17 changed files with 1574 additions and 0 deletions
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Microsoft Visual Studio Solution File, Format Version 12.00 |
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# Visual Studio Version 17 |
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VisualStudioVersion = 17.14.36202.13 d17.14 |
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MinimumVisualStudioVersion = 10.0.40219.1 |
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ProcessManageUI", "ProcessManageUI\ProcessManageUI.csproj", "{6DA7C6F9-C096-481A-B9E1-C19E72C35E58}" |
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EndProject |
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Global |
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GlobalSection(SolutionConfigurationPlatforms) = preSolution |
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Debug|Any CPU = Debug|Any CPU |
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Release|Any CPU = Release|Any CPU |
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EndGlobalSection |
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GlobalSection(ProjectConfigurationPlatforms) = postSolution |
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{6DA7C6F9-C096-481A-B9E1-C19E72C35E58}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
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{6DA7C6F9-C096-481A-B9E1-C19E72C35E58}.Debug|Any CPU.Build.0 = Debug|Any CPU |
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{6DA7C6F9-C096-481A-B9E1-C19E72C35E58}.Release|Any CPU.ActiveCfg = Release|Any CPU |
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{6DA7C6F9-C096-481A-B9E1-C19E72C35E58}.Release|Any CPU.Build.0 = Release|Any CPU |
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EndGlobalSection |
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GlobalSection(SolutionProperties) = preSolution |
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HideSolutionNode = FALSE |
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EndGlobalSection |
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GlobalSection(ExtensibilityGlobals) = postSolution |
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SolutionGuid = {DFE05529-79C8-4D27-B69B-CEFF2B5C8F5C} |
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EndGlobalSection |
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EndGlobal |
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<?xml version="1.0" encoding="utf-8" ?> |
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<configuration> |
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<startup> |
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" /> |
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</startup> |
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</configuration> |
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<Application x:Class="ProcessManageUI.App" |
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" |
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" |
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xmlns:local="clr-namespace:ProcessManageUI" |
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StartupUri="MainWindow.xaml"> |
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<Application.Resources> |
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|
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</Application.Resources> |
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</Application> |
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using System; |
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using System.Collections.Generic; |
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using System.Configuration; |
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using System.Data; |
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using System.Linq; |
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using System.Threading.Tasks; |
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using System.Windows; |
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|
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namespace ProcessManageUI |
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{ |
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/// <summary>
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/// App.xaml 的交互逻辑
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/// </summary>
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public partial class App : Application |
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{ |
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} |
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} |
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using System; |
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using System.Collections.Generic; |
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using System.Linq; |
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using System.Text; |
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using System.Threading; |
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using System.Threading.Tasks; |
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|
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namespace ProcessManageUI |
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{ |
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/// <summary>
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/// 使用using代替lock操作的对象,可指定写入和读取锁定模式
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/// </summary>
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public sealed class ClsLock |
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{ |
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#region 内部类
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|
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/// <summary>
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/// 利用IDisposable的using语法糖方便的释放锁定操作内部类
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/// </summary>
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private struct Lock : IDisposable |
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{ |
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/// <summary>
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/// 读写锁对象
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/// </summary>
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private readonly ReaderWriterLockSlim _Lock; |
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/// <summary>
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/// 是否为写入模式
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/// </summary>
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private bool _IsWrite; |
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/// <summary>
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/// 利用IDisposable的using语法糖方便的释放锁定操作构造函数
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/// </summary>
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/// <param name="rwl">读写锁</param>
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/// <param name="isWrite">写入模式为true,读取模式为false</param>
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public Lock(ReaderWriterLockSlim rwl, bool isWrite) |
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{ |
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_Lock = rwl; |
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_IsWrite = isWrite; |
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} |
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/// <summary>
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/// 释放对象时退出指定锁定模式
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/// </summary>
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public void Dispose() |
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{ |
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if (_IsWrite) |
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{ |
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if (_Lock.IsWriteLockHeld) |
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{ |
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_Lock.ExitWriteLock(); |
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} |
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} |
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else |
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{ |
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if (_Lock.IsReadLockHeld) |
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{ |
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_Lock.ExitReadLock(); |
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} |
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} |
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} |
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} |
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|
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/// <summary>
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/// 空的可释放对象,免去了调用时需要判断是否为null的问题内部类
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/// </summary>
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private class Disposable : IDisposable |
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{ |
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/// <summary>
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/// 空的可释放对象
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/// </summary>
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public static readonly Disposable Empty = new Disposable(); |
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/// <summary>
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/// 空的释放方法
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/// </summary>
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public void Dispose() { } |
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} |
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#endregion
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/// <summary>
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/// 读写锁
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/// </summary>
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private readonly ReaderWriterLockSlim _LockSlim = new ReaderWriterLockSlim(); |
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/// <summary>
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/// 使用using代替lock操作的对象,可指定写入和读取锁定模式构造函数
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/// </summary>
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public ClsLock() |
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{ |
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Enabled = true; |
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} |
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/// <summary>
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/// 是否启用,当该值为false时,Read()和Write()方法将返回 Disposable.Empty
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/// </summary>
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public bool Enabled { get; set; } |
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/// <summary>
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/// 进入读取锁定模式,该模式下允许多个读操作同时进行,
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/// 退出读锁请将返回对象释放,建议使用using语块,
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/// Enabled为false时,返回Disposable.Empty,
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/// 在读取或写入锁定模式下重复执行,返回Disposable.Empty;
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/// </summary>
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public IDisposable Read() |
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{ |
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if (Enabled == false || _LockSlim.IsReadLockHeld || _LockSlim.IsWriteLockHeld) |
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{ |
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return Disposable.Empty; |
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} |
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else |
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{ |
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_LockSlim.EnterReadLock(); |
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return new Lock(_LockSlim, false); |
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} |
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} |
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/// <summary>
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/// 进入写入锁定模式,该模式下只允许同时执行一个读操作,
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/// 退出读锁请将返回对象释放,建议使用using语块,
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/// Enabled为false时,返回Disposable.Empty,
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/// 在写入锁定模式下重复执行,返回Disposable.Empty
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/// </summary>
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/// <exception cref="NotImplementedException">读取模式下不能进入写入锁定状态</exception>
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public IDisposable Write() |
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{ |
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if (Enabled == false || _LockSlim.IsWriteLockHeld) |
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{ |
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return Disposable.Empty; |
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} |
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else if (_LockSlim.IsReadLockHeld) |
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{ |
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throw new NotImplementedException("读取模式下不能进入写入锁定状态"); |
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} |
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else |
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{ |
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_LockSlim.EnterWriteLock(); |
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return new Lock(_LockSlim, true); |
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} |
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} |
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} |
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} |
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using System.Runtime.InteropServices; |
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using System.Text; |
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|
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namespace ProcessManageUI |
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{ |
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internal class IniFile |
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{ |
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public class IniFiles |
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{ |
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public string path; |
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[DllImport("kernel32")] //返回0表示失败,非0为成功
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private static extern long WritePrivateProfileString(string section, string key, string val, string filePath); |
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[DllImport("kernel32")] //返回取得字符串缓冲区的长度
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private static extern int GetPrivateProfileString(string section, string key, string def, StringBuilder retVal, int size, string filePath); |
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/// <summary>
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/// 保存ini文件的路径
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/// 调用示例:var ini = IniFiles("C:\file.ini");
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/// </summary>
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/// <param name="INIPath"></param>
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public IniFiles(string iniPath) |
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{ |
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this.path = iniPath; |
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} |
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/// <summary>
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/// 写Ini文件
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/// 调用示例:ini.IniWritevalue("Server","name","localhost");
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/// </summary>
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/// <param name="Section">[缓冲区]</param>
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/// <param name="Key">键</param>
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/// <param name="value">值</param>
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public void IniWritevalue(string Section, string Key, string value) |
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{ |
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WritePrivateProfileString(Section, Key, value, this.path); |
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} |
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/// <summary>
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/// 读Ini文件
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/// 调用示例:ini.IniWritevalue("Server","name");
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/// </summary>
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/// <param name="Section">[缓冲区]</param>
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/// <param name="Key">键</param>
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/// <returns>值</returns>
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public string IniReadvalue(string Section, string Key) |
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{ |
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StringBuilder temp = new StringBuilder(255); |
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int i = GetPrivateProfileString(Section, Key, "", temp, 255, this.path); |
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return temp.ToString(); |
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} |
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} |
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} |
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} |
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using System; |
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using System.Collections.Generic; |
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using System.Data; |
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using System.IO; |
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namespace ProcessManageUI |
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{ |
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public class LogGing |
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{ |
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public static void LogGingDATA(string dat) |
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{ |
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string logpath = System.Environment.CurrentDirectory + "\\Log";//日志文件目录
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string logPath = "" + System.Environment.CurrentDirectory + "\\Log\\" + DateTime.Now.ToString("yyyy-MM-dd") + ".txt";//日志文件
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string Log_time = "[" + DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss") + "]:"; |
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if (Directory.Exists(logpath))//检查日志路径
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{ |
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if (!File.Exists(logPath))//检查日志文件并写入启动日志
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{ |
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FileStream fs = new FileStream(logPath, FileMode.CreateNew, FileAccess.Write);//创建写入文件
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StreamWriter wr = new StreamWriter(fs);//创建文件
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wr.WriteLine(Log_time + dat); |
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wr.Close(); |
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} |
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else |
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{ |
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try |
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{ |
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FileStream fs = new FileStream(logPath, FileMode.Append, FileAccess.Write); |
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StreamWriter wr = new StreamWriter(fs);//创建文件
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wr.WriteLine(Log_time + dat); |
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wr.Close(); |
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} |
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catch { } |
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} |
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} |
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else |
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{ |
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DirectoryInfo directoryInfo = new DirectoryInfo(logpath); |
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directoryInfo.Create();//创建日志路径
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} |
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} |
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public static void ERRDATA(System.Exception dat) |
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{ |
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string Log_time = DateTime.Now.ToString("yyyy-MM-dd"); |
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string logpath = System.Environment.CurrentDirectory + "\\ERR";//日志文件目录
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// string logPathtxt = "" + System.Environment.CurrentDirectory + "\\Log\\"+ Log_time + "Log.txt";//日志文件
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// System.IO.DirectoryInfo log = new System.IO.DirectoryInfo();//生成日志文件目录
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string log_path = logpath + "\\ERR" + Log_time + ".txt"; |
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string Log_timehms = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss"); |
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if (Directory.Exists(logpath))//检查日志路径
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{ |
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if (!File.Exists(log_path))//检查文件并写入
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{ |
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// FileStream fs = new FileStream(log_path, FileMode.CreateNew, FileAccess.Write);//创建文件
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// StreamWriter wr = new StreamWriter(fs);//创建文件
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// wr.Close();
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FileStream fil = new FileStream(log_path, FileMode.CreateNew, FileAccess.Write);//创建写入文件
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StreamWriter wfil = new StreamWriter(fil);//创建文件
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wfil.WriteLine("[" + Log_timehms + "];[Error] ||" + Environment.NewLine.ToString()); |
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wfil.WriteLine("[" + Log_timehms + "];[Error source] ||" + dat.Source.ToString() + Environment.NewLine.ToString()); |
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wfil.WriteLine("[" + Log_timehms + "];[Error message] ||" + dat.Message.ToString() + Environment.NewLine.ToString()); |
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wfil.WriteLine("[" + Log_timehms + "];[Error area] ||" + dat.StackTrace.ToString()); |
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wfil.Close(); |
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} |
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else |
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{ |
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FileStream fs = new FileStream(log_path, FileMode.Append, FileAccess.Write);//创建写入文件
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StreamWriter wr = new StreamWriter(fs);//创建文件
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wr.WriteLine("[" + Log_timehms + "];[Error] ||" + Environment.NewLine.ToString()); |
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wr.WriteLine("[" + Log_timehms + "];[Error source] ||" + dat.ToString() + Environment.NewLine.ToString()); |
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wr.WriteLine("[" + Log_timehms + "];[Error message] ||" + dat.Message.ToString() + Environment.NewLine.ToString()); |
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wr.WriteLine("[" + Log_timehms + "];[Error area] ||" + dat.ToString()); |
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wr.Close(); |
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} |
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} |
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else |
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{ |
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DirectoryInfo directoryInfo = new DirectoryInfo(logpath); |
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directoryInfo.Create(); |
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} |
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} |
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public static void ExchangeDATA(string dat) |
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{ |
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string Log_time = DateTime.Now.ToString("yyyy-MM-dd"); |
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string logpath = System.Environment.CurrentDirectory + "\\Exchange";//日志文件目录
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// string logPathtxt = "" + System.Environment.CurrentDirectory + "\\Log\\"+ Log_time + "Log.txt";//日志文件
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// System.IO.DirectoryInfo log = new System.IO.DirectoryInfo();//生成日志文件目录
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string log_path = logpath + "\\Exchange" + Log_time + ".txt"; |
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string Log_timehms = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss"); |
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if (Directory.Exists(logpath))//检查日志路径
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{ |
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if (!File.Exists(log_path))//检查文件并写入
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{ |
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// FileStream fs = new FileStream(log_path, FileMode.CreateNew, FileAccess.Write);//创建文件
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// StreamWriter wr = new StreamWriter(fs);//创建文件
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// wr.Close();
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FileStream fil = new FileStream(log_path, FileMode.CreateNew, FileAccess.Write);//创建写入文件
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StreamWriter wfil = new StreamWriter(fil);//创建文件
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wfil.WriteLine("[" + Log_timehms + "];[Exchange] ||" + dat); |
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wfil.Close(); |
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} |
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else |
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{ |
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FileStream fs = new FileStream(log_path, FileMode.Append, FileAccess.Write);//创建写入文件
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StreamWriter wr = new StreamWriter(fs);//创建文件
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wr.WriteLine("[" + Log_timehms + "];[Exchange] ||" + dat); |
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wr.Close(); |
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} |
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} |
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else |
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{ |
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DirectoryInfo directoryInfo = new DirectoryInfo(logpath); |
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directoryInfo.Create(); |
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} |
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} |
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} |
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} |
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<Window x:Class="ProcessManageUI.MainWindow" |
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" |
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" |
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008" |
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" |
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xmlns:local="clr-namespace:ProcessManageUI" |
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mc:Ignorable="d" |
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Title="MainWindow" Height="450" Width="800"> |
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<Grid> |
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<TextBox x:Name="Datalog" Margin="30,30,300,30"/> |
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|
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</Grid> |
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</Window> |
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using System; |
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using System.Collections.Generic; |
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using System.Data; |
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using System.Data.SqlClient; |
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using System.Linq; |
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using System.Text; |
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using System.Threading; |
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using System.Threading.Tasks; |
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using System.Windows; |
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using System.Windows.Controls; |
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using System.Windows.Data; |
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using System.Windows.Documents; |
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using System.Windows.Input; |
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using System.Windows.Media; |
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using System.Windows.Media.Imaging; |
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using System.Windows.Navigation; |
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using System.Windows.Shapes; |
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using System.Windows.Threading; |
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using static ProcessManageUI.SqliteHelper; |
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using static System.Net.WebRequestMethods; |
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|
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namespace ProcessManageUI |
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{ |
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/// <summary>
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/// MainWindow.xaml 的交互逻辑
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/// </summary>
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public partial class MainWindow : Window |
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{ |
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private static IniFile.IniFiles Configini = new IniFile.IniFiles(Convert.ToString(System.AppDomain.CurrentDomain.BaseDirectory) + "ProcessManageConfigini.ini"); |
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private static string SQLIP = Configini.IniReadvalue("SQL_SERVER", "SQL1"); //读配置文件
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private static string SQLNAME = Configini.IniReadvalue("SQL_SERVER", "SQL2"); |
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private static string SQMOD = Configini.IniReadvalue("SQL_SERVER", "SQL3"); |
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private static string SQLUSER = Configini.IniReadvalue("SQL_SERVER", "SQL4"); |
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private static string SQLPASWORD = Configini.IniReadvalue("SQL_SERVER", "SQL5"); |
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private static DataTable DyelotsBulkedRecipe = new DataTable(); |
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private static DataTable Product = new DataTable(); |
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private static DataTable Gram = new DataTable(); |
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private static int Count = 0; |
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private static readonly int _intervalMs = int.Parse(Configini.IniReadvalue("SQL_SERVER", "SQL6")); |
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private static SQLiteHelper SQLiteHelpers = null; //定义数据库
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private readonly static string DBAddress = Environment.CurrentDirectory + "\\ProcessManage.db"; //数据库路径
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//设置定时器
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DispatcherTimer disTimer = new DispatcherTimer |
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{ |
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Interval = TimeSpan.FromMilliseconds(_intervalMs) //毫秒
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}; |
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public MainWindow() |
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{ |
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InitializeComponent(); |
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SQLiteHelpers = new SQLiteHelper(DBAddress); //数据库连接路径
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SQLiteHelpers.Open(); //打开数据库
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Gram = SQLiteHelpers.ExecuteDataSet("select * from Gram", null).Tables[0]; //读取表写入缓存
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Product = SQLiteHelpers.ExecuteDataSet("select * from ProcessManage", null).Tables[0]; |
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SQLiteHelpers.Close(); |
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disTimer.Tick += EXTask; |
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disTimer.Start();//计时开始
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} |
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private void EXTask(object sender, EventArgs e) |
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{ |
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disTimer.Stop();//停止计时
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string Connstr_SC; |
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string DyelotsBulkedRecipe_sql = "SELECT * FROM [dbo].[DyelotsBulkedRecipe] WHERE Created > '" |
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+ DateTime.Now.AddDays(-1).ToString("yyyy/MM/dd") + "' AND ProductType = '1' AND Process IS NULL"; |
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try |
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{ |
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DyelotsBulkedRecipe.Clear(); |
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Datalog.Text = null; |
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|
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if (SQMOD == "Windows Authentication") |
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{ |
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Connstr_SC = "server=" + SQLIP + ";database=" + SQLNAME + ";Trusted_Connection=SSPI"; |
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} |
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else |
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{ |
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Connstr_SC = "server=" + SQLIP + ";database=" + SQLNAME + ";User ID=" + SQLUSER + ";Password=" + SQLPASWORD; |
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} |
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SqlConnection conn_SC = new SqlConnection(Connstr_SC); |
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conn_SC.OpenAsync(); //连接数据库
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SqlDataAdapter DyelotsBulkedRecipe_ = new SqlDataAdapter(DyelotsBulkedRecipe_sql, Connstr_SC); |
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conn_SC.Close(); |
|||
DyelotsBulkedRecipe_.Fill(DyelotsBulkedRecipe); |
|||
|
|||
for (int i = DyelotsBulkedRecipe.Rows.Count; i > 0; i--) |
|||
{ |
|||
if (DyelotsBulkedRecipe.Rows.Count <= 0) { break; }//跳出循环
|
|||
|
|||
string Dyelot = DyelotsBulkedRecipe.Rows[0].Field<string>("Dyelot"); |
|||
double gram = 0; |
|||
int type_id = 0; |
|||
DataRow[] rowdat = DyelotsBulkedRecipe.Select("Dyelot ='" + Dyelot + "'");//行
|
|||
|
|||
foreach (DataRow row in rowdat)//删除指定信息行
|
|||
{ |
|||
row.Field<string>("ProductCode"); |
|||
gram += row.Field<double>("Grams"); |
|||
row.Delete(); |
|||
row.AcceptChanges(); |
|||
} |
|||
|
|||
|
|||
|
|||
Count++; |
|||
Datalog.AppendText("\n" + DateTime.Now.ToString("yyyy/MM/dd-HH:mm:ss") + " 转换工单:" + Dyelot + "流程:"); |
|||
LogGing.LogGingDATA( "转换工单:" + Dyelot + "流程:"); |
|||
} |
|||
Datalog.AppendText("\n" + DateTime.Now.ToString("yyyy/MM/dd-HH:mm:ss") + $" 转换{Count}条"); |
|||
Count = 0; |
|||
} |
|||
catch (Exception ex) |
|||
{//错误处理
|
|||
LogGing.ERRDATA(ex); |
|||
Datalog.AppendText(ex.ToString()); |
|||
} |
|||
finally |
|||
{ |
|||
disTimer.Start();//计时开始
|
|||
} |
|||
} |
|||
} |
|||
} |
Binary file not shown.
@ -0,0 +1,108 @@ |
|||
<?xml version="1.0" encoding="utf-8"?> |
|||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
|||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> |
|||
<PropertyGroup> |
|||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
|||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
|||
<ProjectGuid>{6DA7C6F9-C096-481A-B9E1-C19E72C35E58}</ProjectGuid> |
|||
<OutputType>WinExe</OutputType> |
|||
<RootNamespace>ProcessManageUI</RootNamespace> |
|||
<AssemblyName>ProcessManageUI</AssemblyName> |
|||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> |
|||
<FileAlignment>512</FileAlignment> |
|||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> |
|||
<WarningLevel>4</WarningLevel> |
|||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> |
|||
<Deterministic>true</Deterministic> |
|||
</PropertyGroup> |
|||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
|||
<PlatformTarget>AnyCPU</PlatformTarget> |
|||
<DebugSymbols>true</DebugSymbols> |
|||
<DebugType>full</DebugType> |
|||
<Optimize>false</Optimize> |
|||
<OutputPath>bin\Debug\</OutputPath> |
|||
<DefineConstants>DEBUG;TRACE</DefineConstants> |
|||
<ErrorReport>prompt</ErrorReport> |
|||
<WarningLevel>4</WarningLevel> |
|||
</PropertyGroup> |
|||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
|||
<PlatformTarget>AnyCPU</PlatformTarget> |
|||
<DebugType>pdbonly</DebugType> |
|||
<Optimize>true</Optimize> |
|||
<OutputPath>bin\Release\</OutputPath> |
|||
<DefineConstants>TRACE</DefineConstants> |
|||
<ErrorReport>prompt</ErrorReport> |
|||
<WarningLevel>4</WarningLevel> |
|||
</PropertyGroup> |
|||
<ItemGroup> |
|||
<Reference Include="System" /> |
|||
<Reference Include="System.Data" /> |
|||
<Reference Include="System.Xml" /> |
|||
<Reference Include="Microsoft.CSharp" /> |
|||
<Reference Include="System.Core" /> |
|||
<Reference Include="System.Xml.Linq" /> |
|||
<Reference Include="System.Data.DataSetExtensions" /> |
|||
<Reference Include="System.Net.Http" /> |
|||
<Reference Include="System.Xaml"> |
|||
<RequiredTargetFramework>4.0</RequiredTargetFramework> |
|||
</Reference> |
|||
<Reference Include="WindowsBase" /> |
|||
<Reference Include="PresentationCore" /> |
|||
<Reference Include="PresentationFramework" /> |
|||
</ItemGroup> |
|||
<ItemGroup> |
|||
<ApplicationDefinition Include="App.xaml"> |
|||
<Generator>MSBuild:Compile</Generator> |
|||
<SubType>Designer</SubType> |
|||
</ApplicationDefinition> |
|||
<Compile Include="ClsLock.cs" /> |
|||
<Compile Include="SqliteHelper.cs" /> |
|||
<Page Include="MainWindow.xaml"> |
|||
<Generator>MSBuild:Compile</Generator> |
|||
<SubType>Designer</SubType> |
|||
</Page> |
|||
<Compile Include="App.xaml.cs"> |
|||
<DependentUpon>App.xaml</DependentUpon> |
|||
<SubType>Code</SubType> |
|||
</Compile> |
|||
<Compile Include="IniFile.cs" /> |
|||
<Compile Include="LogGing.cs" /> |
|||
<Compile Include="MainWindow.xaml.cs"> |
|||
<DependentUpon>MainWindow.xaml</DependentUpon> |
|||
<SubType>Code</SubType> |
|||
</Compile> |
|||
</ItemGroup> |
|||
<ItemGroup> |
|||
<Compile Include="Properties\AssemblyInfo.cs"> |
|||
<SubType>Code</SubType> |
|||
</Compile> |
|||
<Compile Include="Properties\Resources.Designer.cs"> |
|||
<AutoGen>True</AutoGen> |
|||
<DesignTime>True</DesignTime> |
|||
<DependentUpon>Resources.resx</DependentUpon> |
|||
</Compile> |
|||
<Compile Include="Properties\Settings.Designer.cs"> |
|||
<AutoGen>True</AutoGen> |
|||
<DependentUpon>Settings.settings</DependentUpon> |
|||
<DesignTimeSharedInput>True</DesignTimeSharedInput> |
|||
</Compile> |
|||
<EmbeddedResource Include="Properties\Resources.resx"> |
|||
<Generator>ResXFileCodeGenerator</Generator> |
|||
<LastGenOutput>Resources.Designer.cs</LastGenOutput> |
|||
</EmbeddedResource> |
|||
<None Include="ProcessManage.db" /> |
|||
<None Include="Properties\Settings.settings"> |
|||
<Generator>SettingsSingleFileGenerator</Generator> |
|||
<LastGenOutput>Settings.Designer.cs</LastGenOutput> |
|||
</None> |
|||
</ItemGroup> |
|||
<ItemGroup> |
|||
<None Include="App.config" /> |
|||
</ItemGroup> |
|||
<ItemGroup> |
|||
<PackageReference Include="System.Data.SQLite"> |
|||
<Version>1.0.119</Version> |
|||
</PackageReference> |
|||
</ItemGroup> |
|||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
|||
</Project> |
@ -0,0 +1,52 @@ |
|||
using System.Reflection; |
|||
using System.Resources; |
|||
using System.Runtime.CompilerServices; |
|||
using System.Runtime.InteropServices; |
|||
using System.Windows; |
|||
|
|||
// 有关程序集的一般信息由以下
|
|||
// 控制。更改这些特性值可修改
|
|||
// 与程序集关联的信息。
|
|||
[assembly: AssemblyTitle("ProcessManageUI")] |
|||
[assembly: AssemblyDescription("")] |
|||
[assembly: AssemblyConfiguration("")] |
|||
[assembly: AssemblyCompany("")] |
|||
[assembly: AssemblyProduct("ProcessManageUI")] |
|||
[assembly: AssemblyCopyright("Copyright © 2025")] |
|||
[assembly: AssemblyTrademark("")] |
|||
[assembly: AssemblyCulture("")] |
|||
|
|||
// 将 ComVisible 设置为 false 会使此程序集中的类型
|
|||
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
|||
//请将此类型的 ComVisible 特性设置为 true。
|
|||
[assembly: ComVisible(false)] |
|||
|
|||
//若要开始生成可本地化的应用程序,请设置
|
|||
//.csproj 文件中的 <UICulture>CultureYouAreCodingWith</UICulture>
|
|||
//在 <PropertyGroup> 中。例如,如果你使用的是美国英语。
|
|||
//使用的是美国英语,请将 <UICulture> 设置为 en-US。 然后取消
|
|||
//对以下 NeutralResourceLanguage 特性的注释。 更新
|
|||
//以下行中的“en-US”以匹配项目文件中的 UICulture 设置。
|
|||
|
|||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
|||
|
|||
|
|||
[assembly: ThemeInfo( |
|||
ResourceDictionaryLocation.None, //主题特定资源词典所处位置
|
|||
//(未在页面中找到资源时使用,
|
|||
//或应用程序资源字典中找到时使用)
|
|||
ResourceDictionaryLocation.SourceAssembly //常规资源词典所处位置
|
|||
//(未在页面中找到资源时使用,
|
|||
//、应用程序或任何主题专用资源字典中找到时使用)
|
|||
)] |
|||
|
|||
|
|||
// 程序集的版本信息由下列四个值组成:
|
|||
//
|
|||
// 主版本
|
|||
// 次版本
|
|||
// 生成号
|
|||
// 修订号
|
|||
//
|
|||
[assembly: AssemblyVersion("1.0.0.0")] |
|||
[assembly: AssemblyFileVersion("1.0.0.0")] |
@ -0,0 +1,71 @@ |
|||
//------------------------------------------------------------------------------
|
|||
// <auto-generated>
|
|||
// 此代码由工具生成。
|
|||
// 运行时版本: 4.0.30319.42000
|
|||
//
|
|||
// 对此文件的更改可能导致不正确的行为,如果
|
|||
// 重新生成代码,则所做更改将丢失。
|
|||
// </auto-generated>
|
|||
//------------------------------------------------------------------------------
|
|||
|
|||
namespace ProcessManageUI.Properties |
|||
{ |
|||
|
|||
|
|||
/// <summary>
|
|||
/// 强类型资源类,用于查找本地化字符串等。
|
|||
/// </summary>
|
|||
// 此类是由 StronglyTypedResourceBuilder
|
|||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
|||
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
|||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
|||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] |
|||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] |
|||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] |
|||
internal class Resources |
|||
{ |
|||
|
|||
private static global::System.Resources.ResourceManager resourceMan; |
|||
|
|||
private static global::System.Globalization.CultureInfo resourceCulture; |
|||
|
|||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] |
|||
internal Resources() |
|||
{ |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 返回此类使用的缓存 ResourceManager 实例。
|
|||
/// </summary>
|
|||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
|||
internal static global::System.Resources.ResourceManager ResourceManager |
|||
{ |
|||
get |
|||
{ |
|||
if ((resourceMan == null)) |
|||
{ |
|||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProcessManageUI.Properties.Resources", typeof(Resources).Assembly); |
|||
resourceMan = temp; |
|||
} |
|||
return resourceMan; |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 重写当前线程的 CurrentUICulture 属性,对
|
|||
/// 使用此强类型资源类的所有资源查找执行重写。
|
|||
/// </summary>
|
|||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
|||
internal static global::System.Globalization.CultureInfo Culture |
|||
{ |
|||
get |
|||
{ |
|||
return resourceCulture; |
|||
} |
|||
set |
|||
{ |
|||
resourceCulture = value; |
|||
} |
|||
} |
|||
} |
|||
} |
@ -0,0 +1,117 @@ |
|||
<?xml version="1.0" encoding="utf-8"?> |
|||
<root> |
|||
<!-- |
|||
Microsoft ResX Schema |
|||
|
|||
Version 2.0 |
|||
|
|||
The primary goals of this format is to allow a simple XML format |
|||
that is mostly human readable. The generation and parsing of the |
|||
various data types are done through the TypeConverter classes |
|||
associated with the data types. |
|||
|
|||
Example: |
|||
|
|||
... ado.net/XML headers & schema ... |
|||
<resheader name="resmimetype">text/microsoft-resx</resheader> |
|||
<resheader name="version">2.0</resheader> |
|||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> |
|||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> |
|||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> |
|||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> |
|||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> |
|||
<value>[base64 mime encoded serialized .NET Framework object]</value> |
|||
</data> |
|||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> |
|||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> |
|||
<comment>This is a comment</comment> |
|||
</data> |
|||
|
|||
There are any number of "resheader" rows that contain simple |
|||
name/value pairs. |
|||
|
|||
Each data row contains a name, and value. The row also contains a |
|||
type or mimetype. Type corresponds to a .NET class that support |
|||
text/value conversion through the TypeConverter architecture. |
|||
Classes that don't support this are serialized and stored with the |
|||
mimetype set. |
|||
|
|||
The mimetype is used for serialized objects, and tells the |
|||
ResXResourceReader how to depersist the object. This is currently not |
|||
extensible. For a given mimetype the value must be set accordingly: |
|||
|
|||
Note - application/x-microsoft.net.object.binary.base64 is the format |
|||
that the ResXResourceWriter will generate, however the reader can |
|||
read any of the formats listed below. |
|||
|
|||
mimetype: application/x-microsoft.net.object.binary.base64 |
|||
value : The object must be serialized with |
|||
: System.Serialization.Formatters.Binary.BinaryFormatter |
|||
: and then encoded with base64 encoding. |
|||
|
|||
mimetype: application/x-microsoft.net.object.soap.base64 |
|||
value : The object must be serialized with |
|||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter |
|||
: and then encoded with base64 encoding. |
|||
|
|||
mimetype: application/x-microsoft.net.object.bytearray.base64 |
|||
value : The object must be serialized into a byte array |
|||
: using a System.ComponentModel.TypeConverter |
|||
: and then encoded with base64 encoding. |
|||
--> |
|||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> |
|||
<xsd:element name="root" msdata:IsDataSet="true"> |
|||
<xsd:complexType> |
|||
<xsd:choice maxOccurs="unbounded"> |
|||
<xsd:element name="metadata"> |
|||
<xsd:complexType> |
|||
<xsd:sequence> |
|||
<xsd:element name="value" type="xsd:string" minOccurs="0" /> |
|||
</xsd:sequence> |
|||
<xsd:attribute name="name" type="xsd:string" /> |
|||
<xsd:attribute name="type" type="xsd:string" /> |
|||
<xsd:attribute name="mimetype" type="xsd:string" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
<xsd:element name="assembly"> |
|||
<xsd:complexType> |
|||
<xsd:attribute name="alias" type="xsd:string" /> |
|||
<xsd:attribute name="name" type="xsd:string" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
<xsd:element name="data"> |
|||
<xsd:complexType> |
|||
<xsd:sequence> |
|||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
|||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> |
|||
</xsd:sequence> |
|||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" /> |
|||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> |
|||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
<xsd:element name="resheader"> |
|||
<xsd:complexType> |
|||
<xsd:sequence> |
|||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
|||
</xsd:sequence> |
|||
<xsd:attribute name="name" type="xsd:string" use="required" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
</xsd:choice> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
</xsd:schema> |
|||
<resheader name="resmimetype"> |
|||
<value>text/microsoft-resx</value> |
|||
</resheader> |
|||
<resheader name="version"> |
|||
<value>2.0</value> |
|||
</resheader> |
|||
<resheader name="reader"> |
|||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
|||
</resheader> |
|||
<resheader name="writer"> |
|||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
|||
</resheader> |
|||
</root> |
@ -0,0 +1,30 @@ |
|||
//------------------------------------------------------------------------------
|
|||
// <auto-generated>
|
|||
// This code was generated by a tool.
|
|||
// Runtime Version:4.0.30319.42000
|
|||
//
|
|||
// Changes to this file may cause incorrect behavior and will be lost if
|
|||
// the code is regenerated.
|
|||
// </auto-generated>
|
|||
//------------------------------------------------------------------------------
|
|||
|
|||
namespace ProcessManageUI.Properties |
|||
{ |
|||
|
|||
|
|||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] |
|||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] |
|||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase |
|||
{ |
|||
|
|||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); |
|||
|
|||
public static Settings Default |
|||
{ |
|||
get |
|||
{ |
|||
return defaultInstance; |
|||
} |
|||
} |
|||
} |
|||
} |
@ -0,0 +1,7 @@ |
|||
<?xml version='1.0' encoding='utf-8'?> |
|||
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)"> |
|||
<Profiles> |
|||
<Profile Name="(Default)" /> |
|||
</Profiles> |
|||
<Settings /> |
|||
</SettingsFile> |
@ -0,0 +1,686 @@ |
|||
using System; |
|||
using System.Collections.Generic; |
|||
using System.Linq; |
|||
using System.Text; |
|||
using System.Threading.Tasks; |
|||
using System.Data; |
|||
using System.IO; |
|||
using System.Data.Common; |
|||
using System.Windows.Media.Animation; |
|||
using System.Data.SQLite; |
|||
using System.Windows.Shapes; |
|||
using System.Drawing; |
|||
|
|||
|
|||
namespace ProcessManageUI |
|||
{ |
|||
public class SqliteHelper |
|||
{ |
|||
|
|||
public class SQLiteHelper |
|||
{ |
|||
#region 字段
|
|||
|
|||
/// <summary>
|
|||
/// 事务的基类
|
|||
/// </summary>
|
|||
private DbTransaction DBtrans; |
|||
/// <summary>
|
|||
/// 使用静态变量字典解决多线程实例本类,实现一个数据库对应一个clslock
|
|||
/// </summary>
|
|||
private static readonly Dictionary<string, ClsLock> RWL = new Dictionary<string, ClsLock>(); |
|||
/// <summary>
|
|||
/// 数据库地址
|
|||
/// </summary>
|
|||
private readonly string mdataFile; |
|||
/// <summary>
|
|||
/// 数据库密码
|
|||
/// </summary>
|
|||
private readonly string mPassWord; |
|||
private readonly string LockName = null; |
|||
/// <summary>
|
|||
/// 数据库连接定义
|
|||
/// </summary>
|
|||
private SQLiteConnection mConn; |
|||
|
|||
#endregion
|
|||
|
|||
#region 构造函数
|
|||
|
|||
/// <summary>
|
|||
/// 根据数据库地址初始化
|
|||
/// </summary>
|
|||
/// <param name="dataFile">数据库地址</param>
|
|||
public SQLiteHelper(string dataFile) |
|||
{ |
|||
this.mdataFile = dataFile ?? throw new ArgumentNullException("dataFile=null"); |
|||
//this.mdataFile = AppDomain.CurrentDomain.BaseDirectory + dataFile;
|
|||
this.mdataFile = dataFile; |
|||
if (!RWL.ContainsKey(dataFile)) |
|||
{ |
|||
LockName = dataFile; |
|||
RWL.Add(dataFile, new ClsLock()); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 使用密码打开数据库
|
|||
/// </summary>
|
|||
/// <param name="dataFile">数据库地址</param>
|
|||
/// <param name="PassWord">数据库密码</param>
|
|||
public SQLiteHelper(string dataFile, string PassWord) |
|||
{ |
|||
this.mdataFile = dataFile ?? throw new ArgumentNullException("dataFile is null"); |
|||
this.mPassWord = PassWord ?? throw new ArgumentNullException("PassWord is null"); |
|||
//this.mdataFile = AppDomain.CurrentDomain.BaseDirectory + dataFile;
|
|||
this.mdataFile = dataFile; |
|||
if (!RWL.ContainsKey(dataFile)) |
|||
{ |
|||
LockName = dataFile; |
|||
RWL.Add(dataFile, new ClsLock()); |
|||
} |
|||
} |
|||
|
|||
#endregion
|
|||
|
|||
#region 打开/关闭 数据库
|
|||
|
|||
/// <summary>
|
|||
/// 打开 SQLiteManager 使用的数据库连接
|
|||
/// </summary>
|
|||
public void Open() |
|||
{ |
|||
if (string.IsNullOrWhiteSpace(mPassWord)) |
|||
{ |
|||
mConn = OpenConnection(this.mdataFile); |
|||
} |
|||
else |
|||
{ |
|||
mConn = OpenConnection(this.mdataFile, mPassWord); |
|||
} |
|||
Console.WriteLine("The database was opened successfully"); |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 关闭连接
|
|||
/// </summary>
|
|||
public void Close() |
|||
{ |
|||
if (this.mConn != null) |
|||
{ |
|||
try |
|||
{ |
|||
this.mConn.Close(); |
|||
if (RWL.ContainsKey(LockName)) |
|||
{ |
|||
RWL.Remove(LockName); |
|||
} |
|||
} |
|||
catch |
|||
{ |
|||
Console.WriteLine("Shutdown failed"); |
|||
} |
|||
} |
|||
Console.WriteLine("The database was shut down successfully"); |
|||
} |
|||
|
|||
#endregion
|
|||
|
|||
#region 事务
|
|||
|
|||
/// <summary>
|
|||
/// 开始事务
|
|||
/// </summary>
|
|||
public void BeginTrain() |
|||
{ |
|||
EnsureConnection(); |
|||
DBtrans = mConn.BeginTransaction(); |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 提交事务
|
|||
/// </summary>
|
|||
public void DBCommit() |
|||
{ |
|||
try |
|||
{ |
|||
DBtrans.Commit(); |
|||
} |
|||
catch (Exception) |
|||
{ |
|||
DBtrans.Rollback(); |
|||
} |
|||
} |
|||
|
|||
#endregion
|
|||
|
|||
#region 工具
|
|||
|
|||
/// <summary>
|
|||
/// 打开一个SQLite数据库文件,如果文件不存在,则创建(无密码)
|
|||
/// </summary>
|
|||
/// <param name="dataFile"></param>
|
|||
/// <returns>SQLiteConnection 类</returns>
|
|||
private SQLiteConnection OpenConnection(string dataFile) |
|||
{ |
|||
if (dataFile == null) |
|||
{ |
|||
throw new ArgumentNullException("dataFiledataFile=null"); |
|||
} |
|||
if (!File.Exists(dataFile)) |
|||
{ |
|||
SQLiteConnection.CreateFile(dataFile); |
|||
} |
|||
SQLiteConnection conn = new SQLiteConnection(); |
|||
SQLiteConnectionStringBuilder conStr = new SQLiteConnectionStringBuilder |
|||
{ |
|||
DataSource = dataFile |
|||
}; |
|||
conn.ConnectionString = conStr.ToString(); |
|||
conn.Open(); |
|||
return conn; |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 打开一个SQLite数据库文件,如果文件不存在,则创建(有密码)
|
|||
/// </summary>
|
|||
/// <param name="dataFile"></param>
|
|||
/// <param name="Password"></param>
|
|||
/// <returns>SQLiteConnection 类</returns>
|
|||
private SQLiteConnection OpenConnection(string dataFile, string Password) |
|||
{ |
|||
if (dataFile == null) |
|||
{ |
|||
throw new ArgumentNullException("dataFile=null"); |
|||
} |
|||
if (!File.Exists(Convert.ToString(dataFile))) |
|||
{ |
|||
SQLiteConnection.CreateFile(dataFile); |
|||
} |
|||
try |
|||
{ |
|||
SQLiteConnection conn = new SQLiteConnection(); |
|||
SQLiteConnectionStringBuilder conStr = new SQLiteConnectionStringBuilder |
|||
{ |
|||
DataSource = dataFile, |
|||
Password = Password |
|||
}; |
|||
conn.ConnectionString = conStr.ToString(); |
|||
conn.Open(); |
|||
return conn; |
|||
} |
|||
catch (Exception) |
|||
{ |
|||
return null; |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 读取 或 设置 SQLiteManager 使用的数据库连接
|
|||
/// </summary>
|
|||
public SQLiteConnection Connection |
|||
{ |
|||
get |
|||
{ |
|||
return mConn; |
|||
} |
|||
private set |
|||
{ |
|||
mConn = value ?? throw new ArgumentNullException(); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 确保数据库是连接状态
|
|||
/// </summary>
|
|||
/// <exception cref="Exception"></exception>
|
|||
protected void EnsureConnection() |
|||
{ |
|||
if (this.mConn == null) |
|||
{ |
|||
throw new Exception("SQLiteManager.Connection=null"); |
|||
} |
|||
if (mConn.State != ConnectionState.Open) |
|||
{ |
|||
mConn.Open(); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 获取数据库文件的路径
|
|||
/// </summary>
|
|||
/// <returns></returns>
|
|||
public string GetDataFile() |
|||
{ |
|||
return this.mdataFile; |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 判断表 table 是否存在
|
|||
/// </summary>
|
|||
/// <param name="table"></param>
|
|||
/// <returns>存在返回true,否则返回false</returns>
|
|||
public bool TableExists(string table) |
|||
{ |
|||
if (table == null) |
|||
{ |
|||
throw new ArgumentNullException("table=null"); |
|||
} |
|||
EnsureConnection(); |
|||
SQLiteDataReader reader = ExecuteReader("SELECT count(*) as c FROM sqlite_master WHERE type='table' AND name=@tableName ", new SQLiteParameter[] { new SQLiteParameter("tableName", table) }); |
|||
if (reader == null) |
|||
{ |
|||
return false; |
|||
} |
|||
reader.Read(); |
|||
int c = reader.GetInt32(0); |
|||
reader.Close(); |
|||
reader.Dispose(); |
|||
//return false;
|
|||
return c == 1; |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// VACUUM 命令(通过复制主数据库中的内容到一个临时数据库文件,然后清空主数据库,并从副本中重新载入原始的数据库文件)
|
|||
/// </summary>
|
|||
/// <returns></returns>
|
|||
public bool Vacuum() |
|||
{ |
|||
try |
|||
{ |
|||
using (SQLiteCommand Command = new SQLiteCommand("VACUUM", Connection)) |
|||
{ |
|||
Command.ExecuteNonQuery(); |
|||
} |
|||
return true; |
|||
} |
|||
catch (System.Data.SQLite.SQLiteException) |
|||
{ |
|||
return false; |
|||
} |
|||
} |
|||
|
|||
#endregion
|
|||
|
|||
#region 执行SQL
|
|||
|
|||
/// <summary>
|
|||
/// 执行SQL, 并返回 SQLiteDataReader 对象结果
|
|||
/// </summary>
|
|||
/// <param name="sql"></param>
|
|||
/// <param name="paramArr">null 表示无参数</param>
|
|||
/// <returns></returns>
|
|||
public SQLiteDataReader ExecuteReader(string sql, SQLiteParameter[] paramArr) |
|||
{ |
|||
if (sql == null) |
|||
{ |
|||
throw new ArgumentNullException("sql=null"); |
|||
} |
|||
EnsureConnection(); |
|||
using (RWL[LockName].Read()) |
|||
{ |
|||
using (SQLiteCommand cmd = new SQLiteCommand(sql, Connection)) |
|||
{ |
|||
if (paramArr != null) |
|||
{ |
|||
cmd.Parameters.AddRange(paramArr); |
|||
} |
|||
try |
|||
{ |
|||
SQLiteDataReader reader = cmd.ExecuteReader(); |
|||
cmd.Parameters.Clear(); |
|||
return reader; |
|||
} |
|||
catch (Exception) |
|||
{ |
|||
return null; |
|||
} |
|||
} |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 执行查询,并返回dataset对象
|
|||
/// </summary>
|
|||
/// <param name="sql">SQL查询语句</param>
|
|||
/// <param name="paramArr">参数数组</param>
|
|||
/// <returns></returns>
|
|||
public DataSet ExecuteDataSet(string sql, SQLiteParameter[] paramArr) |
|||
{ |
|||
if (sql == null) |
|||
{ |
|||
throw new ArgumentNullException("sql=null"); |
|||
} |
|||
this.EnsureConnection(); |
|||
using (RWL[LockName].Read()) |
|||
{ |
|||
using (SQLiteCommand cmd = new SQLiteCommand(sql, this.Connection)) |
|||
{ |
|||
if (paramArr != null) |
|||
{ |
|||
cmd.Parameters.AddRange(paramArr); |
|||
} |
|||
try |
|||
{ |
|||
SQLiteDataAdapter da = new SQLiteDataAdapter(); |
|||
DataSet ds = new DataSet(); |
|||
da.SelectCommand = cmd; |
|||
da.Fill(ds); |
|||
cmd.Parameters.Clear(); |
|||
da.Dispose(); |
|||
return ds; |
|||
} |
|||
catch (Exception) |
|||
{ |
|||
return null; |
|||
} |
|||
} |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 执行SQL查询,并返回dataset对象。
|
|||
/// </summary>
|
|||
/// <param name="strTable">映射源表的名称</param>
|
|||
/// <param name="sql">SQL语句</param>
|
|||
/// <param name="paramArr">SQL参数数组</param>
|
|||
/// <returns></returns>
|
|||
public DataSet ExecuteDataSet(string strTable, string sql, SQLiteParameter[] paramArr) |
|||
{ |
|||
if (sql == null) |
|||
{ |
|||
throw new ArgumentNullException("sql=null"); |
|||
} |
|||
this.EnsureConnection(); |
|||
using (RWL[LockName].Read()) |
|||
{ |
|||
using (SQLiteCommand cmd = new SQLiteCommand(sql, this.Connection)) |
|||
{ |
|||
if (paramArr != null) |
|||
{ |
|||
cmd.Parameters.AddRange(paramArr); |
|||
} |
|||
try |
|||
{ |
|||
SQLiteDataAdapter da = new SQLiteDataAdapter(); |
|||
DataSet ds = new DataSet(); |
|||
da.SelectCommand = cmd; |
|||
da.Fill(ds, strTable); |
|||
cmd.Parameters.Clear(); |
|||
da.Dispose(); |
|||
return ds; |
|||
} |
|||
catch (Exception) |
|||
{ |
|||
return null; |
|||
} |
|||
} |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 执行SQL,返回受影响的行数,可用于执行表创建语句,paramArr == null 表示无参数
|
|||
/// </summary>
|
|||
/// <param name="sql"></param>
|
|||
/// <returns></returns>
|
|||
public int ExecuteNonQuery(string sql, SQLiteParameter[] paramArr) |
|||
{ |
|||
if (sql == null) |
|||
{ |
|||
throw new ArgumentNullException("sql=null"); |
|||
} |
|||
this.EnsureConnection(); |
|||
using (RWL[LockName].Read()) |
|||
{ |
|||
try |
|||
{ |
|||
using (SQLiteCommand cmd = new SQLiteCommand(sql, Connection)) |
|||
{ |
|||
if (paramArr != null) |
|||
{ |
|||
foreach (SQLiteParameter p in paramArr) |
|||
{ |
|||
cmd.Parameters.Add(p); |
|||
} |
|||
} |
|||
int c = cmd.ExecuteNonQuery(); |
|||
cmd.Parameters.Clear(); |
|||
return c; |
|||
} |
|||
} |
|||
catch (SQLiteException) |
|||
{ |
|||
return 0; |
|||
} |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 执行SQL,返回结果集第一行,如果结果集为空,那么返回空 List(List.Count=0),
|
|||
/// rowWrapper = null 时,使用 WrapRowToDictionary
|
|||
/// </summary>
|
|||
/// <param name="sql"></param>
|
|||
/// <param name="paramArr"></param>
|
|||
/// <returns></returns>
|
|||
public object ExecuteScalar(string sql, SQLiteParameter[] paramArr) |
|||
{ |
|||
if (sql == null) |
|||
{ |
|||
throw new ArgumentNullException("sql=null"); |
|||
} |
|||
this.EnsureConnection(); |
|||
using (RWL[LockName].Read()) |
|||
{ |
|||
using (SQLiteCommand cmd = new SQLiteCommand(sql, Connection)) |
|||
{ |
|||
if (paramArr != null) |
|||
{ |
|||
cmd.Parameters.AddRange(paramArr); |
|||
} |
|||
try |
|||
{ |
|||
object reader = cmd.ExecuteScalar(); |
|||
cmd.Parameters.Clear(); |
|||
cmd.Dispose(); |
|||
return reader; |
|||
} |
|||
catch (Exception) |
|||
{ |
|||
return null; |
|||
} |
|||
} |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查询一行记录,无结果时返回 null,conditionCol = null 时将忽略条件,直接执行 select * from table
|
|||
/// </summary>
|
|||
/// <param name="table">表名</param>
|
|||
/// <param name="conditionCol"></param>
|
|||
/// <param name="conditionVal"></param>
|
|||
/// <returns></returns>
|
|||
public object QueryOne(string table, string conditionCol, object conditionVal) |
|||
{ |
|||
if (table == null) |
|||
{ |
|||
throw new ArgumentNullException("table=null"); |
|||
} |
|||
this.EnsureConnection(); |
|||
string sql = "select * from " + table; |
|||
if (conditionCol != null) |
|||
{ |
|||
sql += " where " + conditionCol + "=@" + conditionCol; |
|||
} |
|||
object result = ExecuteScalar(sql, new SQLiteParameter[] { new SQLiteParameter(conditionCol, conditionVal) }); |
|||
return result; |
|||
} |
|||
|
|||
#endregion
|
|||
|
|||
#region 增 删 改
|
|||
|
|||
/// <summary>
|
|||
/// 执行 insert into 语句
|
|||
/// </summary>
|
|||
/// <param name="table"></param>
|
|||
/// <param name="entity"></param>
|
|||
/// <returns></returns>
|
|||
public int InsertData(string table, Dictionary<string, object> entity) |
|||
{ |
|||
if (table == null) |
|||
{ |
|||
throw new ArgumentNullException("table=null"); |
|||
} |
|||
this.EnsureConnection(); |
|||
string sql = BuildInsert(table, entity); |
|||
return this.ExecuteNonQuery(sql, BuildParamArray(entity)); |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 执行 update 语句,注意:如果 where = null,那么 whereParams 也为 null,
|
|||
/// </summary>
|
|||
/// <param name="table">表名</param>
|
|||
/// <param name="entity">要修改的列名和列名的值</param>
|
|||
/// <param name="where">查找符合条件的列</param>
|
|||
/// <param name="whereParams">where条件中参数的值</param>
|
|||
/// <returns></returns>
|
|||
public int Update(string table, Dictionary<string, object> entity, string where, SQLiteParameter[] whereParams) |
|||
{ |
|||
if (table == null) |
|||
{ |
|||
throw new ArgumentNullException("table=null"); |
|||
} |
|||
this.EnsureConnection(); |
|||
string sql = BuildUpdate(table, entity); |
|||
SQLiteParameter[] parameter = BuildParamArray(entity); |
|||
if (where != null) |
|||
{ |
|||
sql += " where " + where; |
|||
if (whereParams != null) |
|||
{ |
|||
SQLiteParameter[] newArr = new SQLiteParameter[(parameter.Length + whereParams.Length)]; |
|||
Array.Copy(parameter, newArr, parameter.Length); |
|||
Array.Copy(whereParams, 0, newArr, parameter.Length, whereParams.Length); |
|||
parameter = newArr; |
|||
} |
|||
} |
|||
return this.ExecuteNonQuery(sql, parameter); |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 执行 delete from table 语句,where不必包含'where'关键字,where = null 时将忽略 whereParams
|
|||
/// </summary>
|
|||
/// <param name="table"></param>
|
|||
/// <param name="where"></param>
|
|||
/// <param name="whereParams"></param>
|
|||
/// <returns></returns>
|
|||
public int Delete(string table, string where, SQLiteParameter[] whereParams) |
|||
{ |
|||
if (table == null) |
|||
{ |
|||
throw new ArgumentNullException("table=null"); |
|||
} |
|||
this.EnsureConnection(); |
|||
string sql = "delete from " + table + " "; |
|||
if (where != null) |
|||
{ |
|||
sql += "where " + where; |
|||
} |
|||
return ExecuteNonQuery(sql, whereParams); |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 将 Dictionary 类型数据 转换为 SQLiteParameter[] 类型
|
|||
/// </summary>
|
|||
/// <param name="entity"></param>
|
|||
/// <returns></returns>
|
|||
private SQLiteParameter[] BuildParamArray(Dictionary<string, object> entity) |
|||
{ |
|||
List<SQLiteParameter> list = new List<SQLiteParameter>(); |
|||
foreach (string key in entity.Keys) |
|||
{ |
|||
list.Add(new SQLiteParameter(key, entity[key])); |
|||
} |
|||
if (list.Count == 0) |
|||
{ |
|||
return null; |
|||
} |
|||
return list.ToArray(); |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 将 Dictionary 类型数据 转换为 插入数据 的 SQL语句
|
|||
/// </summary>
|
|||
/// <param name="table">表名</param>
|
|||
/// <param name="entity">字典</param>
|
|||
/// <returns></returns>
|
|||
private string BuildInsert(string table, Dictionary<string, object> entity) |
|||
{ |
|||
StringBuilder buf = new StringBuilder(); |
|||
buf.Append("insert into ").Append(table); |
|||
buf.Append(" ("); |
|||
foreach (string key in entity.Keys) |
|||
{ |
|||
buf.Append(key).Append(","); |
|||
} |
|||
buf.Remove(buf.Length - 1, 1); // 移除最后一个,
|
|||
buf.Append(") "); |
|||
buf.Append("values("); |
|||
foreach (string key in entity.Keys) |
|||
{ |
|||
buf.Append("@").Append(key).Append(","); // 创建一个参数
|
|||
} |
|||
buf.Remove(buf.Length - 1, 1); |
|||
buf.Append(") "); |
|||
|
|||
return buf.ToString(); |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 将 Dictionary 类型数据 转换为 修改数据 的 SQL语句
|
|||
/// </summary>
|
|||
/// <param name="table">表名</param>
|
|||
/// <param name="entity">字典</param>
|
|||
/// <returns></returns>
|
|||
private string BuildUpdate(string table, Dictionary<string, object> entity) |
|||
{ |
|||
StringBuilder buf = new StringBuilder(); |
|||
buf.Append("update ").Append(table).Append(" set "); |
|||
foreach (string key in entity.Keys) |
|||
{ |
|||
buf.Append(key).Append("=").Append("@").Append(key).Append(","); |
|||
} |
|||
buf.Remove(buf.Length - 1, 1); |
|||
buf.Append(" "); |
|||
return buf.ToString(); |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 将 DataTable 转换为 Dictionary 类型数据
|
|||
/// </summary>
|
|||
public Dictionary<string, object> DataTableToDictionary(DataTable dataTable) |
|||
{ |
|||
Dictionary<string, object> result = new Dictionary<string, object>(); |
|||
if (dataTable != null) |
|||
{ |
|||
foreach (DataRow dataRow in dataTable.Rows) |
|||
{ |
|||
foreach (DataColumn dataColumn in dataTable.Columns) |
|||
{ |
|||
result.Add(dataColumn.ColumnName, dataRow[dataColumn].ToString()); |
|||
//result = Console.WriteLine(dataRow[dataColumn].ToString());
|
|||
//result.Add(dataColumn.ColumnName, dataRow[dataColumn].ToString())(new RepeatDictionaryComparer());
|
|||
} |
|||
} |
|||
} |
|||
else |
|||
{ |
|||
result = null; |
|||
} |
|||
return result; |
|||
} |
|||
|
|||
} |
|||
#endregion
|
|||
} |
|||
} |
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Reference in new issue