Merge branch 'master' of http://www.scserverddns.top:13000/sc/StatisticsUI
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commit
4ff561309c
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@@ -1,7 +1,7 @@
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<Application x:Class="ProcessManagGUI.App"
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<Application x:Class="StatisticsUI.App"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:local="clr-namespace:ProcessManagGUI"
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xmlns:local="clr-namespace:StatisticsUI"
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StartupUri="MainWindow.xaml">
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<Application.Resources>
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+1
-1
@@ -6,7 +6,7 @@ using System.Linq;
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using System.Threading.Tasks;
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using System.Windows;
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namespace ProcessManagGUI
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namespace StatisticsUI
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{
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/// <summary>
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/// App.xaml 的交互逻辑
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Generated
+17
-25
@@ -1,50 +1,45 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// 此代码由工具生成。
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// 运行时版本: 4.0.30319.42000
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// 运行时版本:4.0.30319.42000
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//
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// 对此文件的更改可能导致不正确的行为,如果
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// 重新生成代码,则所做更改将丢失。
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// 对此文件的更改可能会导致不正确的行为,并且如果
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// 重新生成代码,这些更改将会丢失。
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace ProcessManagGUI.Properties
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{
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namespace StatisticsUI.Properties {
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using System;
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/// <summary>
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/// 强类型资源类,用于查找本地化字符串等。
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/// 一个强类型的资源类,用于查找本地化的字符串等。
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/// </summary>
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// 此类是由 StronglyTypedResourceBuilder
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// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
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// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
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// (以 /str 作为命令选项),或重新生成 VS 项目。
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources
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{
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources()
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{
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internal Resources() {
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}
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/// <summary>
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/// 返回此类使用的缓存 ResourceManager 实例。
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/// 返回此类使用的缓存的 ResourceManager 实例。
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager
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{
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get
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{
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if ((resourceMan == null))
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{
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProcessManagGUI.Properties.Resources", typeof(Resources).Assembly);
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("StatisticsUI.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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@@ -56,14 +51,11 @@ namespace ProcessManagGUI.Properties
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/// 使用此强类型资源类的所有资源查找执行重写。
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture
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{
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get
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{
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set
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{
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set {
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resourceCulture = value;
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}
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}
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Generated
+9
-13
@@ -1,28 +1,24 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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// 此代码由工具生成。
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// 运行时版本:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// 对此文件的更改可能会导致不正确的行为,并且如果
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// 重新生成代码,这些更改将会丢失。
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace ProcessManagGUI.Properties
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{
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namespace StatisticsUI.Properties {
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
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internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
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{
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.14.0.0")]
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internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
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private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
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public static Settings Default
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{
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get
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{
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public static Settings Default {
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get {
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return defaultInstance;
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}
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}
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+5
-2
@@ -6,8 +6,8 @@
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{9D677FAF-CB71-49A1-B327-060E16D45E17}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<RootNamespace>ProcessManagGUI</RootNamespace>
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<AssemblyName>ProcessManagGUI</AssemblyName>
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<RootNamespace>StatisticsUI</RootNamespace>
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<AssemblyName>StatisticsUI</AssemblyName>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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@@ -34,6 +34,9 @@
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<StartupObject>StatisticsUI.App</StartupObject>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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