12 changed files with 648 additions and 0 deletions
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<?xml version="1.0" encoding="utf-8" ?> |
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<configuration> |
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<startup> |
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" /> |
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</startup> |
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</configuration> |
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<Application x:Class="SunlightCentralizedControlManagement_SCCM_.App" |
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" |
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" |
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xmlns:local="clr-namespace:SunlightCentralizedControlManagement_SCCM_" |
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StartupUri="MainWindow.xaml"> |
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<Application.Resources> |
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|
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</Application.Resources> |
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</Application> |
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using System; |
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using System.Collections.Generic; |
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using System.Configuration; |
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using System.Data; |
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using System.Globalization; |
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using System.IO; |
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using System.Linq; |
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using System.Reflection; |
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using System.Runtime.InteropServices; |
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using System.Threading.Tasks; |
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using System.Windows; |
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|
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namespace SunlightCentralizedControlManagement_SCCM_ |
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{ |
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/// <summary>
|
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/// App.xaml 的交互逻辑
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/// </summary>
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public partial class App : Application |
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{ |
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private static Assembly OnResolveAssembly(object sender, ResolveEventArgs args) |
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{ |
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Assembly executingAssembly = Assembly.GetExecutingAssembly(); |
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var executingAssemblyName = executingAssembly.GetName(); |
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var resName = executingAssemblyName.Name + ".resources"; |
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|
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AssemblyName assemblyName = new AssemblyName(args.Name); string path = ""; |
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if (resName == assemblyName.Name) |
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{ |
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path = executingAssemblyName.Name + ".g.resources"; ; |
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} |
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else |
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{ |
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path = assemblyName.Name + ".dll"; |
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if (assemblyName.CultureInfo.Equals(CultureInfo.InvariantCulture) == false) |
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{ |
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path = String.Format(@"{0}\{1}", assemblyName.CultureInfo, path); |
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} |
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} |
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|
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using (Stream stream = executingAssembly.GetManifestResourceStream(path)) |
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{ |
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if (stream == null) |
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return null; |
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|
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byte[] assemblyRawBytes = new byte[stream.Length]; |
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stream.Read(assemblyRawBytes, 0, assemblyRawBytes.Length); |
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return Assembly.Load(assemblyRawBytes); |
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} |
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} |
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public App() |
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{ |
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this.Startup += new StartupEventHandler(App_Startup); |
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this.DispatcherUnhandledException += new System.Windows.Threading.DispatcherUnhandledExceptionEventHandler(App_DispatcherUnhandledException); |
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|
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// SunlightCentralizedControlManagement_SCCM_.Properties.Resources.Culture = new System.Globalization.CultureInfo(Configini.IniReadvalue("SYS", "Language"));//设定语言
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} |
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|
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System.Threading.Mutex mutex; |
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void App_Startup(object sender, StartupEventArgs e) |
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{ |
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bool ret; |
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mutex = new System.Threading.Mutex(true, "ElectronicNeedleTherapySystem", out ret);//程序只允许启动一次
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if (!ret) |
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{ |
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// LogGing.LogGingDATA("800_The program has been launched");
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MessageBox.Show("The program has been launched"); |
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Environment.Exit(0); |
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} |
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// LogGing.LogGingDATA("800_Start");
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SystemSleepTool.PreventSleep(); |
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|
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//return Container.Resolve<MainWindow>();
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} |
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|
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// protected override void OnStartup(StartupEventArgs e) //跟踪报错信息
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// {
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// base.OnStartup(e);
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// //UI线程的异常捕捉
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// this.DispatcherUnhandledException += App_DispatcherUnhandledException;
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// }
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private void App_DispatcherUnhandledException(object sender, System.Windows.Threading.DispatcherUnhandledExceptionEventArgs e) |
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{ |
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e.Handled = true; |
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if (e.Exception.InnerException == null) |
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{ |
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MessageBox.Show("发生了一个无法处理的错误!请联系SUNLIGHT处理!" |
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+ "(1)错误" + Environment.NewLine |
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+ "(2)错误源:" + e.Exception.Source + Environment.NewLine |
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// + (3)详细信息:" + e.Exception.Message + Environment.NewLine
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// + "(4)报错区域:" + e.Exception.StackTrace
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); |
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} |
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else |
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{ |
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MessageBox.Show("发生了一个无法处理的错误!请联系SUNLIGHT处理!" |
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+ "(1)错误" + Environment.NewLine |
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// + "(2)错误源:" + e.Exception.InnerException.Source + Environment.NewLine
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+ "(3)错误信息:" + e.Exception.Message + Environment.NewLine |
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// + "(4)详细信息:" + e.Exception.InnerException.Message + Environment.NewLine
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// + "(5)报错区域:" + e.Exception.InnerException.StackTrace
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); |
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} |
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|
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string Log_time = DateTime.Now.ToString("yyyy-MM-dd"); |
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string logpath = System.Environment.CurrentDirectory + "\\ERR";//日志文件目录
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//string logPathtxt = "" + System.Environment.CurrentDirectory + "\\Log\\"+ Log_time + "Log.txt";//日志文件
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// System.IO.DirectoryInfo log = new System.IO.DirectoryInfo();//生成日志文件目录
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string log_path = logpath + "\\ERR" + Log_time + ".txt"; |
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string Log_timehms = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss"); |
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if (Directory.Exists(logpath))//检查日志路径
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{ |
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if (!File.Exists(log_path))//检查文件并写入
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{ |
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FileStream fs = new FileStream(log_path, FileMode.CreateNew, FileAccess.Write);//创建文件
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StreamWriter wr = new StreamWriter(fs);//创建文件
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wr.Close(); |
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FileStream fil = new FileStream(log_path, FileMode.Append, FileAccess.Write);//创建写入文件
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StreamWriter wfil = new StreamWriter(fil);//创建文件
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wfil.WriteLine("[" + Log_timehms + "];[Error] ||" + Environment.NewLine.ToString()); |
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wfil.WriteLine("[" + Log_timehms + "];[Error source] ||" + e.Exception.Source.ToString() + Environment.NewLine.ToString()); |
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wfil.WriteLine("[" + Log_timehms + "];[Error message] ||" + e.Exception.Message.ToString() + Environment.NewLine.ToString()); |
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wfil.WriteLine("[" + Log_timehms + "];[Error area] ||" + e.Exception.StackTrace.ToString()); |
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wfil.Close(); |
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} |
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else |
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{ |
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FileStream fs = new FileStream(log_path, FileMode.Append, FileAccess.Write);//创建写入文件
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StreamWriter wr = new StreamWriter(fs);//创建文件
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wr.WriteLine("[" + Log_timehms + "];[Error] ||" + Environment.NewLine.ToString()); |
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wr.WriteLine("[" + Log_timehms + "];[Error source] ||" + e.Exception.Source.ToString() + Environment.NewLine.ToString()); |
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wr.WriteLine("[" + Log_timehms + "];[Error message] ||" + e.Exception.Message.ToString() + Environment.NewLine.ToString()); |
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wr.WriteLine("[" + Log_timehms + "];[Error area] ||" + e.Exception.StackTrace.ToString()); |
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wr.Close(); |
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} |
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} |
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else |
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{ |
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DirectoryInfo directoryInfo = new DirectoryInfo(logpath); |
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directoryInfo.Create(); |
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} |
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} |
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/// <summary>
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/// 启动初始页面
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/// </summary>
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private void Application_Startup(object sender, StartupEventArgs e) |
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{ |
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Application.Current.StartupUri = new Uri("MainWindow.xaml", UriKind.Relative);//和MainWindwo同一目录
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} |
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|
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public static class SystemSleepTool |
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{ |
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//定义API函数
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[DllImport("kernel32.dll")] |
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static extern uint SetThreadExecutionState(ExecutionFlag flags); |
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[Flags] |
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enum ExecutionFlag : uint |
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{ |
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ES_SYSTEM_REQUIRED = 0x00000001, |
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ES_DISPLAY_REQUIRED = 0x00000002, |
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ES_CONTINUOUS = 0x80000000, |
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} |
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/// <summary>
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///阻止系统休眠
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/// </summary>
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public static void PreventSleep() |
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{ |
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SetThreadExecutionState(ExecutionFlag.ES_SYSTEM_REQUIRED | ExecutionFlag.ES_DISPLAY_REQUIRED | ExecutionFlag.ES_CONTINUOUS); |
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} |
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/// <summary>
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///恢复系统休眠
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/// </summary>
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public static void RestoreSleep() |
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{ |
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SetThreadExecutionState(ExecutionFlag.ES_CONTINUOUS); |
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} |
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} |
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} |
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} |
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<Window x:Class="SunlightCentralizedControlManagement_SCCM_.MainWindow" |
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" |
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" |
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008" |
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" |
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xmlns:local="clr-namespace:SunlightCentralizedControlManagement_SCCM_" |
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mc:Ignorable="d" |
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Title="MainWindow" Height="450" Width="800"> |
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<Grid> |
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|
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</Grid> |
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</Window> |
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using System; |
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using System.Collections.Generic; |
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using System.Linq; |
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using System.Text; |
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using System.Threading.Tasks; |
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using System.Windows; |
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using System.Windows.Controls; |
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using System.Windows.Data; |
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using System.Windows.Documents; |
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using System.Windows.Input; |
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using System.Windows.Media; |
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using System.Windows.Media.Imaging; |
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using System.Windows.Navigation; |
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using System.Windows.Shapes; |
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|
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namespace SunlightCentralizedControlManagement_SCCM_ |
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{ |
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/// <summary>
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/// MainWindow.xaml 的交互逻辑
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/// </summary>
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public partial class MainWindow : Window |
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{ |
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public MainWindow() |
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{ |
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InitializeComponent(); |
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} |
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} |
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} |
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using System.Reflection; |
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using System.Resources; |
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using System.Runtime.CompilerServices; |
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using System.Runtime.InteropServices; |
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using System.Windows; |
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|
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// 有关程序集的一般信息由以下
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// 控制。更改这些特性值可修改
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// 与程序集关联的信息。
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[assembly: AssemblyTitle("SunlightCentralizedControlManagement(SCCM)")] |
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[assembly: AssemblyDescription("")] |
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[assembly: AssemblyConfiguration("")] |
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[assembly: AssemblyCompany("")] |
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[assembly: AssemblyProduct("SunlightCentralizedControlManagement(SCCM)")] |
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[assembly: AssemblyCopyright("Copyright © 2024")] |
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[assembly: AssemblyTrademark("")] |
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[assembly: AssemblyCulture("")] |
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|
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// 将 ComVisible 设置为 false 会使此程序集中的类型
|
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//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
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//请将此类型的 ComVisible 特性设置为 true。
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[assembly: ComVisible(false)] |
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|
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//若要开始生成可本地化的应用程序,请设置
|
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//.csproj 文件中的 <UICulture>CultureYouAreCodingWith</UICulture>
|
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//在 <PropertyGroup> 中。例如,如果你使用的是美国英语。
|
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//使用的是美国英语,请将 <UICulture> 设置为 en-US。 然后取消
|
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//对以下 NeutralResourceLanguage 特性的注释。 更新
|
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//以下行中的“en-US”以匹配项目文件中的 UICulture 设置。
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//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
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[assembly: ThemeInfo( |
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ResourceDictionaryLocation.None, //主题特定资源词典所处位置
|
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//(未在页面中找到资源时使用,
|
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//或应用程序资源字典中找到时使用)
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ResourceDictionaryLocation.SourceAssembly //常规资源词典所处位置
|
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//(未在页面中找到资源时使用,
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//、应用程序或任何主题专用资源字典中找到时使用)
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)] |
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|
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|
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// 程序集的版本信息由下列四个值组成:
|
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//
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// 主版本
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// 次版本
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// 生成号
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// 修订号
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//
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[assembly: AssemblyVersion("1.0.0.0")] |
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[assembly: AssemblyFileVersion("1.0.0.0")] |
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//------------------------------------------------------------------------------
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// <auto-generated>
|
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// 此代码由工具生成。
|
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// 运行时版本: 4.0.30319.42000
|
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//
|
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// 对此文件的更改可能导致不正确的行为,如果
|
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// 重新生成代码,则所做更改将丢失。
|
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// </auto-generated>
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//------------------------------------------------------------------------------
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|
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namespace SunlightCentralizedControlManagement_SCCM_.Properties |
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{ |
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|
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|
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/// <summary>
|
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/// 强类型资源类,用于查找本地化字符串等。
|
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/// </summary>
|
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// 此类是由 StronglyTypedResourceBuilder
|
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// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
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// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
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// (以 /str 作为命令选项),或重新生成 VS 项目。
|
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] |
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] |
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] |
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internal class Resources |
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{ |
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private static global::System.Resources.ResourceManager resourceMan; |
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private static global::System.Globalization.CultureInfo resourceCulture; |
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|
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] |
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internal Resources() |
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{ |
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} |
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|
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/// <summary>
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/// 返回此类使用的缓存 ResourceManager 实例。
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/// </summary>
|
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
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internal static global::System.Resources.ResourceManager ResourceManager |
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{ |
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get |
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{ |
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if ((resourceMan == null)) |
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{ |
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SunlightCentralizedControlManagement_SCCM_.Properties.Resources", typeof(Resources).Assembly); |
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resourceMan = temp; |
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} |
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return resourceMan; |
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} |
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} |
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|
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/// <summary>
|
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/// 重写当前线程的 CurrentUICulture 属性,对
|
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/// 使用此强类型资源类的所有资源查找执行重写。
|
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/// </summary>
|
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
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internal static global::System.Globalization.CultureInfo Culture |
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{ |
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get |
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{ |
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return resourceCulture; |
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} |
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set |
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{ |
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resourceCulture = value; |
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} |
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} |
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} |
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} |
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<?xml version="1.0" encoding="utf-8"?> |
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<root> |
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<!-- |
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Microsoft ResX Schema |
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|
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Version 2.0 |
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|
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The primary goals of this format is to allow a simple XML format |
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that is mostly human readable. The generation and parsing of the |
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various data types are done through the TypeConverter classes |
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associated with the data types. |
|||
|
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Example: |
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|
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... ado.net/XML headers & schema ... |
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<resheader name="resmimetype">text/microsoft-resx</resheader> |
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<resheader name="version">2.0</resheader> |
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> |
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> |
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> |
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> |
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> |
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<value>[base64 mime encoded serialized .NET Framework object]</value> |
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</data> |
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> |
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> |
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<comment>This is a comment</comment> |
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</data> |
|||
|
|||
There are any number of "resheader" rows that contain simple |
|||
name/value pairs. |
|||
|
|||
Each data row contains a name, and value. The row also contains a |
|||
type or mimetype. Type corresponds to a .NET class that support |
|||
text/value conversion through the TypeConverter architecture. |
|||
Classes that don't support this are serialized and stored with the |
|||
mimetype set. |
|||
|
|||
The mimetype is used for serialized objects, and tells the |
|||
ResXResourceReader how to depersist the object. This is currently not |
|||
extensible. For a given mimetype the value must be set accordingly: |
|||
|
|||
Note - application/x-microsoft.net.object.binary.base64 is the format |
|||
that the ResXResourceWriter will generate, however the reader can |
|||
read any of the formats listed below. |
|||
|
|||
mimetype: application/x-microsoft.net.object.binary.base64 |
|||
value : The object must be serialized with |
|||
: System.Serialization.Formatters.Binary.BinaryFormatter |
|||
: and then encoded with base64 encoding. |
|||
|
|||
mimetype: application/x-microsoft.net.object.soap.base64 |
|||
value : The object must be serialized with |
|||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter |
|||
: and then encoded with base64 encoding. |
|||
|
|||
mimetype: application/x-microsoft.net.object.bytearray.base64 |
|||
value : The object must be serialized into a byte array |
|||
: using a System.ComponentModel.TypeConverter |
|||
: and then encoded with base64 encoding. |
|||
--> |
|||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> |
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<xsd:element name="root" msdata:IsDataSet="true"> |
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<xsd:complexType> |
|||
<xsd:choice maxOccurs="unbounded"> |
|||
<xsd:element name="metadata"> |
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<xsd:complexType> |
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<xsd:sequence> |
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<xsd:element name="value" type="xsd:string" minOccurs="0" /> |
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</xsd:sequence> |
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<xsd:attribute name="name" type="xsd:string" /> |
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<xsd:attribute name="type" type="xsd:string" /> |
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<xsd:attribute name="mimetype" type="xsd:string" /> |
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</xsd:complexType> |
|||
</xsd:element> |
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<xsd:element name="assembly"> |
|||
<xsd:complexType> |
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<xsd:attribute name="alias" type="xsd:string" /> |
|||
<xsd:attribute name="name" type="xsd:string" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
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<xsd:element name="data"> |
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<xsd:complexType> |
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<xsd:sequence> |
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> |
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</xsd:sequence> |
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<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" /> |
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> |
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> |
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</xsd:complexType> |
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</xsd:element> |
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<xsd:element name="resheader"> |
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<xsd:complexType> |
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<xsd:sequence> |
|||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
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</xsd:sequence> |
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<xsd:attribute name="name" type="xsd:string" use="required" /> |
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</xsd:complexType> |
|||
</xsd:element> |
|||
</xsd:choice> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
</xsd:schema> |
|||
<resheader name="resmimetype"> |
|||
<value>text/microsoft-resx</value> |
|||
</resheader> |
|||
<resheader name="version"> |
|||
<value>2.0</value> |
|||
</resheader> |
|||
<resheader name="reader"> |
|||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
|||
</resheader> |
|||
<resheader name="writer"> |
|||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
|||
</resheader> |
|||
</root> |
@ -0,0 +1,30 @@ |
|||
//------------------------------------------------------------------------------
|
|||
// <auto-generated>
|
|||
// This code was generated by a tool.
|
|||
// Runtime Version:4.0.30319.42000
|
|||
//
|
|||
// Changes to this file may cause incorrect behavior and will be lost if
|
|||
// the code is regenerated.
|
|||
// </auto-generated>
|
|||
//------------------------------------------------------------------------------
|
|||
|
|||
namespace SunlightCentralizedControlManagement_SCCM_.Properties |
|||
{ |
|||
|
|||
|
|||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] |
|||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] |
|||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase |
|||
{ |
|||
|
|||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); |
|||
|
|||
public static Settings Default |
|||
{ |
|||
get |
|||
{ |
|||
return defaultInstance; |
|||
} |
|||
} |
|||
} |
|||
} |
@ -0,0 +1,7 @@ |
|||
<?xml version='1.0' encoding='utf-8'?> |
|||
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)"> |
|||
<Profiles> |
|||
<Profile Name="(Default)" /> |
|||
</Profiles> |
|||
<Settings /> |
|||
</SettingsFile> |
@ -0,0 +1,110 @@ |
|||
<?xml version="1.0" encoding="utf-8"?> |
|||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
|||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> |
|||
<PropertyGroup> |
|||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
|||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
|||
<ProjectGuid>{2CFE8A79-C7DC-47AC-8D0C-2E03010E2458}</ProjectGuid> |
|||
<OutputType>WinExe</OutputType> |
|||
<RootNamespace>SunlightCentralizedControlManagement_SCCM_</RootNamespace> |
|||
<AssemblyName>SunlightCentralizedControlManagement%28SCCM%29</AssemblyName> |
|||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> |
|||
<FileAlignment>512</FileAlignment> |
|||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> |
|||
<WarningLevel>4</WarningLevel> |
|||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> |
|||
<Deterministic>true</Deterministic> |
|||
</PropertyGroup> |
|||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
|||
<PlatformTarget>AnyCPU</PlatformTarget> |
|||
<DebugSymbols>true</DebugSymbols> |
|||
<DebugType>full</DebugType> |
|||
<Optimize>false</Optimize> |
|||
<OutputPath>bin\Debug\</OutputPath> |
|||
<DefineConstants>DEBUG;TRACE</DefineConstants> |
|||
<ErrorReport>prompt</ErrorReport> |
|||
<WarningLevel>4</WarningLevel> |
|||
</PropertyGroup> |
|||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
|||
<PlatformTarget>AnyCPU</PlatformTarget> |
|||
<DebugType>pdbonly</DebugType> |
|||
<Optimize>true</Optimize> |
|||
<OutputPath>bin\Release\</OutputPath> |
|||
<DefineConstants>TRACE</DefineConstants> |
|||
<ErrorReport>prompt</ErrorReport> |
|||
<WarningLevel>4</WarningLevel> |
|||
</PropertyGroup> |
|||
<ItemGroup> |
|||
<Reference Include="System" /> |
|||
<Reference Include="System.Data" /> |
|||
<Reference Include="System.Xml" /> |
|||
<Reference Include="Microsoft.CSharp" /> |
|||
<Reference Include="System.Core" /> |
|||
<Reference Include="System.Xml.Linq" /> |
|||
<Reference Include="System.Data.DataSetExtensions" /> |
|||
<Reference Include="System.Net.Http" /> |
|||
<Reference Include="System.Xaml"> |
|||
<RequiredTargetFramework>4.0</RequiredTargetFramework> |
|||
</Reference> |
|||
<Reference Include="WindowsBase" /> |
|||
<Reference Include="PresentationCore" /> |
|||
<Reference Include="PresentationFramework" /> |
|||
</ItemGroup> |
|||
<ItemGroup> |
|||
<ApplicationDefinition Include="App.xaml"> |
|||
<Generator>MSBuild:Compile</Generator> |
|||
<SubType>Designer</SubType> |
|||
</ApplicationDefinition> |
|||
<Page Include="MainWindow.xaml"> |
|||
<Generator>MSBuild:Compile</Generator> |
|||
<SubType>Designer</SubType> |
|||
</Page> |
|||
<Compile Include="App.xaml.cs"> |
|||
<DependentUpon>App.xaml</DependentUpon> |
|||
<SubType>Code</SubType> |
|||
</Compile> |
|||
<Compile Include="MainWindow.xaml.cs"> |
|||
<DependentUpon>MainWindow.xaml</DependentUpon> |
|||
<SubType>Code</SubType> |
|||
</Compile> |
|||
</ItemGroup> |
|||
<ItemGroup> |
|||
<Compile Include="Properties\AssemblyInfo.cs"> |
|||
<SubType>Code</SubType> |
|||
</Compile> |
|||
<Compile Include="Properties\Resources.Designer.cs"> |
|||
<AutoGen>True</AutoGen> |
|||
<DesignTime>True</DesignTime> |
|||
<DependentUpon>Resources.resx</DependentUpon> |
|||
</Compile> |
|||
<Compile Include="Properties\Settings.Designer.cs"> |
|||
<AutoGen>True</AutoGen> |
|||
<DependentUpon>Settings.settings</DependentUpon> |
|||
<DesignTimeSharedInput>True</DesignTimeSharedInput> |
|||
</Compile> |
|||
<EmbeddedResource Include="Properties\Resources.resx"> |
|||
<Generator>ResXFileCodeGenerator</Generator> |
|||
<LastGenOutput>Resources.Designer.cs</LastGenOutput> |
|||
</EmbeddedResource> |
|||
<None Include="Properties\Settings.settings"> |
|||
<Generator>SettingsSingleFileGenerator</Generator> |
|||
<LastGenOutput>Settings.Designer.cs</LastGenOutput> |
|||
</None> |
|||
</ItemGroup> |
|||
<ItemGroup> |
|||
<None Include="App.config" /> |
|||
</ItemGroup> |
|||
<ItemGroup> |
|||
<PackageReference Include="Microsoft.Web.WebView2"> |
|||
<Version>1.0.2895-prerelease</Version> |
|||
</PackageReference> |
|||
</ItemGroup> |
|||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
|||
<Target Name="AfterResolveReferences"> |
|||
<ItemGroup> |
|||
<EmbeddedResource Include="@(ReferenceCopyLocalPaths)" Condition="'%(ReferenceCopyLocalPaths.Extension)' == '.dll'"> |
|||
<LogicalName>%(ReferenceCopyLocalPaths.DestinationSubDirectory)%(ReferenceCopyLocalPaths.Filename)%(ReferenceCopyLocalPaths.Extension)</LogicalName> |
|||
</EmbeddedResource> |
|||
</ItemGroup> |
|||
</Target> |
|||
</Project> |
@ -0,0 +1,25 @@ |
|||
|
|||
Microsoft Visual Studio Solution File, Format Version 12.00 |
|||
# Visual Studio Version 17 |
|||
VisualStudioVersion = 17.11.35312.102 |
|||
MinimumVisualStudioVersion = 10.0.40219.1 |
|||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SunlightCentralizedControlManagement(SCCM)", "SunlightCentralizedControlManagement(SCCM).csproj", "{2CFE8A79-C7DC-47AC-8D0C-2E03010E2458}" |
|||
EndProject |
|||
Global |
|||
GlobalSection(SolutionConfigurationPlatforms) = preSolution |
|||
Debug|Any CPU = Debug|Any CPU |
|||
Release|Any CPU = Release|Any CPU |
|||
EndGlobalSection |
|||
GlobalSection(ProjectConfigurationPlatforms) = postSolution |
|||
{2CFE8A79-C7DC-47AC-8D0C-2E03010E2458}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
|||
{2CFE8A79-C7DC-47AC-8D0C-2E03010E2458}.Debug|Any CPU.Build.0 = Debug|Any CPU |
|||
{2CFE8A79-C7DC-47AC-8D0C-2E03010E2458}.Release|Any CPU.ActiveCfg = Release|Any CPU |
|||
{2CFE8A79-C7DC-47AC-8D0C-2E03010E2458}.Release|Any CPU.Build.0 = Release|Any CPU |
|||
EndGlobalSection |
|||
GlobalSection(SolutionProperties) = preSolution |
|||
HideSolutionNode = FALSE |
|||
EndGlobalSection |
|||
GlobalSection(ExtensibilityGlobals) = postSolution |
|||
SolutionGuid = {4B2F79A9-FD88-4230-886B-D5FC0BFE8254} |
|||
EndGlobalSection |
|||
EndGlobal |
Loading…
Reference in new issue