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using ScottPlot.Plottables;
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using SunlightCentralizedControlManagement_SCCM_.EX;
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using SunlightCentralizedControlManagement_SCCM_.WindowsView;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Animation;
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using System.Windows.Media.Imaging;
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using System.Windows.Media.Media3D;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using System.Windows.Threading;
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namespace SunlightCentralizedControlManagement_SCCM_.UserControls
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{
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/// <summary>
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/// info.xaml 的交互逻辑
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/// </summary>
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public partial class DispenseMacInfo : UserControl
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{
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public DispenseMacInfo()
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{
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InitializeComponent();
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}
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private void State_Click(object sender, RoutedEventArgs e)
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{
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if (mlock.Visibility == Visibility.Visible)
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{
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MessageBox.Show(Properties.Resources.Not_a,"Dispense",MessageBoxButton.OK);
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return;
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}
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UserMessage userMessage = new UserMessage();
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userMessage.DispenseMacInfo(mac.Text, macg.Text);
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userMessage.Show();
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}
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private void Manual_Click(object sender, RoutedEventArgs e)
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{
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if (mlock.Visibility == Visibility.Visible)
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{
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MessageBox.Show(Properties.Resources.Not_a, "Dispense", MessageBoxButton.OK);
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return;
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}
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ManualDyelot manualDyelot = new ManualDyelot();
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manualDyelot.MAC(mac.Text,Convert.ToInt16(type_.Text));
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manualDyelot.Show();
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}
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private void Screen_Click(object sender, RoutedEventArgs e)
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{
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if (mlock.Visibility == Visibility.Visible)
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{
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MessageBox.Show(Properties.Resources.Not_a, "Dispense", MessageBoxButton.OK);
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return;
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}
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}
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}
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}
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