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using ScottPlot.Plottables;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Threading;
namespace SunlightCentralizedControlManagement_SCCM_.UserControls
{
/// <summary>
/// info.xaml 的交互逻辑
/// </summary>
public partial class info : UserControl
{
public info()
{
InitializeComponent();
CountDown();
}
private void CountDown()
{
DispatcherTimer timer1s = new DispatcherTimer//初始化循环,每1秒调用一次Tick
{
Interval = TimeSpan.FromSeconds(10)//秒
};
timer1s.Tick += Tick_Event_1S;
timer1s.Start();
}//时间周期初始化
void Tick_Event_1S(object sender, EventArgs e)//Tick_Event周期执行事件1S
{
}
}
}