整合管理器服务端
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using NetFwTypeLib;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
namespace SunlightAggregationManager.UserClass
{
public class NetFwManger
{
private static string GetName(int port, string protocol)
{
return "port-" + protocol + "-" + port;
}
public static void AllowPort(int port, string protocol)
{
DelPort(port, protocol);
//创建一个INetFwRule对象
Type type = Type.GetTypeFromProgID("HNetCfg.FwRule") ?? throw new
InvalidOperationException("Failed to retrieve HNetCfg.FwRule type. Ensure the COM component is registered.");
INetFwRule? rule = (INetFwRule?)Activator.CreateInstance(type);
//设置规则的属性
rule?.Action = NET_FW_ACTION_.NET_FW_ACTION_ALLOW; //允许连接
rule?.Direction = NET_FW_RULE_DIRECTION_.NET_FW_RULE_DIR_IN; //入站规则
rule?.Enabled = true; //启用规则
rule?.InterfaceTypes = "All"; //适用于所有网络接口
rule?.Name = GetName(port, protocol); //规则名称
if (protocol.ToLower() == "tcp")
{
rule?.Protocol = (int)NET_FW_IP_PROTOCOL_.NET_FW_IP_PROTOCOL_TCP; //TCP协议
}
else
{
rule?.Protocol = (int)NET_FW_IP_PROTOCOL_.NET_FW_IP_PROTOCOL_UDP; //UDP协议
}
rule?.LocalPorts = "" + port; //本地端口号
//获取FirewallPolicy对象
Type policyType = Type.GetTypeFromProgID("HNetCfg.FwPolicy2") ?? throw new
InvalidOperationException("Failed to retrieve HNetCfg.FwRule type. Ensure the COM component is registered.");
INetFwPolicy2? policy = (INetFwPolicy2?)Activator.CreateInstance(policyType);
//将规则添加到防火墙策略中
policy?.Rules.Add(rule);
}
public static void DelPort(int port, string protocol)
{
//获取FirewallPolicy对象
Type policyType = Type.GetTypeFromProgID("HNetCfg.FwPolicy2") ?? throw new
InvalidOperationException("Failed to retrieve HNetCfg.FwRule type. Ensure the COM component is registered.");
INetFwPolicy2? policy = (INetFwPolicy2?)Activator.CreateInstance(policyType);
//获取现有的规则集合
INetFwRules? rules = policy?.Rules;
if (rules != null)
{
//查找名称的规则并删除它
foreach (INetFwRule rule in rules)
{
if (rule.Name == GetName(port, protocol))
{
rules.Remove(rule.Name);
Console.WriteLine(@"Firewall rule deleted successfully.");
break;
}
}
}
}
}
}