
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/// <summary>
|
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/// 强类型资源类,用于查找本地化字符串等。
|
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/// </summary>
|
|||
// 此类是由 StronglyTypedResourceBuilder
|
|||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
|||
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
|||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
|||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] |
|||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] |
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] |
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internal class Resources |
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{ |
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|
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private static global::System.Resources.ResourceManager resourceMan; |
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|
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private static global::System.Globalization.CultureInfo resourceCulture; |
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|
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] |
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internal Resources() |
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{ |
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} |
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|
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/// <summary>
|
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/// 返回此类使用的缓存 ResourceManager 实例。
|
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/// </summary>
|
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
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internal static global::System.Resources.ResourceManager ResourceManager |
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{ |
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get |
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{ |
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if ((resourceMan == null)) |
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{ |
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DyeingComputer.Properties.Resources", typeof(Resources).Assembly); |
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resourceMan = temp; |
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} |
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return resourceMan; |
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} |
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} |
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|
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/// <summary>
|
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/// 重写当前线程的 CurrentUICulture 属性,对
|
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/// 使用此强类型资源类的所有资源查找执行重写。
|
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/// </summary>
|
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
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internal static global::System.Globalization.CultureInfo Culture |
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{ |
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get |
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{ |
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return resourceCulture; |
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} |
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set |
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{ |
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resourceCulture = value; |
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} |
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} |
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} |
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} |
@ -0,0 +1,117 @@ |
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<?xml version="1.0" encoding="utf-8"?> |
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<root> |
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<!-- |
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Microsoft ResX Schema |
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|
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Version 2.0 |
|||
|
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The primary goals of this format is to allow a simple XML format |
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that is mostly human readable. The generation and parsing of the |
|||
various data types are done through the TypeConverter classes |
|||
associated with the data types. |
|||
|
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Example: |
|||
|
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... ado.net/XML headers & schema ... |
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<resheader name="resmimetype">text/microsoft-resx</resheader> |
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<resheader name="version">2.0</resheader> |
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> |
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> |
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> |
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> |
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> |
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<value>[base64 mime encoded serialized .NET Framework object]</value> |
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</data> |
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> |
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> |
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<comment>This is a comment</comment> |
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</data> |
|||
|
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There are any number of "resheader" rows that contain simple |
|||
name/value pairs. |
|||
|
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Each data row contains a name, and value. The row also contains a |
|||
type or mimetype. Type corresponds to a .NET class that support |
|||
text/value conversion through the TypeConverter architecture. |
|||
Classes that don't support this are serialized and stored with the |
|||
mimetype set. |
|||
|
|||
The mimetype is used for serialized objects, and tells the |
|||
ResXResourceReader how to depersist the object. This is currently not |
|||
extensible. For a given mimetype the value must be set accordingly: |
|||
|
|||
Note - application/x-microsoft.net.object.binary.base64 is the format |
|||
that the ResXResourceWriter will generate, however the reader can |
|||
read any of the formats listed below. |
|||
|
|||
mimetype: application/x-microsoft.net.object.binary.base64 |
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value : The object must be serialized with |
|||
: System.Serialization.Formatters.Binary.BinaryFormatter |
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: and then encoded with base64 encoding. |
|||
|
|||
mimetype: application/x-microsoft.net.object.soap.base64 |
|||
value : The object must be serialized with |
|||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter |
|||
: and then encoded with base64 encoding. |
|||
|
|||
mimetype: application/x-microsoft.net.object.bytearray.base64 |
|||
value : The object must be serialized into a byte array |
|||
: using a System.ComponentModel.TypeConverter |
|||
: and then encoded with base64 encoding. |
|||
--> |
|||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> |
|||
<xsd:element name="root" msdata:IsDataSet="true"> |
|||
<xsd:complexType> |
|||
<xsd:choice maxOccurs="unbounded"> |
|||
<xsd:element name="metadata"> |
|||
<xsd:complexType> |
|||
<xsd:sequence> |
|||
<xsd:element name="value" type="xsd:string" minOccurs="0" /> |
|||
</xsd:sequence> |
|||
<xsd:attribute name="name" type="xsd:string" /> |
|||
<xsd:attribute name="type" type="xsd:string" /> |
|||
<xsd:attribute name="mimetype" type="xsd:string" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
<xsd:element name="assembly"> |
|||
<xsd:complexType> |
|||
<xsd:attribute name="alias" type="xsd:string" /> |
|||
<xsd:attribute name="name" type="xsd:string" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
<xsd:element name="data"> |
|||
<xsd:complexType> |
|||
<xsd:sequence> |
|||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
|||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> |
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</xsd:sequence> |
|||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" /> |
|||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> |
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
<xsd:element name="resheader"> |
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<xsd:complexType> |
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<xsd:sequence> |
|||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
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</xsd:sequence> |
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<xsd:attribute name="name" type="xsd:string" use="required" /> |
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</xsd:complexType> |
|||
</xsd:element> |
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</xsd:choice> |
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</xsd:complexType> |
|||
</xsd:element> |
|||
</xsd:schema> |
|||
<resheader name="resmimetype"> |
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<value>text/microsoft-resx</value> |
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</resheader> |
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<resheader name="version"> |
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<value>2.0</value> |
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</resheader> |
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<resheader name="reader"> |
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
|||
</resheader> |
|||
<resheader name="writer"> |
|||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
|||
</resheader> |
|||
</root> |
@ -0,0 +1,30 @@ |
|||
//------------------------------------------------------------------------------
|
|||
// <auto-generated>
|
|||
// This code was generated by a tool.
|
|||
// Runtime Version:4.0.30319.42000
|
|||
//
|
|||
// Changes to this file may cause incorrect behavior and will be lost if
|
|||
// the code is regenerated.
|
|||
// </auto-generated>
|
|||
//------------------------------------------------------------------------------
|
|||
|
|||
namespace DyeingComputer.Properties |
|||
{ |
|||
|
|||
|
|||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] |
|||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] |
|||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase |
|||
{ |
|||
|
|||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); |
|||
|
|||
public static Settings Default |
|||
{ |
|||
get |
|||
{ |
|||
return defaultInstance; |
|||
} |
|||
} |
|||
} |
|||
} |
@ -0,0 +1,7 @@ |
|||
<?xml version='1.0' encoding='utf-8'?> |
|||
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)"> |
|||
<Profiles> |
|||
<Profile Name="(Default)" /> |
|||
</Profiles> |
|||
<Settings /> |
|||
</SettingsFile> |
Loading…
Reference in new issue