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添加项目文件。

master
sc 1 year ago
parent
commit
a052fc2ae6
  1. 6
      App.config
  2. 9
      App.xaml
  3. 181
      App.xaml.cs
  4. 12
      MainWindow.xaml
  5. 28
      MainWindow.xaml.cs
  6. 52
      Properties/AssemblyInfo.cs
  7. 71
      Properties/Resources.Designer.cs
  8. 117
      Properties/Resources.resx
  9. 30
      Properties/Settings.Designer.cs
  10. 7
      Properties/Settings.settings
  11. 110
      SunlightCentralizedControlManagement(SCCM).csproj
  12. 25
      SunlightCentralizedControlManagement(SCCM).sln

6
App.config

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>

9
App.xaml

@ -0,0 +1,9 @@
<Application x:Class="SunlightCentralizedControlManagement_SCCM_.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:SunlightCentralizedControlManagement_SCCM_"
StartupUri="MainWindow.xaml">
<Application.Resources>
</Application.Resources>
</Application>

181
App.xaml.cs

@ -0,0 +1,181 @@
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using System.Windows;
namespace SunlightCentralizedControlManagement_SCCM_
{
/// <summary>
/// App.xaml 的交互逻辑
/// </summary>
public partial class App : Application
{
private static Assembly OnResolveAssembly(object sender, ResolveEventArgs args)
{
Assembly executingAssembly = Assembly.GetExecutingAssembly();
var executingAssemblyName = executingAssembly.GetName();
var resName = executingAssemblyName.Name + ".resources";
AssemblyName assemblyName = new AssemblyName(args.Name); string path = "";
if (resName == assemblyName.Name)
{
path = executingAssemblyName.Name + ".g.resources"; ;
}
else
{
path = assemblyName.Name + ".dll";
if (assemblyName.CultureInfo.Equals(CultureInfo.InvariantCulture) == false)
{
path = String.Format(@"{0}\{1}", assemblyName.CultureInfo, path);
}
}
using (Stream stream = executingAssembly.GetManifestResourceStream(path))
{
if (stream == null)
return null;
byte[] assemblyRawBytes = new byte[stream.Length];
stream.Read(assemblyRawBytes, 0, assemblyRawBytes.Length);
return Assembly.Load(assemblyRawBytes);
}
}
public App()
{
this.Startup += new StartupEventHandler(App_Startup);
this.DispatcherUnhandledException += new System.Windows.Threading.DispatcherUnhandledExceptionEventHandler(App_DispatcherUnhandledException);
// SunlightCentralizedControlManagement_SCCM_.Properties.Resources.Culture = new System.Globalization.CultureInfo(Configini.IniReadvalue("SYS", "Language"));//设定语言
}
System.Threading.Mutex mutex;
void App_Startup(object sender, StartupEventArgs e)
{
bool ret;
mutex = new System.Threading.Mutex(true, "ElectronicNeedleTherapySystem", out ret);//程序只允许启动一次
if (!ret)
{
// LogGing.LogGingDATA("800_The program has been launched");
MessageBox.Show("The program has been launched");
Environment.Exit(0);
}
// LogGing.LogGingDATA("800_Start");
SystemSleepTool.PreventSleep();
//return Container.Resolve<MainWindow>();
}
// protected override void OnStartup(StartupEventArgs e) //跟踪报错信息
// {
// base.OnStartup(e);
// //UI线程的异常捕捉
// this.DispatcherUnhandledException += App_DispatcherUnhandledException;
// }
private void App_DispatcherUnhandledException(object sender, System.Windows.Threading.DispatcherUnhandledExceptionEventArgs e)
{
e.Handled = true;
if (e.Exception.InnerException == null)
{
MessageBox.Show("发生了一个无法处理的错误!请联系SUNLIGHT处理!"
+ "(1)错误" + Environment.NewLine
+ "(2)错误源:" + e.Exception.Source + Environment.NewLine
// + (3)详细信息:" + e.Exception.Message + Environment.NewLine
// + "(4)报错区域:" + e.Exception.StackTrace
);
}
else
{
MessageBox.Show("发生了一个无法处理的错误!请联系SUNLIGHT处理!"
+ "(1)错误" + Environment.NewLine
// + "(2)错误源:" + e.Exception.InnerException.Source + Environment.NewLine
+ "(3)错误信息:" + e.Exception.Message + Environment.NewLine
// + "(4)详细信息:" + e.Exception.InnerException.Message + Environment.NewLine
// + "(5)报错区域:" + e.Exception.InnerException.StackTrace
);
}
string Log_time = DateTime.Now.ToString("yyyy-MM-dd");
string logpath = System.Environment.CurrentDirectory + "\\ERR";//日志文件目录
//string logPathtxt = "" + System.Environment.CurrentDirectory + "\\Log\\"+ Log_time + "Log.txt";//日志文件
// System.IO.DirectoryInfo log = new System.IO.DirectoryInfo();//生成日志文件目录
string log_path = logpath + "\\ERR" + Log_time + ".txt";
string Log_timehms = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss");
if (Directory.Exists(logpath))//检查日志路径
{
if (!File.Exists(log_path))//检查文件并写入
{
FileStream fs = new FileStream(log_path, FileMode.CreateNew, FileAccess.Write);//创建文件
StreamWriter wr = new StreamWriter(fs);//创建文件
wr.Close();
FileStream fil = new FileStream(log_path, FileMode.Append, FileAccess.Write);//创建写入文件
StreamWriter wfil = new StreamWriter(fil);//创建文件
wfil.WriteLine("[" + Log_timehms + "];[Error] ||" + Environment.NewLine.ToString());
wfil.WriteLine("[" + Log_timehms + "];[Error source] ||" + e.Exception.Source.ToString() + Environment.NewLine.ToString());
wfil.WriteLine("[" + Log_timehms + "];[Error message] ||" + e.Exception.Message.ToString() + Environment.NewLine.ToString());
wfil.WriteLine("[" + Log_timehms + "];[Error area] ||" + e.Exception.StackTrace.ToString());
wfil.Close();
}
else
{
FileStream fs = new FileStream(log_path, FileMode.Append, FileAccess.Write);//创建写入文件
StreamWriter wr = new StreamWriter(fs);//创建文件
wr.WriteLine("[" + Log_timehms + "];[Error] ||" + Environment.NewLine.ToString());
wr.WriteLine("[" + Log_timehms + "];[Error source] ||" + e.Exception.Source.ToString() + Environment.NewLine.ToString());
wr.WriteLine("[" + Log_timehms + "];[Error message] ||" + e.Exception.Message.ToString() + Environment.NewLine.ToString());
wr.WriteLine("[" + Log_timehms + "];[Error area] ||" + e.Exception.StackTrace.ToString());
wr.Close();
}
}
else
{
DirectoryInfo directoryInfo = new DirectoryInfo(logpath);
directoryInfo.Create();
}
}
/// <summary>
/// 启动初始页面
/// </summary>
private void Application_Startup(object sender, StartupEventArgs e)
{
Application.Current.StartupUri = new Uri("MainWindow.xaml", UriKind.Relative);//和MainWindwo同一目录
}
public static class SystemSleepTool
{
//定义API函数
[DllImport("kernel32.dll")]
static extern uint SetThreadExecutionState(ExecutionFlag flags);
[Flags]
enum ExecutionFlag : uint
{
ES_SYSTEM_REQUIRED = 0x00000001,
ES_DISPLAY_REQUIRED = 0x00000002,
ES_CONTINUOUS = 0x80000000,
}
/// <summary>
///阻止系统休眠
/// </summary>
public static void PreventSleep()
{
SetThreadExecutionState(ExecutionFlag.ES_SYSTEM_REQUIRED | ExecutionFlag.ES_DISPLAY_REQUIRED | ExecutionFlag.ES_CONTINUOUS);
}
/// <summary>
///恢复系统休眠
/// </summary>
public static void RestoreSleep()
{
SetThreadExecutionState(ExecutionFlag.ES_CONTINUOUS);
}
}
}
}

12
MainWindow.xaml

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<Window x:Class="SunlightCentralizedControlManagement_SCCM_.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:SunlightCentralizedControlManagement_SCCM_"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Grid>
</Grid>
</Window>

28
MainWindow.xaml.cs

@ -0,0 +1,28 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace SunlightCentralizedControlManagement_SCCM_
{
/// <summary>
/// MainWindow.xaml 的交互逻辑
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
}
}

52
Properties/AssemblyInfo.cs

@ -0,0 +1,52 @@
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
// 有关程序集的一般信息由以下
// 控制。更改这些特性值可修改
// 与程序集关联的信息。
[assembly: AssemblyTitle("SunlightCentralizedControlManagement(SCCM)")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SunlightCentralizedControlManagement(SCCM)")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// 将 ComVisible 设置为 false 会使此程序集中的类型
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
//请将此类型的 ComVisible 特性设置为 true。
[assembly: ComVisible(false)]
//若要开始生成可本地化的应用程序,请设置
//.csproj 文件中的 <UICulture>CultureYouAreCodingWith</UICulture>
//在 <PropertyGroup> 中。例如,如果你使用的是美国英语。
//使用的是美国英语,请将 <UICulture> 设置为 en-US。 然后取消
//对以下 NeutralResourceLanguage 特性的注释。 更新
//以下行中的“en-US”以匹配项目文件中的 UICulture 设置。
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //主题特定资源词典所处位置
//(未在页面中找到资源时使用,
//或应用程序资源字典中找到时使用)
ResourceDictionaryLocation.SourceAssembly //常规资源词典所处位置
//(未在页面中找到资源时使用,
//、应用程序或任何主题专用资源字典中找到时使用)
)]
// 程序集的版本信息由下列四个值组成:
//
// 主版本
// 次版本
// 生成号
// 修订号
//
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

71
Properties/Resources.Designer.cs

@ -0,0 +1,71 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本: 4.0.30319.42000
//
// 对此文件的更改可能导致不正确的行为,如果
// 重新生成代码,则所做更改将丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace SunlightCentralizedControlManagement_SCCM_.Properties
{
/// <summary>
/// 强类型资源类,用于查找本地化字符串等。
/// </summary>
// 此类是由 StronglyTypedResourceBuilder
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// (以 /str 作为命令选项),或重新生成 VS 项目。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// 返回此类使用的缓存 ResourceManager 实例。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SunlightCentralizedControlManagement_SCCM_.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// 重写当前线程的 CurrentUICulture 属性,对
/// 使用此强类型资源类的所有资源查找执行重写。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

117
Properties/Resources.resx

@ -0,0 +1,117 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

30
Properties/Settings.Designer.cs

@ -0,0 +1,30 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace SunlightCentralizedControlManagement_SCCM_.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

7
Properties/Settings.settings

@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

110
SunlightCentralizedControlManagement(SCCM).csproj

@ -0,0 +1,110 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{2CFE8A79-C7DC-47AC-8D0C-2E03010E2458}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>SunlightCentralizedControlManagement_SCCM_</RootNamespace>
<AssemblyName>SunlightCentralizedControlManagement%28SCCM%29</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xaml">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Page Include="MainWindow.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Include="MainWindow.xaml.cs">
<DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Web.WebView2">
<Version>1.0.2895-prerelease</Version>
</PackageReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Target Name="AfterResolveReferences">
<ItemGroup>
<EmbeddedResource Include="@(ReferenceCopyLocalPaths)" Condition="'%(ReferenceCopyLocalPaths.Extension)' == '.dll'">
<LogicalName>%(ReferenceCopyLocalPaths.DestinationSubDirectory)%(ReferenceCopyLocalPaths.Filename)%(ReferenceCopyLocalPaths.Extension)</LogicalName>
</EmbeddedResource>
</ItemGroup>
</Target>
</Project>

25
SunlightCentralizedControlManagement(SCCM).sln

@ -0,0 +1,25 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.11.35312.102
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SunlightCentralizedControlManagement(SCCM)", "SunlightCentralizedControlManagement(SCCM).csproj", "{2CFE8A79-C7DC-47AC-8D0C-2E03010E2458}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{2CFE8A79-C7DC-47AC-8D0C-2E03010E2458}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2CFE8A79-C7DC-47AC-8D0C-2E03010E2458}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2CFE8A79-C7DC-47AC-8D0C-2E03010E2458}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2CFE8A79-C7DC-47AC-8D0C-2E03010E2458}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {4B2F79A9-FD88-4230-886B-D5FC0BFE8254}
EndGlobalSection
EndGlobal
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