5 changed files with 127 additions and 75 deletions
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using System; |
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using System.Collections.Generic; |
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using System.Linq; |
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using System.Runtime.InteropServices; |
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using System.Text; |
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using System.Threading.Tasks; |
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namespace formula_manage.UserClass |
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{ |
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internal class IniFile |
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{ |
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public class IniFiles |
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{ |
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public string path; |
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[DllImport("kernel32")] //返回0表示失败,非0为成功
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private static extern long WritePrivateProfileString(string section, string key, string val, string filePath); |
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[DllImport("kernel32")] //返回取得字符串缓冲区的长度
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private static extern int GetPrivateProfileString(string section, string key, string def, StringBuilder retVal, int size, string filePath); |
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/// <summary>
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/// 保存ini文件的路径
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/// 调用示例:var ini = IniFiles("C:\file.ini");
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/// </summary>
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/// <param name="INIPath"></param>
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public IniFiles(string iniPath) |
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{ |
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this.path = iniPath; |
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} |
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/// <summary>
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/// 写Ini文件
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/// 调用示例:ini.IniWritevalue("Server","name","localhost");
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/// </summary>
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/// <param name="Section">[缓冲区]</param>
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/// <param name="Key">键</param>
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/// <param name="value">值</param>
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public void IniWritevalue(string Section, string Key, string value) |
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{ |
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WritePrivateProfileString(Section, Key, value, this.path); |
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} |
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/// <summary>
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/// 读Ini文件
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/// 调用示例:ini.IniWritevalue("Server","name");
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/// </summary>
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/// <param name="Section">[缓冲区]</param>
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/// <param name="Key">键</param>
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/// <returns>值</returns>
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public string IniReadvalue(string Section, string Key) |
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{ |
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StringBuilder temp = new StringBuilder(255); |
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int i = GetPrivateProfileString(Section, Key, "", temp, 255, this.path); |
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return temp.ToString(); |
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} |
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} |
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} |
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} |
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@ -0,0 +1,29 @@ |
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using System; |
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using System.Collections.Generic; |
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using System.Linq; |
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using System.Runtime.InteropServices; |
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using System.Text; |
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using System.Threading.Tasks; |
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using System.Windows.Forms; |
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namespace formula_manage.UserClass |
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{ |
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internal class PressKey |
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{ |
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[DllImport("user32.dll", SetLastError = true)] |
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static extern void keybd_event(byte bVk, byte bScan, uint dwFlags, UIntPtr dwExtraInfo); |
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public static void PressKeys(Keys key, bool up) |
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{ |
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const int KEYEVENTF_EXTENDEDKEY = 0x1; |
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const int KEYEVENTF_KEYUP = 0x2; |
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if (up) |
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{ |
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keybd_event((byte)key, 0x45, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, (UIntPtr)0); |
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} |
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else |
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{ |
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keybd_event((byte)key, 0x45, KEYEVENTF_EXTENDEDKEY, (UIntPtr)0); |
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} |
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} |
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} |
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} |
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