添加项目文件。
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@@ -0,0 +1,208 @@
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using System;
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using System.Collections.Generic;
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using System.Text.Json;
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using System.Text;
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using TouchSocket.Core;
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using TouchSocket.Sockets;
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using SunlightAggregationManager.ViewModel;
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using System.Security.Cryptography.Pkcs;
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namespace SunlightAggregationManager.UserClass
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{
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public class AsyncTcpServer
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{
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public class Person
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{
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public required string User { get; set; }
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public required string Password { get; set; }
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public required string Terminal { get; set; }
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public required string Dat { get; set; }
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}
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public static TcpService service = new TcpService();
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public static async Task TcpMain(int port1 ,int port2)
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{
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NetFwManger.AllowPort(port1, "TCP");//开放7790端口
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NetFwManger.AllowPort(port2, "TCP");//开放7790端口
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//TcpService service = new TcpService();
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service.Connecting = (client, e) => { return EasyTask.CompletedTask; };//有客户端正在连接
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service.Connected = (client, e) => {return EasyTask.CompletedTask;};//有客户端成功连接
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service.Closing = (client, e) => { return EasyTask.CompletedTask; };//有客户端正在断开连接,只有当主动断开时才有效。
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service.Closed = (client, e) => {
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//离线记录
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Dictionary<string, object> myDictOff = new Dictionary<string, object>();
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myDictOff.Add("State", 15);
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myDictOff.Add("LastActionTime", DateTime.Now);
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myDictOff.Add("LastOfflineTime", DateTime.Now);
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myDictOff.Add("Note", "Offline");
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MainWindowViewModel.Updata_Memory(MainWindowViewModel._userData, "LinkID='" + client.Id + "'", myDictOff);
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Console.WriteLine("[Offline]IP[" + client.IP + "]ID["+ client.Id + "]");
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return EasyTask.CompletedTask;
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};//有客户端断开连接
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service.Received = (client, e) =>{
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string DAT = e.Memory.Span.ToString(Encoding.UTF8);
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try
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{
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Person? deserializedPerson = JsonSerializer.Deserialize<Person>(DAT);
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var _user = MainWindowViewModel.Selet_Memory(MainWindowViewModel._userData, "State", "User='" + deserializedPerson?.User +
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"' and Password ='" + deserializedPerson?.Password + "'");
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if (_user != null)
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{
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string _dat = _user?.ToString() ?? "0";
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if (_dat != "99")
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{
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if (_dat == "20")
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{//行为
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Dictionary<string, object> myDict = new Dictionary<string, object>();
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myDict.Add("LinkID", client.Id);
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myDict.Add("LastLoginIP", client.IP);
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myDict.Add("LastActionTime", DateTime.Now);
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myDict.Add("Note", deserializedPerson?.Dat ?? "unknown");
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MainWindowViewModel.Updata_Memory(MainWindowViewModel._userData, "User='" + deserializedPerson?.User + "'", myDict);
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Console.WriteLine("[Log on]User[" + deserializedPerson?.User + "]Note[" + (deserializedPerson?.Dat ?? "unknown") + "]");
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}
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else
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{//首次登录记录
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Dictionary<string, object> myDict = new Dictionary<string, object>();
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myDict.Add("State", 20);
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myDict.Add("LinkID", client.Id);
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myDict.Add("LastLoginIP", client.IP);
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myDict.Add("LastLoginTime", DateTime.Now);
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myDict.Add("LastLoginTerminal", deserializedPerson?.Terminal ?? "unknown device");
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myDict.Add("LastActionTime", DateTime.Now);
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myDict.Add("Note", deserializedPerson?.Dat ?? "unknown");
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MainWindowViewModel.Updata_Memory(MainWindowViewModel._userData, "User='" + deserializedPerson?.User + "'", myDict);
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Console.WriteLine("[Log on]User[" + deserializedPerson?.User + "]IP[" + client.IP +
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"]ID[" + client.Id + "]Terminal[" + (deserializedPerson?.Terminal ?? "unknown device") + "]");
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}
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}
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else
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{//停用账号关闭连接
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client.SendAsync("Account Deactivated");
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foreach (var item in AsyncTcpServer.service.Clients)
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{
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if (item.Id == client.Id)
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{
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item.CloseAsync();
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//在断开连接后,释放对象。
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item.Dispose();
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}
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}
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}
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}
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else
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{ //无效账号关闭连接
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client.SendAsync("Invalid Account");
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foreach (var item in AsyncTcpServer.service.Clients)
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{
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if (item.Id == client.Id)
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{
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item.CloseAsync();
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item.Dispose();
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}
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}
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}
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}
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catch (Exception ex)
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{//错误
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Console.WriteLine("Tcp:" + ex.ToString());
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client.SendAsync("Target instruction parsing error manager will close connection");
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foreach (var item in AsyncTcpServer.service.Clients)
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{
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if (item.Id == client.Id)
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{
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item.CloseAsync();
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item.Dispose();
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}
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}
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}
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//string DAT = e.ByteBlock.Span.ToString(Encoding.UTF8).Substring(5);
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//string SYSDAT = "";// = e.ByteBlock.Span.ToString(Encoding.ASCII).Substring(5);
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// string SYSKEY = "";
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// if (DAT.Length >= 16) SYSKEY = DAT.Substring(0, 16);
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// if (DAT.Length > 16) SYSDAT = DAT.Substring(16);
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return EasyTask.CompletedTask;
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};
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await service.SetupAsync(new TouchSocketConfig()//载入配置
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// .SetMaxBufferSize(1024 * 1024 * 100)
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//.SetMinBufferSize(1024 * 1024)
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.SetListenIPHosts(new IPHost[] { new IPHost(port1), new IPHost(port2) })//同时监听两个地址
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.ConfigureContainer(a =>//容器的配置顺序应该在最前面
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{
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})
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.ConfigurePlugins(a =>
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{
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})
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);
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await service.StartAsync();//启动
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Console.WriteLine("TCP Port:"+ port1.ToString());
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Console.WriteLine("TCP Port:"+ port2.ToString());
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Console.WriteLine("TCP SERVER:START");
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}
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}
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class MyTcpService : TcpService<MyTcpSessionClient>
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{
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protected override MyTcpSessionClient NewClient()
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{
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return new MyTcpSessionClient();
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}
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}
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class MyTcpSessionClient : TcpSessionClient
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{
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internal void SetDataHandlingAdapter(SingleStreamDataHandlingAdapter adapter)
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{
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base.SetAdapter(adapter);
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}
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}
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/// <summary>
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/// 此插件实现,按照不同端口,使用不同适配器。
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/// <list type="bullet">
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/// <item>7789端口:使用"**"结尾的数据</item>
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/// <item>7790端口:使用"##"结尾的数据</item>
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/// </list>
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/// </summary>
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internal class DifferentProtocolPlugin : PluginBase, ITcpConnectingPlugin, ITcpReceivedPlugin
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{
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public async Task OnTcpConnecting(ITcpSession client, ConnectingEventArgs e)
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{
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if (client is MyTcpSessionClient sessionClient)
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{
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if (sessionClient.ServicePort == 7789)
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{
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sessionClient.SetDataHandlingAdapter(new TerminatorPackageAdapter("**"));
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}
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else
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{
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sessionClient.SetDataHandlingAdapter(new TerminatorPackageAdapter("##"));
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}
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}
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await e.InvokeNext();
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}
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public async Task OnTcpReceived(ITcpSession client, ReceivedDataEventArgs e)
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{
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//如果是自定义适配器,此处解析时,可以判断e.RequestInfo的类型
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if (client is ITcpSessionClient sessionClient)
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{
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sessionClient.Logger.Info($"{sessionClient.GetIPPort()}收到数据,服务器端口:{sessionClient.ServicePort},数据:{e.Memory.Span.ToString(Encoding.UTF8)}");
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}
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await e.InvokeNext();
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}
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}
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}
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@@ -0,0 +1,79 @@
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using CommunityToolkit.Mvvm.Input;
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using Microsoft.Data.SqlClient;
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Windows.Controls;
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using System.Windows.Input;
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using TouchSocket.Sockets;
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namespace SunlightAggregationManager.UserClass
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{
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public class DataBase
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{
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private string DB_NAME = null!;
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private string DB_TYPE = null!;
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private string DB_ID = null!;
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private string DB_IP = null!;
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private string DB_PASSWORD = null!;
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public void Config(string ip, string name, string type, string id, string password)
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{
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DB_IP = ip;
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DB_ID = id;
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DB_NAME = name;
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DB_TYPE = type;
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DB_PASSWORD = password;
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_= ConfigAsync();
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}
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public async Task ConfigAsync()
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{
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await Task.Delay(3000);
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//进入后台线程操作
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await Task.Run(() =>
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{
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try
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{
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// 构建连接字符串
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var builder = new SqlConnectionStringBuilder
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{
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DataSource = DB_IP,
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InitialCatalog = DB_NAME,
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IntegratedSecurity = DB_TYPE == "Windows Authentication",
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TrustServerCertificate = true,
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ConnectTimeout = 5
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};
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if (!builder.IntegratedSecurity)
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{
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builder.UserID = DB_ID;
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builder.Password = DB_PASSWORD;
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}
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//连接数据库
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using var conn_SC = new SqlConnection(builder.ConnectionString);
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conn_SC.Open();
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using (var cmd = new SqlCommand("SELECT 1", conn_SC))
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{
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cmd.ExecuteReader();
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine("DataBase Link timeout\n"+ex.ToString());
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// 失败处理
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return; // 直接返回,不执行后续代码
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}
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Console.WriteLine("DataBase Link succeed");
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});
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}
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public void Database(string dat)
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{
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}
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}
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}
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@@ -0,0 +1,83 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Windows.Input;
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namespace SunlightAggregationManager.UserClass
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{
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internal class IniFile
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{
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public class IniFiles
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{
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public string path;
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[DllImport("kernel32")] //返回0表示失败,非0为成功
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private static extern long WritePrivateProfileString(string section, string key, string val, string filePath);
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[DllImport("kernel32")] //返回取得字符串缓冲区的长度
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private static extern int GetPrivateProfileString(string section, string key, string def, StringBuilder retVal, int size, string filePath);
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/// <summary>
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/// 保存ini文件的路径
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/// 调用示例:var ini = IniFiles("C:\file.ini");
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/// </summary>
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/// <param name="INIPath"></param>
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public IniFiles(string iniPath)
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{
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this.path = iniPath;
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}
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/// <summary>
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/// 写Ini文件
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/// 调用示例:ini.IniWritevalue("Server","name","localhost");
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/// </summary>
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/// <param name="Section">[缓冲区]</param>
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/// <param name="Key">键</param>
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/// <param name="value">值</param>
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public void IniWritevalue(string Section, string Key, string? value)
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{
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// 确保路径有效
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if (!File.Exists(path))
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{
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// 如果文件不存在,创建一个空的
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using (FileStream fs = File.Create(path)) { }
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}
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// 处理 null 值,避免 API 调用出现问题
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string safeValue = value ?? string.Empty;
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long result = WritePrivateProfileString(Section, Key, safeValue, path);
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if (result==0)
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{
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// 可以选择抛出异常或记录日志
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// throw new Win32Exception(Marshal.GetLastWin32Error());
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}
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}
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/// <summary>
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/// 读Ini文件
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/// 调用示例:ini.IniWritevalue("Server","name");
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/// </summary>
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/// <param name="Section">[缓冲区]</param>
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/// <param name="Key">键</param>
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/// <returns>值</returns>
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public string IniReadvalue(string Section, string Key)
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{
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try
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{
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if (!File.Exists(path))
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{
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return string.Empty;
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}
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var sb = new StringBuilder(4096);
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GetPrivateProfileString(Section, Key, string.Empty, sb, sb.Capacity, path);
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return sb.ToString();
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}
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catch (Exception)
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{//错误返回0
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return "0";
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}
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}
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}
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}
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}
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@@ -0,0 +1,75 @@
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using NetFwTypeLib;
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace SunlightAggregationManager.UserClass
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{
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public class NetFwManger
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{
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private static string GetName(int port, string protocol)
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{
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return "port-" + protocol + "-" + port;
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}
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public static void AllowPort(int port, string protocol)
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{
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DelPort(port, protocol);
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//创建一个INetFwRule对象
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Type type = Type.GetTypeFromProgID("HNetCfg.FwRule") ?? throw new
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InvalidOperationException("Failed to retrieve HNetCfg.FwRule type. Ensure the COM component is registered.");
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INetFwRule? rule = (INetFwRule?)Activator.CreateInstance(type);
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//设置规则的属性
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rule?.Action = NET_FW_ACTION_.NET_FW_ACTION_ALLOW; //允许连接
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rule?.Direction = NET_FW_RULE_DIRECTION_.NET_FW_RULE_DIR_IN; //入站规则
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rule?.Enabled = true; //启用规则
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rule?.InterfaceTypes = "All"; //适用于所有网络接口
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rule?.Name = GetName(port, protocol); //规则名称
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if (protocol.ToLower() == "tcp")
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{
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rule?.Protocol = (int)NET_FW_IP_PROTOCOL_.NET_FW_IP_PROTOCOL_TCP; //TCP协议
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}
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else
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{
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rule?.Protocol = (int)NET_FW_IP_PROTOCOL_.NET_FW_IP_PROTOCOL_UDP; //UDP协议
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}
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rule?.LocalPorts = "" + port; //本地端口号
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//获取FirewallPolicy对象
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Type policyType = Type.GetTypeFromProgID("HNetCfg.FwPolicy2") ?? throw new
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InvalidOperationException("Failed to retrieve HNetCfg.FwRule type. Ensure the COM component is registered.");
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INetFwPolicy2? policy = (INetFwPolicy2?)Activator.CreateInstance(policyType);
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//将规则添加到防火墙策略中
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policy?.Rules.Add(rule);
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}
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public static void DelPort(int port, string protocol)
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{
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//获取FirewallPolicy对象
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Type policyType = Type.GetTypeFromProgID("HNetCfg.FwPolicy2") ?? throw new
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InvalidOperationException("Failed to retrieve HNetCfg.FwRule type. Ensure the COM component is registered.");
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INetFwPolicy2? policy = (INetFwPolicy2?)Activator.CreateInstance(policyType);
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//获取现有的规则集合
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INetFwRules? rules = policy?.Rules;
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if (rules != null)
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{
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//查找名称的规则并删除它
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foreach (INetFwRule rule in rules)
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{
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if (rule.Name == GetName(port, protocol))
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{
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rules.Remove(rule.Name);
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Console.WriteLine(@"Firewall rule deleted successfully.");
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break;
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}
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}
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}
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}
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}
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}
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@@ -0,0 +1,510 @@
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using Microsoft.Data.Sqlite;
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using System;
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using System.Collections.Generic;
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using System.Data;
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using System.Data.Common;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Media.Animation;
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using System.Windows.Shapes;
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namespace SunlightAggregationManager.UserClass
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{
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// 辅助锁类 (代码中引用了 ClsLock,这里提供一个简单的实现或占位)
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// 请根据实际情况替换为你项目中的 ClsLock,或使用 ReaderWriterLockSlim
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public class ClsLock : IDisposable
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{
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private readonly ReaderWriterLockSlim _lock = new ReaderWriterLockSlim();
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public IDisposable Read()
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{
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_lock.EnterReadLock();
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return new DisposableAction(() => _lock.ExitReadLock());
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}
|
||||
|
||||
public void Dispose() => _lock?.Dispose();
|
||||
|
||||
private class DisposableAction : IDisposable
|
||||
{
|
||||
private readonly Action _action;
|
||||
public DisposableAction(Action action) => _action = action;
|
||||
public void Dispose() => _action?.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
public class SqliteHelper
|
||||
{
|
||||
#region 字段
|
||||
private SqliteTransaction? dbTrans = null!;
|
||||
private static readonly Dictionary<string, ClsLock> RWL = new Dictionary<string, ClsLock>();
|
||||
private readonly string mDataFile;
|
||||
private readonly string mPassWord = "";
|
||||
private readonly string lockName = "";
|
||||
private SqliteConnection mConn = null!;
|
||||
#endregion
|
||||
|
||||
#region 构造函数
|
||||
public SqliteHelper(string dataFile)
|
||||
{
|
||||
this.mDataFile = dataFile ?? throw new ArgumentNullException(nameof(dataFile));
|
||||
this.mDataFile = dataFile; // 注意:原代码有两次赋值,保留逻辑
|
||||
if (!RWL.ContainsKey(dataFile))
|
||||
{
|
||||
lockName = dataFile;
|
||||
RWL.Add(dataFile, new ClsLock());
|
||||
}
|
||||
}
|
||||
|
||||
public SqliteHelper(string dataFile, string PassWord)
|
||||
{
|
||||
this.mDataFile = dataFile ?? throw new ArgumentNullException(nameof(dataFile));
|
||||
this.mPassWord = PassWord ?? throw new ArgumentNullException(nameof(PassWord));
|
||||
this.mDataFile = dataFile;
|
||||
if (!RWL.ContainsKey(dataFile))
|
||||
{
|
||||
lockName = dataFile;
|
||||
RWL.Add(dataFile, new ClsLock());
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 打开/关闭 数据库
|
||||
// 注意:Microsoft.Data.Sqlite.Core 不支持连接字符串构建器,需手动拼接
|
||||
// 加密支持通常需要 Microsoft.Data.Sqlite.Core + SQLitePCLRaw.bundle_green (且加密功能可能受限)
|
||||
|
||||
public void Open()
|
||||
{
|
||||
// 构建连接字符串
|
||||
var connectionString = $"Data Source={mDataFile}";
|
||||
if (!string.IsNullOrWhiteSpace(mPassWord))
|
||||
{
|
||||
connectionString += $";Password={mPassWord}"; // 注意:原生 Microsoft.Data.Sqlite 不支持加密
|
||||
// 如果需要加密,通常需要使用 SQLitePCLRaw 的特定提供程序或第三方库
|
||||
}
|
||||
|
||||
mConn = new SqliteConnection(connectionString);
|
||||
|
||||
// 如果文件不存在,Open() 会自动创建数据库文件
|
||||
// 但表结构需要你自己执行 CREATE TABLE
|
||||
mConn.Open();
|
||||
|
||||
Console.WriteLine("The database was opened successfully");
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
if (this.mConn != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
this.mConn.Close();
|
||||
// 注意:不要在这里移除 RWL,因为这是静态的,可能影响其他实例
|
||||
// if (RWL.ContainsKey(LockName)) { RWL.Remove(LockName); }
|
||||
}
|
||||
catch
|
||||
{
|
||||
Console.WriteLine("Shutdown failed");
|
||||
}
|
||||
}
|
||||
Console.WriteLine("The database was shut down successfully");
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 事务
|
||||
public void BeginTrain()
|
||||
{
|
||||
EnsureConnection();
|
||||
dbTrans = mConn.BeginTransaction();
|
||||
}
|
||||
|
||||
public void DBCommit()
|
||||
{
|
||||
try
|
||||
{
|
||||
dbTrans?.Commit();
|
||||
dbTrans?.Dispose();
|
||||
dbTrans = null; // 提交后置空
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
dbTrans?.Rollback();
|
||||
dbTrans?.Dispose();
|
||||
dbTrans = null;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 工具
|
||||
// OpenConnection 逻辑已合并到 Open() 方法中,因为 SqliteConnection 构造函数只接受字符串
|
||||
|
||||
public SqliteConnection Connection
|
||||
{
|
||||
get { return mConn; }
|
||||
private set { mConn = value ?? throw new ArgumentNullException(); }
|
||||
}
|
||||
|
||||
protected void EnsureConnection()
|
||||
{
|
||||
if (this.mConn == null)
|
||||
{
|
||||
throw new Exception("SQLiteManager.Connection=null");
|
||||
}
|
||||
if (mConn.State != ConnectionState.Open)
|
||||
{
|
||||
mConn.Open();
|
||||
}
|
||||
}
|
||||
|
||||
public string GetDataFile() => this.mDataFile;
|
||||
|
||||
public bool TableExists(string table)
|
||||
{
|
||||
if (string.IsNullOrEmpty(table)) return false;
|
||||
EnsureConnection();
|
||||
|
||||
// 注意:参数化查询在表名/列名上无效,这里使用字符串拼接(需确保table变量安全)
|
||||
// 或者使用 PRAGMA table_info(table_name)
|
||||
var sql = $"SELECT count(*) FROM sqlite_master WHERE type='table' AND name='{table}'";
|
||||
|
||||
using (var cmd = new SqliteCommand(sql, Connection))
|
||||
{
|
||||
var result = cmd.ExecuteScalar();
|
||||
return Convert.ToInt32(result) > 0;
|
||||
}
|
||||
}
|
||||
|
||||
public bool Vacuum()
|
||||
{
|
||||
try
|
||||
{
|
||||
using (var Command = new SqliteCommand("VACUUM", Connection))
|
||||
{
|
||||
Command.ExecuteNonQuery();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
catch (Exception) // SqliteException
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 将 IDataReader 转换为 DataSet
|
||||
/// </summary>
|
||||
/// <param name="reader">已经执行了查询的 DataReader</param>
|
||||
/// <returns>包含数据的 DataSet</returns>
|
||||
public DataSet ReaderToDataSet(IDataReader reader)
|
||||
{
|
||||
DataSet ds = new DataSet();
|
||||
|
||||
do
|
||||
{
|
||||
DataTable schemaTable = reader.GetSchemaTable()!;
|
||||
DataTable dataTable = new DataTable();
|
||||
|
||||
if (schemaTable != null)
|
||||
{
|
||||
// 创建列
|
||||
foreach (DataRow schemaRow in schemaTable.Rows)
|
||||
{
|
||||
string colName = schemaRow["ColumnName"].ToString()!;
|
||||
Type dataType = (Type)schemaRow["DataType"];
|
||||
|
||||
// 防止列名重复
|
||||
string uniqueColName = colName;
|
||||
int i = 1;
|
||||
while (dataTable.Columns.Contains(uniqueColName))
|
||||
{
|
||||
uniqueColName = colName + i++;
|
||||
}
|
||||
|
||||
DataColumn column = new DataColumn(uniqueColName, dataType);
|
||||
dataTable.Columns.Add(column);
|
||||
}
|
||||
|
||||
// 读取行
|
||||
while (reader.Read())
|
||||
{
|
||||
object[] values = new object[dataTable.Columns.Count];
|
||||
for (int i = 0; i < dataTable.Columns.Count; i++)
|
||||
{
|
||||
values[i] = reader.IsDBNull(i) ? DBNull.Value : reader.GetValue(i);
|
||||
}
|
||||
dataTable.Rows.Add(values);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// 如果没有 Schema (例如 "SELECT 1" 这种标量查询)
|
||||
// 需要手动创建列
|
||||
for (int i = 0; i < reader.FieldCount; i++)
|
||||
{
|
||||
dataTable.Columns.Add("Column" + i);
|
||||
}
|
||||
while (reader.Read())
|
||||
{
|
||||
object[] values = new object[reader.FieldCount];
|
||||
reader.GetValues(values);
|
||||
dataTable.Rows.Add(values);
|
||||
}
|
||||
}
|
||||
|
||||
ds.Tables.Add(dataTable);
|
||||
} while (reader.NextResult()); // 处理多个结果集
|
||||
|
||||
return ds;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region 执行SQL (Reader & Scalar)
|
||||
|
||||
public SqliteDataReader? ExecuteReader(string sql, SqliteParameter[]? paramArr)
|
||||
{
|
||||
if (string.IsNullOrEmpty(sql)) throw new ArgumentNullException(nameof(sql));
|
||||
EnsureConnection();
|
||||
|
||||
// 注意:using 语句会立即释放 Reader,导致无法读取
|
||||
// 这里的 RWL 锁在 using 外部处理,或者调用方自己处理锁
|
||||
// 这里简化逻辑,直接返回 Reader,调用方需自行管理连接状态
|
||||
var cmd = new SqliteCommand(sql, Connection);
|
||||
|
||||
if (paramArr != null)
|
||||
{
|
||||
cmd.Parameters.AddRange(paramArr);
|
||||
}
|
||||
|
||||
// CommandBehavior.CloseConnection 确保 Reader 关闭时连接也关闭
|
||||
// 但这里我们管理连接,所以不加
|
||||
try
|
||||
{
|
||||
// 注意:不要在这里 Dispose Command,否则 Reader 会失效
|
||||
// 返回 Reader,由调用方在读取完毕后关闭
|
||||
return cmd.ExecuteReader();
|
||||
}
|
||||
catch(Exception ex)
|
||||
{
|
||||
Console.WriteLine("[SQLITE_ExecuteReader:err]" + ex.ToString());
|
||||
cmd?.Dispose();
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public DataSet? ExecuteDataSet(string sql, SqliteParameter[]? paramArr)
|
||||
{
|
||||
var dat = ExecuteReader(sql, paramArr);
|
||||
if (dat == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return ReaderToDataSet(dat);
|
||||
}
|
||||
|
||||
// ExecuteScalar
|
||||
public object? ExecuteScalar(string sql, SqliteParameter[]? paramArr)
|
||||
{
|
||||
if (string.IsNullOrEmpty(sql)) throw new ArgumentNullException(nameof(sql));
|
||||
EnsureConnection();
|
||||
|
||||
using (RWL[lockName].Read())
|
||||
{
|
||||
using (var cmd = new SqliteCommand(sql, Connection))
|
||||
{
|
||||
if (paramArr != null)
|
||||
{
|
||||
cmd.Parameters.AddRange(paramArr);
|
||||
}
|
||||
try
|
||||
{
|
||||
return cmd.ExecuteScalar();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine("[SQLITE_ExecuteScalar:err]" + ex.ToString());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// QueryOne (返回字典或对象)
|
||||
public Dictionary<string, object?>? QueryOne(string table, string conditionCol, object conditionVal)
|
||||
{
|
||||
if (string.IsNullOrEmpty(table)) return null;
|
||||
EnsureConnection();
|
||||
|
||||
string sql = $"SELECT * FROM [{table}]"; // 使用 [] 防止关键字冲突
|
||||
var parameters = new List<SqliteParameter>();
|
||||
|
||||
if (!string.IsNullOrEmpty(conditionCol))
|
||||
{
|
||||
sql += $" WHERE [{conditionCol}] = @{conditionCol}";
|
||||
parameters.Add(new SqliteParameter($"@{conditionCol}", conditionVal));
|
||||
}
|
||||
|
||||
using (var cmd = new SqliteCommand(sql, Connection))
|
||||
{
|
||||
cmd.Parameters.AddRange(parameters.ToArray());
|
||||
using (var reader = cmd.ExecuteReader())
|
||||
{
|
||||
if (reader.Read())
|
||||
{
|
||||
var dict = new Dictionary<string, object?>();
|
||||
for (int i = 0; i < reader.FieldCount; i++)
|
||||
{
|
||||
var value = reader.GetValue(i);
|
||||
if (value == DBNull.Value) value = null;
|
||||
dict[reader.GetName(i)] = value;
|
||||
}
|
||||
return dict;
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 增 删 改
|
||||
// 注意:参数前缀统一为 @
|
||||
|
||||
public int InsertData(string table, Dictionary<string, object> entity)
|
||||
{
|
||||
if (string.IsNullOrEmpty(table)) throw new ArgumentNullException(nameof(table));
|
||||
EnsureConnection();
|
||||
|
||||
string sql = BuildInsert(table, entity);
|
||||
var parameters = BuildParamArray(entity);
|
||||
return ExecuteNonQuery(sql, parameters);
|
||||
}
|
||||
|
||||
public int Update(string table, Dictionary<string, object> entity, string where, SqliteParameter[]? whereParams)
|
||||
{
|
||||
if (string.IsNullOrEmpty(table)) throw new ArgumentNullException(nameof(table));
|
||||
EnsureConnection();
|
||||
|
||||
string sql = BuildUpdate(table, entity);
|
||||
var parameters = BuildParamArray(entity);
|
||||
|
||||
if (!string.IsNullOrEmpty(where))
|
||||
{
|
||||
sql += " WHERE " + where;
|
||||
if (whereParams != null)
|
||||
{
|
||||
var combined = new SqliteParameter[parameters.Length + whereParams.Length];
|
||||
parameters.CopyTo(combined, 0);
|
||||
whereParams.CopyTo(combined, parameters.Length);
|
||||
parameters = combined;
|
||||
}
|
||||
}
|
||||
|
||||
return ExecuteNonQuery(sql, parameters);
|
||||
}
|
||||
|
||||
public int Delete(string table, string where, SqliteParameter[]? whereParams)
|
||||
{
|
||||
if (string.IsNullOrEmpty(table)) return 0;
|
||||
EnsureConnection();
|
||||
|
||||
string sql = $"DELETE FROM [{table}]";
|
||||
if (!string.IsNullOrEmpty(where))
|
||||
{
|
||||
sql += " WHERE " + where;
|
||||
}
|
||||
|
||||
return ExecuteNonQuery(sql, whereParams);
|
||||
}
|
||||
|
||||
public int ExecuteNonQuery(string sql, SqliteParameter[]? paramArr)
|
||||
{
|
||||
if (string.IsNullOrEmpty(sql)) throw new ArgumentNullException(nameof(sql));
|
||||
EnsureConnection();
|
||||
|
||||
using (RWL[lockName].Read()) // 注意:写操作通常建议用 Write 锁
|
||||
{
|
||||
using (var cmd = new SqliteCommand(sql, Connection))
|
||||
{
|
||||
if (paramArr != null)
|
||||
{
|
||||
cmd.Parameters.AddRange(paramArr);
|
||||
}
|
||||
try
|
||||
{
|
||||
return cmd.ExecuteNonQuery();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine("[SQLITE_ExecuteScalar:err]" + ex.ToString());
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 构建 SQL 和 参数的方法保持不变,仅泛型类型变更
|
||||
private SqliteParameter[] BuildParamArray(Dictionary<string, object> entity)
|
||||
{
|
||||
var list = new List<SqliteParameter>();
|
||||
foreach (string key in entity.Keys)
|
||||
{
|
||||
// 注意:参数名必须包含 @ 前缀
|
||||
list.Add(new SqliteParameter($"@{key}", entity[key]));
|
||||
}
|
||||
return list.ToArray();
|
||||
}
|
||||
|
||||
private string BuildInsert(string table, Dictionary<string, object> entity)
|
||||
{
|
||||
var buf = new StringBuilder();
|
||||
buf.Append("INSERT INTO ").Append(table).Append(" (");
|
||||
var cols = new List<string>();
|
||||
var vals = new List<string>();
|
||||
foreach (string key in entity.Keys)
|
||||
{
|
||||
cols.Add(key);
|
||||
vals.Add($"@{key}");
|
||||
}
|
||||
buf.Append(string.Join(",", cols)).Append(") VALUES (");
|
||||
buf.Append(string.Join(",", vals)).Append(")");
|
||||
return buf.ToString();
|
||||
}
|
||||
|
||||
private string BuildUpdate(string table, Dictionary<string, object> entity)
|
||||
{
|
||||
var buf = new StringBuilder();
|
||||
buf.Append("UPDATE ").Append(table).Append(" SET ");
|
||||
var sets = new List<string>();
|
||||
foreach (string key in entity.Keys)
|
||||
{
|
||||
sets.Add($"{key} = @{key}");
|
||||
}
|
||||
buf.Append(string.Join(",", sets));
|
||||
return buf.ToString();
|
||||
}
|
||||
|
||||
// 辅助方法:DataRow 转 Dictionary (由于没有 DataTable,通常直接从 Reader 转)
|
||||
// 这里保留原方法签名,但实际使用中可能需要调整
|
||||
public Dictionary<string, object?> DataTableToDictionary(DataTable dataTable)
|
||||
{
|
||||
var result = new Dictionary<string, object?>();
|
||||
if (dataTable.Rows.Count > 0)
|
||||
{
|
||||
var row = dataTable.Rows[0];
|
||||
foreach (DataColumn column in dataTable.Columns)
|
||||
{
|
||||
var value = row[column];
|
||||
if (value == DBNull.Value) value = null;
|
||||
result[column.ColumnName] = value;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,62 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Windows; // WPF 的核心命名空间
|
||||
using System.Windows.Controls; // WPF TextBox 所在的命名空间
|
||||
using System.Windows.Threading; // 用于 Dispatcher
|
||||
|
||||
namespace SunlightAggregationManager.UserClass
|
||||
{
|
||||
public class ControlWriter : TextWriter
|
||||
{
|
||||
private readonly TextBox _textbox;
|
||||
|
||||
public ControlWriter(TextBox textbox)
|
||||
{
|
||||
_textbox = textbox;
|
||||
}
|
||||
|
||||
public override void Write(char value) => AppendText(DateTime.Now + ": " + value.ToString());
|
||||
public override void Write(string? value) => AppendText(DateTime.Now + ": " + value);
|
||||
public override void WriteLine(string? value) => AppendText(DateTime.Now + ": "+value + Environment.NewLine);
|
||||
|
||||
private void AppendText(string text)
|
||||
{
|
||||
if (!_textbox.Dispatcher.CheckAccess())
|
||||
{
|
||||
_textbox.Dispatcher.Invoke(DispatcherPriority.Background, new Action(() => AppendText(text)));
|
||||
return;
|
||||
}
|
||||
_textbox.AppendText(text);
|
||||
_textbox.ScrollToEnd();
|
||||
}
|
||||
|
||||
public override Encoding Encoding => Encoding.UTF8;
|
||||
}
|
||||
|
||||
//全局日志管理器
|
||||
public static class GlobalLogManager
|
||||
{
|
||||
private static ControlWriter? _currentWriter;
|
||||
|
||||
// 【核心功能】注册目标 TextBox
|
||||
// 子页面加载时调用这个方法
|
||||
public static void RegisterTarget(TextBox logBox)
|
||||
{
|
||||
// 创建新的 Writer
|
||||
_currentWriter = new ControlWriter(logBox);
|
||||
|
||||
// 【关键】将 Console 的输出重定向到这个 Writer
|
||||
// 这样 Console.WriteLine("...") 就会自动写入到 logBox 中
|
||||
Console.SetOut(_currentWriter);
|
||||
|
||||
Console.WriteLine("Start");
|
||||
}
|
||||
|
||||
//提供一个直接写入的方法(如果不使用 Console.WriteLine)
|
||||
public static void Write(string message)
|
||||
{
|
||||
_currentWriter?.WriteLine(message);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user