呼叫功能通讯

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sc committed 2025-08-24 01:04:06 +08:00
commit f4109ecfe1
3 files changed
+51 -32

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+31 -12
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@@ -565,6 +565,7 @@ namespace DyeingComputer.ViewModel
if (TX_t != TX) { _Link_bool = true; TX_t = TX; } else { _Link_bool = false; TX_t = TX; } //中央连接状态判断
if(WORK_RUN !=0) Chart();//写入记录
if(!UserButton) TechnologicalProcess_view();//刷新步骤页面
FeedingRecords_inf();
if ((Selet_dtm("1025") > 0) && (Selet_dtd("3021") || Selet_dtd("3022")))
{
@@ -1746,7 +1747,6 @@ namespace DyeingComputer.ViewModel
TANK1 = "High Water Level";
return;
}
TANK1 = Resources.CallDistribution;
TANK1_REDYE = SYS_REDYE;
if(string.IsNullOrEmpty(TANK1_DYELOT)) TANK1_DYELOT = WorkNumder.ToString();
TANK1_STEP =Convert.ToInt16(STEP_P3);
@@ -1761,7 +1761,6 @@ namespace DyeingComputer.ViewModel
TANK2 = "High Water Level";
return;
}
TANK2 = Resources.CallDistribution;
TANK2_REDYE = SYS_REDYE;
if (string.IsNullOrEmpty(TANK2_DYELOT)) TANK2_DYELOT = WorkNumder.ToString();
TANK2_STEP = Convert.ToInt16(STEP_P3);
@@ -1776,7 +1775,6 @@ namespace DyeingComputer.ViewModel
TANK3 = "High Water Level";
return;
}
TANK3 = Resources.CallDistribution;
TANK3_REDYE = SYS_REDYE;
if (string.IsNullOrEmpty(TANK3_DYELOT)) TANK3_DYELOT = WorkNumder.ToString();
TANK3_STEP = Convert.ToInt16(STEP_P3);
@@ -2237,7 +2235,6 @@ namespace DyeingComputer.ViewModel
TANK1 = "High Water Level";
return;
}
TANK1 = Resources.CallDistribution;
TANK1_REDYE = SYS_REDYE;
if (string.IsNullOrEmpty(TANK1_DYELOT)) TANK1_DYELOT = WorkNumder.ToString();
TANK1_STEP = Convert.ToInt16(STEP_P3p1);
@@ -2251,7 +2248,6 @@ namespace DyeingComputer.ViewModel
TANK2 = "High Water Level";
return;
}
TANK2 = Resources.CallDistribution;
TANK2_REDYE = SYS_REDYE;
if (string.IsNullOrEmpty(TANK2_DYELOT)) TANK2_DYELOT = WorkNumder.ToString();
TANK2_STEP = Convert.ToInt16(STEP_P3p1);
@@ -2265,7 +2261,6 @@ namespace DyeingComputer.ViewModel
TANK3 = "High Water Level";
return;
}
TANK3 = Resources.CallDistribution;
TANK3_REDYE = SYS_REDYE;
if (string.IsNullOrEmpty(TANK3_DYELOT)) TANK3_DYELOT = WorkNumder.ToString();
TANK3_STEP = Convert.ToInt16(STEP_P3p1);
@@ -2496,7 +2491,6 @@ namespace DyeingComputer.ViewModel
TANK1 = "High Water Level";
return;
}
TANK1 = Resources.CallDistribution;
TANK1_REDYE = SYS_REDYE;
if (string.IsNullOrEmpty(TANK1_DYELOT)) TANK1_DYELOT = WorkNumder.ToString();
TANK1_STEP = Convert.ToInt16(STEP_P3p2);
@@ -2510,7 +2504,6 @@ namespace DyeingComputer.ViewModel
TANK2 = "High Water Level";
return;
}
TANK2 = Resources.CallDistribution;
TANK2_REDYE = SYS_REDYE;
if (string.IsNullOrEmpty(TANK2_DYELOT)) TANK2_DYELOT = WorkNumder.ToString();
TANK2_STEP = Convert.ToInt16(STEP_P3p2);
@@ -2524,7 +2517,6 @@ namespace DyeingComputer.ViewModel
TANK3 = "High Water Level";
return;
}
TANK3 = Resources.CallDistribution;
TANK3_REDYE = SYS_REDYE;
if (string.IsNullOrEmpty(TANK3_DYELOT)) TANK3_DYELOT = WorkNumder.ToString();
TANK3_STEP = Convert.ToInt16(STEP_P3p2);
@@ -2755,7 +2747,6 @@ namespace DyeingComputer.ViewModel
TANK1 = "High Water Level";
return;
}
TANK1 = Resources.CallDistribution;
TANK1_REDYE = SYS_REDYE;
if (string.IsNullOrEmpty(TANK1_DYELOT)) TANK1_DYELOT = WorkNumder.ToString();
TANK1_STEP = Convert.ToInt16(STEP_P3p3);
@@ -2769,7 +2760,6 @@ namespace DyeingComputer.ViewModel
TANK2 = "High Water Level";
return;
}
TANK2 = Resources.CallDistribution;
TANK2_REDYE = SYS_REDYE;
if (string.IsNullOrEmpty(TANK2_DYELOT)) TANK2_DYELOT = WorkNumder.ToString();
TANK2_STEP = Convert.ToInt16(STEP_P3p3);
@@ -2783,7 +2773,6 @@ namespace DyeingComputer.ViewModel
TANK3 = "High Water Level";
return;
}
TANK3 = Resources.CallDistribution;
TANK3_REDYE = SYS_REDYE;
if (string.IsNullOrEmpty(TANK3_DYELOT)) TANK3_DYELOT = WorkNumder.ToString();
TANK3_STEP = Convert.ToInt16(STEP_P3p3);
@@ -2875,6 +2864,36 @@ namespace DyeingComputer.ViewModel
STEP + "' AND Redye ='" + SYS_REDYE + "'", null);//行更新
SQLiteHelpers.Close(); //关闭连接
}
void FeedingRecords_inf()
{
for (int i = 0; Dyelot_dat.Rows.Count > i; i++)
{
if (Dyelot_dat.Rows[i]["State"].ToString() == "201")
{
if ((Dyelot_dat.Rows[i]["Tank"].ToString() == "1")&&(Dyelot_dat.Rows[i]["Step"].ToString() == TANK1_STEP.ToString())) TANK1 = Resources.CallDistribution;
else if ((Dyelot_dat.Rows[i]["Tank"].ToString() == "2") && (Dyelot_dat.Rows[i]["Step"].ToString() == TANK2_STEP.ToString())) TANK2 = Resources.CallDistribution;
else if ((Dyelot_dat.Rows[i]["Tank"].ToString() == "3") && (Dyelot_dat.Rows[i]["Step"].ToString() == TANK3_STEP.ToString())) TANK3 = Resources.CallDistribution;
}
else if (Dyelot_dat.Rows[i]["State"].ToString() == "202")
{
if ((Dyelot_dat.Rows[i]["Tank"].ToString() == "1") && (Dyelot_dat.Rows[i]["Step"].ToString() == TANK1_STEP.ToString())) TANK1 = Resources.LineUp;
else if ((Dyelot_dat.Rows[i]["Tank"].ToString() == "2") && (Dyelot_dat.Rows[i]["Step"].ToString() == TANK2_STEP.ToString())) TANK2 = Resources.LineUp;
else if ((Dyelot_dat.Rows[i]["Tank"].ToString() == "3") && (Dyelot_dat.Rows[i]["Step"].ToString() == TANK3_STEP.ToString())) TANK3 = Resources.LineUp;
}
else if (Dyelot_dat.Rows[i]["State"].ToString() == "301")
{
if ((Dyelot_dat.Rows[i]["Tank"].ToString() == "1") && (Dyelot_dat.Rows[i]["Step"].ToString() == TANK1_STEP.ToString())) TANK1 = Resources.Finish;
else if ((Dyelot_dat.Rows[i]["Tank"].ToString() == "2") && (Dyelot_dat.Rows[i]["Step"].ToString() == TANK2_STEP.ToString())) TANK2 = Resources.Finish;
else if ((Dyelot_dat.Rows[i]["Tank"].ToString() == "3") && (Dyelot_dat.Rows[i]["Step"].ToString() == TANK3_STEP.ToString())) TANK3 = Resources.Finish;
}
else if (Dyelot_dat.Rows[i]["State"].ToString() == "309")
{
if ((Dyelot_dat.Rows[i]["Tank"].ToString() == "1") && (Dyelot_dat.Rows[i]["Step"].ToString() == TANK1_STEP.ToString())) TANK1 = Resources.Abnormal;
else if ((Dyelot_dat.Rows[i]["Tank"].ToString() == "2") && (Dyelot_dat.Rows[i]["Step"].ToString() == TANK2_STEP.ToString())) TANK2 = Resources.Abnormal;
else if ((Dyelot_dat.Rows[i]["Tank"].ToString() == "3") && (Dyelot_dat.Rows[i]["Step"].ToString() == TANK3_STEP.ToString())) TANK3 = Resources.Abnormal;
}
}
}
public static SerialPort port = new SerialPort();//创建串口
static ModbusFactory factory = new ModbusFactory();