You can not select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
		
			
		
			
				
					
					
						
							538 lines
						
					
					
						
							26 KiB
						
					
					
				
			
		
		
		
			
			
			
				
					
				
				
					
				
			
		
		
	
	
							538 lines
						
					
					
						
							26 KiB
						
					
					
				| using DyeingComputer.View; | |
| using ScottPlot.Palettes; | |
| using System; | |
| using System.Collections.Generic; | |
| using System.Data; | |
| using System.Linq; | |
| using System.Text; | |
| using System.Text.RegularExpressions; | |
| using System.Threading.Tasks; | |
| using System.Windows; | |
| using System.Windows.Controls; | |
| using System.Windows.Data; | |
| using System.Windows.Documents; | |
| using System.Windows.Input; | |
| using System.Windows.Media; | |
| using System.Windows.Media.Imaging; | |
| using System.Windows.Shapes; | |
| using System.Windows.Forms; | |
| using System.Net.NetworkInformation; | |
| 
 | |
| namespace DyeingComputer.Windows | |
| { | |
|     /// <summary> | |
|     /// ViewStep.xaml 的交互逻辑 | |
|     /// </summary> | |
|     public partial class ViewStep : Window | |
|     { | |
|         public string data {  get; set; } | |
|         //声明一个更新Address的委托 | |
|         public delegate void AddressUpdateHandler(object sender, AddressUpdateEventArgs e); | |
|         //声明一个更新Address的事件 | |
|         public event AddressUpdateHandler AddressUpdated; | |
| 
 | |
|         public ViewStep(string Numder ,string P1D,string P2D,string P3D,string P4D,string P5D) | |
|         { | |
|             InitializeComponent(); | |
|             this.DataContext = this; | |
|             Form1_Load(); | |
|            // FocusManager.SetFocusedElement(boxNAME, boxNAME); | |
|             boxNAME.Focus(); | |
|             boxNAME.Text = Numder; | |
| 
 | |
|             P1.Text = P1D; | |
|             P2.Text = P2D; | |
|             P3.Text = P3D; | |
|             P4.Text = P4D; | |
|             P5.Text = P5D; | |
|          /*   P1.Visibility = Visibility.Collapsed; | |
|             P1N.Visibility = Visibility.Collapsed; | |
|             P2.Visibility = Visibility.Collapsed; | |
|             P2N.Visibility = Visibility.Collapsed; | |
|             P3.Visibility = Visibility.Collapsed; | |
|             P3N.Visibility = Visibility.Collapsed; | |
|             P4.Visibility = Visibility.Collapsed; | |
|             P4N.Visibility = Visibility.Collapsed; | |
|             P5.Visibility = Visibility.Collapsed; | |
|             P5N.Visibility = Visibility.Collapsed;*/ | |
|         } | |
| 
 | |
|         private void Tb_KeyPress(object sender, TextCompositionEventArgs e)//输入事件 | |
|         { | |
|             Regex re = new Regex(@"^[0-9.]+(.[0-9]{1,3})?$");// 非零的正整数 | |
|             e.Handled = !re.IsMatch(e.Text); | |
|         } | |
|         private void Tb_KeyP1(object sender, TextCompositionEventArgs e)//输入事件P1 | |
|         { | |
|             Regex numbeRegex = new Regex("^[.][0-9]+$|^[0-9]*[.]{0,1}[0-9]*$"); | |
|             e.Handled = | |
|                 !numbeRegex.IsMatch( | |
|                     P1.Text.Insert( | |
|                         P1.SelectionStart, e.Text)); | |
|             P1.Text = P1.Text.Trim(); | |
|         } | |
|         private void Tb_KeyP2(object sender, TextCompositionEventArgs e)//输入事件P2 | |
|         { | |
|             Regex numbeRegex = new Regex("^[.][0-9]+$|^[0-9]*[.]{0,1}[0-9]*$"); | |
|             e.Handled = | |
|                 !numbeRegex.IsMatch( | |
|                     P2.Text.Insert( | |
|                         P2.SelectionStart, e.Text)); | |
|             P2.Text = P2.Text.Trim(); | |
|         } | |
|         private void Tb_KeyP3(object sender, TextCompositionEventArgs e)//输入事件P3 | |
|         { | |
|             Regex numbeRegex = new Regex("^[.][0-9]+$|^[0-9]*[.]{0,1}[0-9]*$"); | |
|             e.Handled = | |
|                 !numbeRegex.IsMatch( | |
|                     P3.Text.Insert( | |
|                         P3.SelectionStart, e.Text)); | |
|             P3.Text = P3.Text.Trim(); | |
|         } | |
|         private void Tb_KeyP4(object sender, TextCompositionEventArgs e)//输入事件P4 | |
|         { | |
|             Regex numbeRegex = new Regex("^[.][0-9]+$|^[0-9]*[.]{0,1}[0-9]*$"); | |
|             e.Handled = | |
|                 !numbeRegex.IsMatch( | |
|                     P4.Text.Insert( | |
|                         P4.SelectionStart, e.Text)); | |
|             P4.Text = P4.Text.Trim(); | |
|         } | |
|         private void Tb_KeyP5(object sender, TextCompositionEventArgs e)//输入事件P5 | |
|         { | |
|             Regex numbeRegex = new Regex("^[.][0-9]+$|^[0-9]*[.]{0,1}[0-9]*$"); | |
|             e.Handled = | |
|                 !numbeRegex.IsMatch( | |
|                     P5.Text.Insert( | |
|                         P5.SelectionStart, e.Text)); | |
|             P5.Text = P5.Text.Trim(); | |
|         } | |
| 
 | |
| 
 | |
|         private readonly string[] a = {"001","007","008","013","015" ,"017", "020", "022", "031", "035", "036", "039", "040", "041", "049", "050", | |
|                 "051", "054", "055", "056","064","065","066","067","090","091","093","094" }; | |
| 
 | |
|         private void Form1_Load() | |
|         { | |
|             this.boxID.Items.Add(Properties.Resources.TemperatureControl);//温度控制001 | |
|             this.boxID.Items.Add(Properties.Resources.AddWater + "(" + Properties.Resources.WaterLevel + ")");//水位进水007 | |
|             this.boxID.Items.Add(Properties.Resources.AddWater + "(" + Properties.Resources.Flowmeter + ")");//流量进水008 | |
|             this.boxID.Items.Add(Properties.Resources.Washing + "(" + Properties.Resources.WaterLevel + ")");//水位水洗013 | |
|             this.boxID.Items.Add(Properties.Resources.Washing + "(" + Properties.Resources.Overflow + ")");//溢流水洗015 | |
|             this.boxID.Items.Add(Properties.Resources.Washing + "(" + Properties.Resources.Cooling + ")");//降温水洗017 | |
|             this.boxID.Items.Add(Properties.Resources.Drainage);//排水020 | |
|             this.boxID.Items.Add(Properties.Resources.PumpDrainage);//主泵排水022 | |
|             this.boxID.Items.Add(Properties.Resources.RunningTime);//运转031 | |
|             this.boxID.Items.Add(Properties.Resources.ClothIntake);//入布035 | |
|             this.boxID.Items.Add(Properties.Resources.OutTheCloth);//出布036 | |
|             this.boxID.Items.Add(Properties.Resources.CallWorkers);//呼叫操作员039 | |
|             this.boxID.Items.Add(Properties.Resources.Sampling);//取样040 | |
|             this.boxID.Items.Add(Properties.Resources.End);//程序结束041 | |
|             this.boxID.Items.Add(Properties.Resources.Await);//等待049 | |
|             this.boxID.Items.Add(Properties.Resources.Pressurized);//加压050 | |
|             this.boxID.Items.Add(Properties.Resources.Depressurized);//减压051 | |
|             this.boxID.Items.Add(Properties.Resources.Pump + "/"+Properties.Resources.Blower);//泵风机速度054 | |
|             this.boxID.Items.Add(Properties.Resources.PumpStart);//泵启动055 | |
|             this.boxID.Items.Add(Properties.Resources.PumpStops);//泵停止056 | |
|             this.boxID.Items.Add(Properties.Resources.PrepareMedications);//备药064 | |
|             this.boxID.Items.Add(Properties.Resources.AddTheMedicine);//加药065 | |
|             this.boxID.Items.Add(Properties.Resources.CallDistribution);//呼叫输送066 | |
|             this.boxID.Items.Add(Properties.Resources.CallPreparation);//呼叫准备067 | |
|             this.boxID.Items.Add(Properties.Resources.RapidAcidAddition);//快速加酸090 | |
|             this.boxID.Items.Add(Properties.Resources.PHTemperatureControl);//ph温度控制091 | |
|             this.boxID.Items.Add(Properties.Resources.PHDetection);//ph检测093 | |
|             this.boxID.Items.Add(Properties.Resources.PHControl);//ph控制094 | |
|  | |
|            // boxNAME.Text = datid; | |
|         } | |
| 
 | |
|         private void TextBox_TextChanged(object sender, TextChangedEventArgs e)//输入事件 | |
|         { | |
|             int l = boxNAME.Text.Length; | |
|             string text = boxNAME.Text.ToString(); | |
|             if (l == 3) | |
|             {  | |
|                 int g = Array.IndexOf(a, text);//数组索引 | |
|                 if (g != -1)  | |
|                 { | |
|                     boxID.SelectedIndex = g;//有效索引传入 | |
|                     Set(g); | |
|                 } else  | |
|                 { | |
|                     boxID.SelectedIndex =-1; | |
|                     Set(-1); | |
|                 } | |
|             } | |
|         } | |
|         private void BoxID_SelectionChanged(object sender, SelectionChangedEventArgs e)//下拉框选择事件 | |
|         { | |
|             if (boxID.SelectedIndex !=-1) | |
|             { | |
|                 int i = boxID.SelectedIndex; | |
|                 boxNAME.Text = a.ElementAt(i); | |
|                 Set(i); | |
|             } | |
|         } | |
| 
 | |
|         private void YES_Click(object sender, RoutedEventArgs e)//确认 | |
|         { | |
|             if (boxNAME.Text == null) return; | |
|             string name = " "; | |
|             if (P1N.Visibility == Visibility.Visible) name = P1N.Text +":["+P1.Text+"]"; | |
|             if (P2N.Visibility == Visibility.Visible) name += P2N.Text + ":[" + P2.Text + "]"; | |
|             if (P3N.Visibility == Visibility.Visible) name += P3N.Text + ":[" + P3.Text + "]"; | |
|             if (P4N.Visibility == Visibility.Visible) name += P4N.Text + ":[" + P4.Text + "]";  | |
|             if (P5N.Visibility == Visibility.Visible) name += P5N.Text + ":[" + P5.Text + "]"; | |
| 
 | |
|             var args = new AddressUpdateEventArgs(data, boxNAME.Text, boxID.Text, name.ToString(), P1.Text, P2.Text, P3.Text, P4.Text, P5.Text); | |
|             AddressUpdated(this, args); | |
|             this.Close(); //关闭窗口 | |
|         } | |
| 
 | |
|         private void NO_Click(object sender, RoutedEventArgs e)//关闭 | |
|         { | |
|             this.Close(); //关闭窗口 | |
|         } | |
| 
 | |
|         private void Set(int a) //参数显示 | |
|         { | |
|             switch (a) | |
|             { | |
|                 case 0: | |
|                     P1N.Text = Properties.Resources.Target+Properties.Resources.Temperature; | |
|                     P2N.Text = Properties.Resources.Rate+ "(°C/min)"; | |
|                     P3N.Text = Properties.Resources.Time; | |
|                     P1.Visibility = Visibility.Visible; | |
|                     P1N.Visibility = Visibility.Visible; | |
|                     P2.Visibility = Visibility.Visible; | |
|                     P2N.Visibility = Visibility.Visible; | |
|                     P3.Visibility = Visibility.Visible; | |
|                     P3N.Visibility = Visibility.Visible; | |
|                     P4.Visibility = Visibility.Collapsed; | |
|                     P4N.Visibility = Visibility.Collapsed; | |
|                     P5.Visibility = Visibility.Collapsed; | |
|                     P5N.Visibility = Visibility.Collapsed; | |
|                     break; | |
|                 case 1: | |
|                     P1N.Text = Properties.Resources.Headwaters; | |
|                     P2N.Text = Properties.Resources.WaterLevel; | |
|                     P1.Visibility = Visibility.Visible; | |
|                     P1N.Visibility = Visibility.Visible; | |
|                     P2.Visibility = Visibility.Visible; | |
|                     P2N.Visibility = Visibility.Visible; | |
|                     P3.Visibility = Visibility.Collapsed; | |
|                     P3N.Visibility = Visibility.Collapsed; | |
|                     P4.Visibility = Visibility.Collapsed; | |
|                     P4N.Visibility = Visibility.Collapsed; | |
|                     P5.Visibility = Visibility.Collapsed; | |
|                     P5N.Visibility = Visibility.Collapsed; | |
|                     break; | |
|                 case 2: | |
|                     P1N.Text = Properties.Resources.Headwaters; | |
|                     P2N.Text = Properties.Resources.Flowmeter; | |
|                     P1.Visibility = Visibility.Visible; | |
|                     P1N.Visibility = Visibility.Visible; | |
|                     P2.Visibility = Visibility.Visible; | |
|                     P2N.Visibility = Visibility.Visible; | |
|                     P3.Visibility = Visibility.Collapsed; | |
|                     P3N.Visibility = Visibility.Collapsed; | |
|                     P4.Visibility = Visibility.Collapsed; | |
|                     P4N.Visibility = Visibility.Collapsed; | |
|                     P5.Visibility = Visibility.Collapsed; | |
|                     P5N.Visibility = Visibility.Collapsed; | |
|                     break; | |
|                 case 3: | |
|                     P1N.Text = Properties.Resources.Headwaters; | |
|                     P2N.Text = Properties.Resources.WaterLevel; | |
|                     P3N.Text = Properties.Resources.Time; | |
|                     P4N.Text = Properties.Resources.Number; | |
|                     P1.Visibility = Visibility.Visible; | |
|                     P1N.Visibility = Visibility.Visible; | |
|                     P2.Visibility = Visibility.Visible; | |
|                     P2N.Visibility = Visibility.Visible; | |
|                     P3.Visibility = Visibility.Visible; | |
|                     P3N.Visibility = Visibility.Visible; | |
|                     P4.Visibility = Visibility.Visible; | |
|                     P4N.Visibility = Visibility.Visible; | |
|                     P5.Visibility = Visibility.Collapsed; | |
|                     P5N.Visibility = Visibility.Collapsed; | |
|                     break; | |
|                 case 4: | |
|                     P1N.Text = Properties.Resources.Headwaters; | |
|                     P2N.Text = Properties.Resources.WaterLevel; | |
|                     P3N.Text = Properties.Resources.Time; | |
|                     P4N.Text = Properties.Resources.Flowmeter; | |
|                     P5N.Text = Properties.Resources.Target + Properties.Resources.Temperature; | |
|                     P1.Visibility = Visibility.Visible; | |
|                     P1N.Visibility = Visibility.Visible; | |
|                     P2.Visibility = Visibility.Visible; | |
|                     P2N.Visibility = Visibility.Visible; | |
|                     P3.Visibility = Visibility.Visible; | |
|                     P3N.Visibility = Visibility.Visible; | |
|                     P4.Visibility = Visibility.Visible; | |
|                     P4N.Visibility = Visibility.Visible; | |
|                     P5.Visibility = Visibility.Visible; | |
|                     P5N.Visibility = Visibility.Visible; | |
|                     break; | |
|                 case 5: | |
|                     P1N.Text = Properties.Resources.Headwaters; | |
|                     P2N.Text = Properties.Resources.WaterLevel; | |
|                     P3N.Text = Properties.Resources.Time; | |
|                     P4N.Text = Properties.Resources.Target + Properties.Resources.Temperature; | |
|                     P5N.Text = Properties.Resources.Rate; | |
|                     P1.Visibility = Visibility.Visible; | |
|                     P1N.Visibility = Visibility.Visible; | |
|                     P2.Visibility = Visibility.Visible; | |
|                     P2N.Visibility = Visibility.Visible; | |
|                     P3.Visibility = Visibility.Visible; | |
|                     P3N.Visibility = Visibility.Visible; | |
|                     P4.Visibility = Visibility.Visible; | |
|                     P4N.Visibility = Visibility.Visible; | |
|                     P5.Visibility = Visibility.Visible; | |
|                     P5N.Visibility = Visibility.Visible; | |
|                     break; | |
|                 case 6: | |
|                     P1N.Text = Properties.Resources.Drainage; | |
|                     P2N.Text = Properties.Resources.WaterLevel; | |
|                     P1.Visibility = Visibility.Visible; | |
|                     P1N.Visibility = Visibility.Visible; | |
|                     P2.Visibility = Visibility.Visible; | |
|                     P2N.Visibility = Visibility.Visible; | |
|                     P3.Visibility = Visibility.Collapsed; | |
|                     P3N.Visibility = Visibility.Collapsed; | |
|                     P4.Visibility = Visibility.Collapsed; | |
|                     P4N.Visibility = Visibility.Collapsed; | |
|                     P5.Visibility = Visibility.Collapsed; | |
|                     P5N.Visibility = Visibility.Collapsed; | |
|                     break; | |
|                 case 7: | |
|                     P1N.Text = Properties.Resources.Drainage; | |
|                     P2N.Text = Properties.Resources.WaterLevel; | |
|                     P1.Visibility = Visibility.Visible; | |
|                     P1N.Visibility = Visibility.Visible; | |
|                     P2.Visibility = Visibility.Visible; | |
|                     P2N.Visibility = Visibility.Visible; | |
|                     P3.Visibility = Visibility.Collapsed; | |
|                     P3N.Visibility = Visibility.Collapsed; | |
|                     P4.Visibility = Visibility.Collapsed; | |
|                     P4N.Visibility = Visibility.Collapsed; | |
|                     P5.Visibility = Visibility.Collapsed; | |
|                     P5N.Visibility = Visibility.Collapsed; | |
|                     break; | |
|                 case 8: | |
|                     P1N.Text = Properties.Resources.Time; | |
|                     P1.Visibility = Visibility.Visible; | |
|                     P1N.Visibility = Visibility.Visible; | |
|                     P2.Visibility = Visibility.Collapsed; | |
|                     P2N.Visibility = Visibility.Collapsed; | |
|                     P3.Visibility = Visibility.Collapsed; | |
|                     P3N.Visibility = Visibility.Collapsed; | |
|                     P4.Visibility = Visibility.Collapsed; | |
|                     P4N.Visibility = Visibility.Collapsed; | |
|                     P5.Visibility = Visibility.Collapsed; | |
|                     P5N.Visibility = Visibility.Collapsed; | |
|                     break; | |
|                 case 15: | |
|                     P1N.Text = Properties.Resources.Temperature; | |
|                     P2N.Text = Properties.Resources.Pressure; | |
|                     P1.Visibility = Visibility.Visible; | |
|                     P1N.Visibility = Visibility.Visible; | |
|                     P2.Visibility = Visibility.Visible; | |
|                     P2N.Visibility = Visibility.Visible; | |
|                     P3.Visibility = Visibility.Collapsed; | |
|                     P3N.Visibility = Visibility.Collapsed; | |
|                     P4.Visibility = Visibility.Collapsed; | |
|                     P4N.Visibility = Visibility.Collapsed; | |
|                     P5.Visibility = Visibility.Collapsed; | |
|                     P5N.Visibility = Visibility.Collapsed; | |
|                     break; | |
|                 case 16: | |
|                     P1N.Text = Properties.Resources.Temperature; | |
|                     P2N.Text = Properties.Resources.Pressure; | |
|                     P1.Visibility = Visibility.Visible; | |
|                     P1N.Visibility = Visibility.Visible; | |
|                     P2.Visibility = Visibility.Visible; | |
|                     P2N.Visibility = Visibility.Visible; | |
|                     P3.Visibility = Visibility.Collapsed; | |
|                     P3N.Visibility = Visibility.Collapsed; | |
|                     P4.Visibility = Visibility.Collapsed; | |
|                     P4N.Visibility = Visibility.Collapsed; | |
|                     P5.Visibility = Visibility.Collapsed; | |
|                     P5N.Visibility = Visibility.Collapsed; | |
|                     break; | |
|                 case 17: | |
|                     P1N.Text = Properties.Resources.PumpSpeed; | |
|                     P2N.Text = Properties.Resources.Blower; | |
|                     P3N.Text = Properties.Resources.Nozzle; | |
|                     P1.Visibility = Visibility.Visible; | |
|                     P1N.Visibility = Visibility.Visible; | |
|                     P2.Visibility = Visibility.Visible; | |
|                     P2N.Visibility = Visibility.Visible; | |
|                     P3.Visibility = Visibility.Visible; | |
|                     P3N.Visibility = Visibility.Visible; | |
|                     P4.Visibility = Visibility.Collapsed; | |
|                     P4N.Visibility = Visibility.Collapsed; | |
|                     P5.Visibility = Visibility.Collapsed; | |
|                     P5N.Visibility = Visibility.Collapsed; | |
|                     break; | |
|                 case 20: | |
|                     P1N.Text = Properties.Resources.Medicine + Properties.Resources.Tank; | |
|                     P2N.Text = Properties.Resources.Headwaters; | |
|                     P3N.Text = Properties.Resources.WaterLevel; | |
|                     P4N.Text = Properties.Resources.Temperature; | |
|                     P5N.Text = Properties.Resources.Mixing; | |
|                     P1.Visibility = Visibility.Visible; | |
|                     P1N.Visibility = Visibility.Visible; | |
|                     P2.Visibility = Visibility.Visible; | |
|                     P2N.Visibility = Visibility.Visible; | |
|                     P3.Visibility = Visibility.Visible; | |
|                     P3N.Visibility = Visibility.Visible; | |
|                     P4.Visibility = Visibility.Visible; | |
|                     P4N.Visibility = Visibility.Visible; | |
|                     P5.Visibility = Visibility.Visible; | |
|                     P5N.Visibility = Visibility.Visible; | |
|                     break; | |
|                 case 21: | |
|                     P1N.Text = Properties.Resources.Medicine + Properties.Resources.Tank; | |
|                     P2N.Text = Properties.Resources.Curve; | |
|                     P3N.Text =  Properties.Resources.Time; | |
|                     P1.Visibility = Visibility.Visible; | |
|                     P1N.Visibility = Visibility.Visible; | |
|                     P2.Visibility = Visibility.Visible; | |
|                     P2N.Visibility = Visibility.Visible; | |
|                     P3.Visibility = Visibility.Visible; | |
|                     P3N.Visibility = Visibility.Visible; | |
|                     P4.Visibility = Visibility.Collapsed; | |
|                     P4N.Visibility = Visibility.Collapsed; | |
|                     P5.Visibility = Visibility.Collapsed; | |
|                     P5N.Visibility = Visibility.Collapsed; | |
|                     break;  | |
|                 case 22: | |
|                     P1N.Text = Properties.Resources.Medicine + Properties.Resources.Tank; | |
|                     P2N.Text = Properties.Resources.Type; | |
|                     P3N.Text = Properties.Resources.Step; | |
|                     P1.Visibility = Visibility.Visible; | |
|                     P1N.Visibility = Visibility.Visible; | |
|                     P2.Visibility = Visibility.Visible; | |
|                     P2N.Visibility = Visibility.Visible; | |
|                     P3.Visibility = Visibility.Visible; | |
|                     P3N.Visibility = Visibility.Visible; | |
|                     P4.Visibility = Visibility.Collapsed; | |
|                     P4N.Visibility = Visibility.Collapsed; | |
|                     P5.Visibility = Visibility.Collapsed; | |
|                     P5N.Visibility = Visibility.Collapsed; | |
|                     break;                         | |
|                 case 23: | |
|                     P1N.Text = Properties.Resources.Medicine + Properties.Resources.Tank; | |
|                     P2N.Text = Properties.Resources.Type; | |
|                     P3N.Text = Properties.Resources.Function; | |
|                     P1.Visibility = Visibility.Visible; | |
|                     P1N.Visibility = Visibility.Visible; | |
|                     P2.Visibility = Visibility.Visible; | |
|                     P2N.Visibility = Visibility.Visible; | |
|                     P3.Visibility = Visibility.Visible; | |
|                     P3N.Visibility = Visibility.Visible; | |
|                     P4.Visibility = Visibility.Collapsed; | |
|                     P4N.Visibility = Visibility.Collapsed; | |
|                     P5.Visibility = Visibility.Collapsed; | |
|                     P5N.Visibility = Visibility.Collapsed; | |
|                     break; | |
|                 case 24: | |
|                     P1N.Text = Properties.Resources.Target + Properties.Resources.Temperature; | |
|                     P2N.Text = "PH"; | |
|                     P1.Visibility = Visibility.Visible; | |
|                     P1N.Visibility = Visibility.Visible; | |
|                     P2.Visibility = Visibility.Visible; | |
|                     P2N.Visibility = Visibility.Visible; | |
|                     P3.Visibility = Visibility.Collapsed; | |
|                     P3N.Visibility = Visibility.Collapsed; | |
|                     P4.Visibility = Visibility.Collapsed; | |
|                     P4N.Visibility = Visibility.Collapsed; | |
|                     P5.Visibility = Visibility.Collapsed; | |
|                     P5N.Visibility = Visibility.Collapsed; | |
|                     break; | |
|                 case 25: | |
|                     P1N.Text = Properties.Resources.Target + Properties.Resources.Temperature; | |
|                     P2N.Text = Properties.Resources.Rate; | |
|                     P3N.Text = "PH"; | |
|                     P1.Visibility = Visibility.Visible; | |
|                     P1N.Visibility = Visibility.Visible; | |
|                     P2.Visibility = Visibility.Visible; | |
|                     P2N.Visibility = Visibility.Visible; | |
|                     P3.Visibility = Visibility.Visible; | |
|                     P3N.Visibility = Visibility.Visible; | |
|                     P4.Visibility = Visibility.Collapsed; | |
|                     P4N.Visibility = Visibility.Collapsed; | |
|                     P5.Visibility = Visibility.Collapsed; | |
|                     P5N.Visibility = Visibility.Collapsed; | |
|                     break; | |
|                 case 26: | |
|                     P1N.Text = Properties.Resources.Time; | |
|                     P1.Visibility = Visibility.Visible; | |
|                     P1N.Visibility = Visibility.Visible; | |
|                     P2.Visibility = Visibility.Collapsed; | |
|                     P2N.Visibility = Visibility.Collapsed; | |
|                     P3.Visibility = Visibility.Collapsed; | |
|                     P3N.Visibility = Visibility.Collapsed; | |
|                     P4.Visibility = Visibility.Collapsed; | |
|                     P4N.Visibility = Visibility.Collapsed; | |
|                     P5.Visibility = Visibility.Collapsed; | |
|                     P5N.Visibility = Visibility.Collapsed; | |
|                     break; | |
|                 case 27: | |
|                     P1N.Text = Properties.Resources.Time; | |
|                     P2N.Text = "PH"; | |
|                     P1.Visibility = Visibility.Visible; | |
|                     P1N.Visibility = Visibility.Visible; | |
|                     P2.Visibility = Visibility.Visible; | |
|                     P2N.Visibility = Visibility.Visible; | |
|                     P3.Visibility = Visibility.Collapsed; | |
|                     P3N.Visibility = Visibility.Collapsed; | |
|                     P4.Visibility = Visibility.Collapsed; | |
|                     P4N.Visibility = Visibility.Collapsed; | |
|                     P5.Visibility = Visibility.Collapsed; | |
|                     P5N.Visibility = Visibility.Collapsed; | |
|                     break; | |
| 
 | |
|                 default: | |
|                     P1.Visibility = Visibility.Collapsed; | |
|                     P1N.Visibility = Visibility.Collapsed; | |
|                     P2.Visibility = Visibility.Collapsed; | |
|                     P2N.Visibility = Visibility.Collapsed; | |
|                     P3.Visibility = Visibility.Collapsed; | |
|                     P3N.Visibility = Visibility.Collapsed; | |
|                     P4.Visibility = Visibility.Collapsed; | |
|                     P4N.Visibility = Visibility.Collapsed; | |
|                     P5.Visibility = Visibility.Collapsed; | |
|                     P5N.Visibility = Visibility.Collapsed; | |
|                     break; | |
|             } | |
|         } | |
| 
 | |
|         public class AddressUpdateEventArgs : System.EventArgs | |
|         { | |
|             public AddressUpdateEventArgs(string dStep, string dStepID, string dStepNAME, string dPNAME, string dP1, string dP2, string dP3, string dP4, string dP5) | |
|             { | |
|                 this.StepID = dStepID; | |
|                 this.Step = dStep; | |
|                 this.StepNAME = dStepNAME; | |
|                 this.PNAME = dPNAME; | |
|                 this.P1 = dP1;   | |
|                 this.P2 = dP2; | |
|                 this.P3 = dP3; | |
|                 this.P4 = dP4; | |
|                 this.P5 = dP5; | |
|             } | |
| 
 | |
|             public string Step { get; set; } | |
|             public string StepID { get; set; } | |
|             public string StepNAME { get; set; } | |
|             public string PNAME { get; set; } | |
|             public string P1 { get; set; } | |
|             public string P2 { get; set; } | |
|             public string P3 { get; set; } | |
|             public string P4 { get; set; } | |
|             public string P5 { get; set; } | |
|         } | |
|     } | |
| }
 | |
| 
 |